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1 /*
2     event.c -- I/O, timeout and signal event handling
3     Copyright (C) 2014 Guus Sliepen <guus@meshlink.io>
4
5     This program is free software; you can redistribute it and/or modify
6     it under the terms of the GNU General Public License as published by
7     the Free Software Foundation; either version 2 of the License, or
8     (at your option) any later version.
9
10     This program is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13     GNU General Public License for more details.
14
15     You should have received a copy of the GNU General Public License along
16     with this program; if not, write to the Free Software Foundation, Inc.,
17     51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "system.h"
21
22 #include "dropin.h"
23 #include "event.h"
24 #include "net.h"
25 #include "splay_tree.h"
26 #include "utils.h"
27 #include "xalloc.h"
28
29 static int io_compare(const io_t *a, const io_t *b) {
30         return a->fd - b->fd;
31 }
32
33 static int timeout_compare(const timeout_t *a, const timeout_t *b) {
34         struct timeval diff;
35         timersub(&a->tv, &b->tv, &diff);
36         if(diff.tv_sec < 0)
37                 return -1;
38         if(diff.tv_sec > 0)
39                 return 1;
40         if(diff.tv_usec < 0)
41                 return -1;
42         if(diff.tv_usec > 0)
43                 return 1;
44         if(a < b)
45                 return -1;
46         if(a > b)
47                 return 1;
48         return 0;
49 }
50
51 void io_add(event_loop_t *loop, io_t *io, io_cb_t cb, void *data, int fd, int flags) {
52         if(io->cb)
53                 return;
54
55         io->fd = fd;
56         io->cb = cb;
57         io->data = data;
58         io->node.data = io;
59
60         io_set(loop, io, flags);
61
62         if(!splay_insert_node(&loop->ios, &io->node))
63                 abort();
64 }
65
66 void io_set(event_loop_t *loop, io_t *io, int flags) {
67         io->flags = flags;
68
69         if(flags & IO_READ)
70                 FD_SET(io->fd, &loop->readfds);
71         else
72                 FD_CLR(io->fd, &loop->readfds);
73
74         if(flags & IO_WRITE)
75                 FD_SET(io->fd, &loop->writefds);
76         else
77                 FD_CLR(io->fd, &loop->writefds);
78 }
79
80 void io_del(event_loop_t *loop, io_t *io) {
81         if(!io->cb)
82                 return;
83
84         loop->deletion = true;
85
86         io_set(loop, io, 0);
87
88         splay_unlink_node(&loop->ios, &io->node);
89         io->cb = NULL;
90 }
91
92 void timeout_add(event_loop_t *loop, timeout_t *timeout, timeout_cb_t cb, void *data, struct timeval *tv) {
93         if(!timeout->cb)
94                 timeout->tv = (struct timeval) {
95                 0, 0
96         };
97
98         timeout->cb = cb;
99         timeout->data = data;
100         timeout->node.data = timeout;
101
102         timeout_set(loop, timeout, tv);
103 }
104
105 void timeout_set(event_loop_t *loop, timeout_t *timeout, struct timeval *tv) {
106         if(timerisset(&timeout->tv))
107                 splay_unlink_node(&loop->timeouts, &timeout->node);
108
109         if(!loop->now.tv_sec)
110                 gettimeofday(&loop->now, NULL);
111
112         timeradd(&loop->now, tv, &timeout->tv);
113
114         if(!splay_insert_node(&loop->timeouts, &timeout->node))
115                 abort();
116 }
117
118 void timeout_del(event_loop_t *loop, timeout_t *timeout) {
119         if(!timeout->cb)
120                 return;
121
122         loop->deletion = true;
123
124         splay_unlink_node(&loop->timeouts, &timeout->node);
125         timeout->cb = 0;
126         timeout->tv = (struct timeval) {
127                 0, 0
128         };
129 }
130
131 static int signal_compare(const signal_t *a, const signal_t *b) {
132         return (int)a->signum - (int)b->signum;
133 }
134
135 static void signalio_handler(event_loop_t *loop, void *data, int flags) {
136         unsigned char signum;
137         if(read(loop->pipefd[0], &signum, 1) != 1)
138                 return;
139
140         signal_t *sig = splay_search(&loop->signals, &((signal_t) {
141                 .signum = signum
142         }));
143         if(sig)
144                 sig->cb(loop, sig->data);
145 }
146
147 static void pipe_init(event_loop_t *loop) {
148         if(!pipe(loop->pipefd))
149                 io_add(loop, &loop->signalio, signalio_handler, NULL, loop->pipefd[0], IO_READ);
150 }
151
152 void signal_trigger(event_loop_t *loop, signal_t *sig) {
153
154         uint8_t signum = sig->signum;
155         write(loop->pipefd[1], &signum, 1);
156         return;
157
158 }
159
160 void signal_add(event_loop_t *loop, signal_t *sig, signal_cb_t cb, void *data, uint8_t signum) {
161         if(sig->cb)
162                 return;
163
164         sig->cb = cb;
165         sig->data = data;
