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1 /*
2     graph.c -- graph algorithms
3     Copyright (C) 2001-2013 Guus Sliepen <guus@tinc-vpn.org>,
4                   2001-2005 Ivo Timmermans
5
6     This program is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     This program is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License along
17     with this program; if not, write to the Free Software Foundation, Inc.,
18     51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 /* We need to generate two trees from the graph:
22
23    1. A minimum spanning tree for broadcasts,
24    2. A single-source shortest path tree for unicasts.
25
26    Actually, the first one alone would suffice but would make unicast packets
27    take longer routes than necessary.
28
29    For the MST algorithm we can choose from Prim's or Kruskal's. I personally
30    favour Kruskal's, because we make an extra AVL tree of edges sorted on
31    weights (metric). That tree only has to be updated when an edge is added or
32    removed, and during the MST algorithm we just have go linearly through that
33    tree, adding safe edges until #edges = #nodes - 1. The implementation here
34    however is not so fast, because I tried to avoid having to make a forest and
35    merge trees.
36
37    For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a
38    simple breadth-first search is presented here.
39
40    The SSSP algorithm will also be used to determine whether nodes are directly,
41    indirectly or not reachable from the source. It will also set the correct
42    destination address and port of a node if possible.
43 */
44
45 #include "system.h"
46
47 #include "connection.h"
48 #include "edge.h"
49 #include "graph.h"
50 #include "list.h"
51 #include "logger.h"
52 #include "names.h"
53 #include "netutl.h"
54 #include "node.h"
55 #include "protocol.h"
56 #include "script.h"
57 #include "subnet.h"
58 #include "utils.h"
59 #include "xalloc.h"
60 #include "graph.h"
61
62 /* Implementation of Kruskal's algorithm.
63    Running time: O(EN)
64    Please note that sorting on weight is already done by add_edge().
65 */
66
67 static void mst_kruskal(void) {
68         /* Clear MST status on connections */
69
70         for list_each(connection_t, c, connection_list)
71                 c->status.mst = false;
72
73         logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Running Kruskal's algorithm:");
74
75         /* Clear visited status on nodes */
76
77         for splay_each(node_t, n, node_tree)
78                 n->status.visited = false;
79
80         /* Starting point */
81
82         for splay_each(edge_t, e, edge_weight_tree) {
83                 if(e->from->status.reachable) {
84                         e->from->status.visited = true;
85                         break;
86                 }
87         }
88
89         /* Add safe edges */
90
91         bool skipped = false;
92
93         for splay_each(edge_t, e, edge_weight_tree) {
94                 if(!e->reverse || (e->from->status.visited == e->to->status.visited)) {
95                         skipped = true;
96                         continue;
97                 }
98
99                 e->from->status.visited = true;
100                 e->to->status.visited = true;
101
102                 if(e->connection)
103                         e->connection->status.mst = true;
104
105                 if(e->reverse->connection)
106                         e->reverse->connection->status.mst = true;
107
108                 logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Adding edge %s - %s weight %d", e->from->name, e->to->name, e->weight);
109
110                 if(skipped) {
111                         skipped = false;
112                         next = edge_weight_tree->head;
113                 }
114         }
115 }
116
117 /* Implementation of a simple breadth-first search algorithm.
118    Running time: O(E)
119 */
120
121 static void sssp_bfs(void) {
122         list_t *todo_list = list_alloc(NULL);
123
124         /* Clear visited status on nodes */
125
126         for splay_each(node_t, n, node_tree) {
127                 n->status.visited = false;
128                 n->status.indirect = true;
129                 n->distance = -1;
130         }
131
132         /* Begin with myself */
133
134         myself->status.visited = true;
135         myself->status.indirect = false;
136         myself->nexthop = myself;
137         myself->prevedge = NULL;
138         myself->via = myself;
139         myself->distance = 0;
140         list_insert_head(todo_list, myself);
141
142         /* Loop while todo_list is filled */
143
144         for list_each(node_t, n, todo_list) {                   /* "n" is the node from which we start */
145                 logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Examining edges from %s", n->name);
146
147                 if(n->distance < 0)
148                         abort();
149
150                 for splay_each(edge_t, e, n->edge_tree) {       /* "e" is the edge connected to "from" */
151                         if(!e->reverse)
152                                 continue;
153
154                         /* Situation:
155
156                                    /
157                                   /
158                            ----->(n)---e-->(e->to)
159                                   \
160                                    \
161
162                            Where e is an edge, (n) and (e->to) are nodes.
163                            n->address is set to the e->address of the edge left of n to n.
