]> git.meshlink.io Git - meshlink/blob - src/graph.c
Allow the mesh to detect when a node has completely restarted.
[meshlink] / src / graph.c
1 /*
2     graph.c -- graph algorithms
3     Copyright (C) 2014 Guus Sliepen <guus@meshlink.io>
4
5     This program is free software; you can redistribute it and/or modify
6     it under the terms of the GNU General Public License as published by
7     the Free Software Foundation; either version 2 of the License, or
8     (at your option) any later version.
9
10     This program is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13     GNU General Public License for more details.
14
15     You should have received a copy of the GNU General Public License along
16     with this program; if not, write to the Free Software Foundation, Inc.,
17     51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 /* We need to generate two trees from the graph:
21
22    1. A minimum spanning tree for broadcasts,
23    2. A single-source shortest path tree for unicasts.
24
25    Actually, the first one alone would suffice but would make unicast packets
26    take longer routes than necessary.
27
28    For the MST algorithm we can choose from Prim's or Kruskal's. I personally
29    favour Kruskal's, because we make an extra AVL tree of edges sorted on
30    weights (metric). That tree only has to be updated when an edge is added or
31    removed, and during the MST algorithm we just have go linearly through that
32    tree, adding safe edges until #edges = #nodes - 1. The implementation here
33    however is not so fast, because I tried to avoid having to make a forest and
34    merge trees.
35
36    For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a
37    simple breadth-first search is presented here.
38
39    The SSSP algorithm will also be used to determine whether nodes are
40    reachable from the source. It will also set the correct destination address
41    and port of a node if possible.
42 */
43
44 #include "system.h"
45
46 #include "connection.h"
47 #include "edge.h"
48 #include "graph.h"
49 #include "list.h"
50 #include "logger.h"
51 #include "meshlink_internal.h"
52 #include "netutl.h"
53 #include "node.h"
54 #include "protocol.h"
55 #include "utils.h"
56 #include "xalloc.h"
57 #include "graph.h"
58
59 /* Implementation of Kruskal's algorithm.
60    Running time: O(EN)
61    Please note that sorting on weight is already done by add_edge().
62 */
63
64 static void mst_kruskal(meshlink_handle_t *mesh) {
65         /* Clear MST status on connections */
66
67         for list_each(connection_t, c, mesh->connections) {
68                 c->status.mst = false;
69         }
70
71         logger(mesh, MESHLINK_DEBUG, "Running Kruskal's algorithm:");
72
73         /* Clear visited status on nodes */
74
75         for splay_each(node_t, n, mesh->nodes) {
76                 n->status.visited = false;
77         }
78
79         /* Starting point */
80
81         for splay_each(edge_t, e, mesh->edges) {
82                 if(e->from->status.reachable) {
83                         e->from->status.visited = true;
84                         break;
85                 }
86         }
87
88         /* Add safe edges */
89
90         bool skipped = false;
91
92         for splay_each(edge_t, e, mesh->edges) {
93                 if(!e->reverse || (e->from->status.visited == e->to->status.visited)) {
94                         skipped = true;
95                         continue;
96                 }
97
98                 e->from->status.visited = true;
99                 e->to->status.visited = true;
100
101                 if(e->connection) {
102                         e->connection->status.mst = true;
103                 }
104
105                 if(e->reverse->connection) {
106                         e->reverse->connection->status.mst = true;
107                 }
108
109                 logger(mesh, MESHLINK_DEBUG, " Adding edge %s - %s weight %d", e->from->name, e->to->name, e->weight);
110
111                 if(skipped) {
112                         skipped = false;
113                         next = mesh->edges->head;
114                 }
115         }
116 }
117
118 /* Implementation of a simple breadth-first search algorithm.