166         sig->signum = signum;
167         sig->node.data = sig;
168
169         if(loop->pipefd[0] == -1)
170                 pipe_init(loop);
171
172         if(!splay_insert_node(&loop->signals, &sig->node))
173                 abort();
174 }
175
176 void signal_del(event_loop_t *loop, signal_t *sig) {
177         if(!sig->cb)
178                 return;
179
180         loop->deletion = true;
181
182         splay_unlink_node(&loop->signals, &sig->node);
183         sig->cb = NULL;
184 }
185
186 void idle_set(event_loop_t *loop, idle_cb_t cb, void *data) {
187         loop->idle_cb = cb;
188         loop->idle_data = data;
189 }
190
191 bool event_loop_run(event_loop_t *loop, pthread_mutex_t *mutex) {
192         fd_set readable;
193         fd_set writable;
194
195         while(loop->running) {
196                 gettimeofday(&loop->now, NULL);
197                 struct timeval diff, it, *tv = NULL;
198
199                 while(loop->timeouts.head) {
200                         timeout_t *timeout = loop->timeouts.head->data;
201                         timersub(&timeout->tv, &loop->now, &diff);
202
203                         if(diff.tv_sec < 0) {
204                                 timeout->cb(loop, timeout->data);
205                                 if(timercmp(&timeout->tv, &loop->now, <))
206                                         timeout_del(loop, timeout);
207                         } else {
208                                 tv = &diff;
209                                 break;
210                         }
211                 }
212
213                 if(loop->idle_cb) {
214                         it = loop->idle_cb(loop, loop->idle_data);
215                         if(it.tv_sec >= 0 && (!tv || timercmp(&it, tv, <)))
216                                 tv = &it;
217                 }
218
219                 memcpy(&readable, &loop->readfds, sizeof(readable));
220                 memcpy(&writable, &loop->writefds, sizeof(writable));
221
222                 int fds = 0;
223
224                 if(loop->ios.tail) {
225                         io_t *last = loop->ios.tail->data;
226                         fds = last->fd + 1;
227                 }
228
229                 // release mesh mutex during select
230                 if(mutex)
231                         pthread_mutex_unlock(mutex);
232                 int n = select(fds, &readable, &writable, NULL, tv);
233                 if(mutex)
234                         pthread_mutex_lock(mutex);
235
236                 if(n < 0) {
237                         if(sockwouldblock(errno))
238                                 continue;
239                         else
240                                 return false;
241                 }
242
243                 if(!n)
244                         continue;
245
246                 // Normally, splay_each allows the current node to be deleted. However,
247                 // it can be that one io callback triggers the deletion of another io,
248                 // so we have to detect this and break the loop.
249
250                 loop->deletion = false;
251
252                 for splay_each(io_t, io, &loop->ios) {
253                         if(FD_ISSET(io->fd, &writable) && io->cb)
254                                 io->cb(loop, io->data, IO_WRITE);
255                         if(loop->deletion)
256                                 break;
257                         if(FD_ISSET(io->fd, &readable) && io->cb)
258                                 io->cb(loop, io->data, IO_READ);
259                         if(loop->deletion)
260                                 break;
261                 }
262         }
263
264         return true;
265 }
266
267 void event_flush_output(event_loop_t *loop) {
268         for splay_each(io_t, io, &loop->ios)
269                 if(FD_ISSET(io->fd, &loop->writefds))
270                         io->cb(loop, io->data, IO_WRITE);
271 }
272
273 void event_loop_start(event_loop_t *loop) {
274         loop->running = true;
275 }
276
277 void event_loop_stop(event_loop_t *loop) {
278         loop->running = false;
279 }
280
281 void event_loop_init(event_loop_t *loop) {
282         loop->ios.compare = (splay_compare_t)io_compare;
283         loop->timeouts.compare = (splay_compare_t)timeout_compare;
284         loop->signals.compare = (splay_compare_t)signal_compare;
285         loop->pipefd[0] = -1;
286         loop->pipefd[1] = -1;
287         gettimeofday(&loop->now, NULL);
288 }
289
290 void event_loop_exit(event_loop_t *loop) {
291         for splay_each(io_t, io, &loop->ios)
292                 splay_unlink_node(&loop->ios, node);
293         for splay_each(timeout_t, timeout, &loop->timeouts)
294                 splay_unlink_node(&loop->timeouts, node);
295         for splay_each(signal_t, signal, &loop->signals)
296                 splay_unlink_node(&loop->signals, node);
297 }