164                            We are currently examining the edge e right of n from n:
165
166                            - If edge e provides for better reachability of e->to, update
167                              e->to and (re)add it to the todo_list to (re)examine the reachability
168                              of nodes behind it.
169                          */
170
171                         bool indirect = n->status.indirect || e->options & OPTION_INDIRECT;
172
173                         if(e->to->status.visited
174                            && (!e->to->status.indirect || indirect)
175                            && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight))
176                                 continue;
177
178                         e->to->status.visited = true;
179                         e->to->status.indirect = indirect;
180                         e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop;
181                         e->to->prevedge = e;
182                         e->to->via = indirect ? n->via : e->to;
183                         e->to->options = e->options;
184                         e->to->distance = n->distance + 1;
185
186                         if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN))
187                                 update_node_udp(e->to, &e->address);
188
189                         list_insert_tail(todo_list, e->to);
190                 }
191
192                 next = node->next; /* Because the list_insert_tail() above could have added something extra for us! */
193                 list_delete_node(todo_list, node);
194         }
195
196         list_free(todo_list);
197 }
198
199 static void check_reachability(void) {
200         /* Check reachability status. */
201
202         for splay_each(node_t, n, node_tree) {
203                 if(n->status.visited != n->status.reachable) {
204                         n->status.reachable = !n->status.reachable;
205                         n->last_state_change = now.tv_sec;
206
207                         if(n->status.reachable) {
208                                 logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became reachable",
209                                            n->name, n->hostname);
210                         } else {
211                                 logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became unreachable",
212                                            n->name, n->hostname);
213                         }
214
215                         if(experimental && OPTION_VERSION(n->options) >= 2)
216                                 n->status.sptps = true;
217
218                         /* TODO: only clear status.validkey if node is unreachable? */
219
220                         n->status.validkey = false;
221                         if(n->status.sptps) {
222                                 sptps_stop(&n->sptps);
223                                 n->status.waitingforkey = false;
224                         }
225                         n->last_req_key = 0;
226
227                         n->status.udp_confirmed = false;
228                         n->maxmtu = MTU;
229                         n->minmtu = 0;
230                         n->mtuprobes = 0;
231
232                         timeout_del(&n->mtutimeout);
233
234                         char *name;
235                         char *address;
236                         char *port;
237                         char *envp[8] = {NULL};
238
239                         xasprintf(&envp[0], "NETNAME=%s", netname ? : "");
240                         xasprintf(&envp[3], "NODE=%s", n->name);
241                         sockaddr2str(&n->address, &address, &port);
242                         xasprintf(&envp[4], "REMOTEADDRESS=%s", address);
243                         xasprintf(&envp[5], "REMOTEPORT=%s", port);
244                         xasprintf(&envp[6], "NAME=%s", myself->name);
245
246                         execute_script(n->status.reachable ? "host-up" : "host-down", envp);
247
248                         xasprintf(&name, n->status.reachable ? "hosts/%s-up" : "hosts/%s-down", n->name);
249                         execute_script(name, envp);
250
251                         free(name);
252                         free(address);
253                         free(port);
254
255                         for(int i = 0; i < 7; i++)
256                                 free(envp[i]);
257
258                         subnet_update(n, NULL, n->status.reachable);
259
260                         if(!n->status.reachable) {
261                                 update_node_udp(n, NULL);
262                                 memset(&n->status, 0, sizeof n->status);
263                                 n->options = 0;
264                         } else if(n->connection) {
265                                 if(n->status.sptps) {
266                                         if(n->connection->outgoing)
267                                                 send_req_key(n);
268                                 } else {
269                                         send_ans_key(n);
270                                 }
271                         }
272                 }
273         }
274 }
275
276 void graph(void) {
277         subnet_cache_flush();
278         sssp_bfs();
279         check_reachability();
280         mst_kruskal();
281 }