119    Running time: O(E)
120 */
121
122 static void sssp_bfs(meshlink_handle_t *mesh) {
123         list_t *todo_list = list_alloc(NULL);
124
125         /* Clear visited status on nodes */
126
127         for splay_each(node_t, n, mesh->nodes) {
128                 n->status.visited = false;
129                 n->distance = -1;
130         }
131
132         /* Begin with mesh->self */
133
134         mesh->self->status.visited = true;
135         mesh->self->nexthop = mesh->self;
136         mesh->self->prevedge = NULL;
137         mesh->self->distance = 0;
138         list_insert_head(todo_list, mesh->self);
139
140         /* Loop while todo_list is filled */
141
142         for list_each(node_t, n, todo_list) {                   /* "n" is the node from which we start */
143                 logger(mesh, MESHLINK_DEBUG, " Examining edges from %s", n->name);
144
145                 if(n->distance < 0) {
146                         abort();
147                 }
148
149                 for splay_each(edge_t, e, n->edge_tree) {       /* "e" is the edge connected to "from" */
150                         if(!e->reverse) {
151                                 continue;
152                         }
153
154                         /* Situation:
155
156                                    /
157                                   /
158                            ----->(n)---e-->(e->to)
159                                   \
160                                    \
161
162                            Where e is an edge, (n) and (e->to) are nodes.
163                            n->address is set to the e->address of the edge left of n to n.
164                            We are currently examining the edge e right of n from n:
165
166                            - If edge e provides for better reachability of e->to, update
167                              e->to and (re)add it to the todo_list to (re)examine the reachability
168                              of nodes behind it.
169                          */
170
171                         if(e->to->status.visited
172                                         && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) {
173                                 continue;
174                         }
175
176                         e->to->status.visited = true;
177                         e->to->nexthop = (n->nexthop == mesh->self) ? e->to : n->nexthop;
178                         e->to->prevedge = e;
179                         e->to->distance = n->distance + 1;
180
181                         if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN)) {
182                                 update_node_udp(mesh, e->to, &e->address);
183                         }
184
185                         list_insert_tail(todo_list, e->to);
186                 }
187
188                 next = node->next; /* Because the list_insert_tail() above could have added something extra for us! */
189                 list_delete_node(todo_list, node);
190         }
191
192         list_free(todo_list);
193 }
194
195 static void check_reachability(meshlink_handle_t *mesh) {
196         /* Check reachability status. */
197
198         for splay_each(node_t, n, mesh->nodes) {
199                 /* Check for nodes that have changed session_id */
200                 if(n->status.visited && n->prevedge && n->prevedge->reverse->session_id != n->session_id) {
201                         n->session_id = n->prevedge->reverse->session_id;
202
203                         if(n->utcp) {
204                                 utcp_abort_all_connections(n->utcp);
205                         }
206                 }
207
208                 if(n->status.visited != n->status.reachable) {
209                         n->status.reachable = !n->status.reachable;
210                         n->last_state_change = mesh->loop.now.tv_sec;
211
212                         if(n->status.reachable) {
213                                 logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name);
214                         } else {
215                                 logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name);
216                         }
217
218                         /* TODO: only clear status.validkey if node is unreachable? */
219
220                         n->status.validkey = false;
221                         sptps_stop(&n->sptps);
222                         n->status.waitingforkey = false;
223                         n->last_req_key = 0;
224
225                         n->status.udp_confirmed = false;
226                         n->maxmtu = MTU;
227                         n->minmtu = 0;
228                         n->mtuprobes = 0;
229
230                         timeout_del(&mesh->loop, &n->mtutimeout);
231
232                         if(!n->status.blacklisted) {
233                                 update_node_status(mesh, n);
234                         }
235
236                         if(!n->status.reachable) {
237                                 update_node_udp(mesh, n, NULL);
238                                 n->status.broadcast = false;
239                         } else if(n->connection) {
240                                 if(n->connection->status.initiator) {
241                                         send_req_key(mesh, n);
242                                 }
243                         }
244
245                         if(n->utcp) {
246                                 utcp_offline(n->utcp, !n->status.reachable);
247                         }
248                 }
249         }
250 }
251
252 void graph(meshlink_handle_t *mesh) {
253         sssp_bfs(mesh);
254         check_reachability(mesh);
255         mst_kruskal(mesh);
256 }