5 - add checks that we only join another mesh if we did not connect to any other node before.
6 - only allow meshlink_join() when the library thread is not running.
8 * Allow meshlink_open() to be called with a NULL name, in anticipation of meshlink_join().
9 - Do not allow meshlink_start() if no Name is set.
11 * Add a logging callback.
12 - One in a meshlink_handle_t for everything that happens after meshlink_open().
13 - Add a global one for library calls that don't involve a valid meshlink_handle_t *.
14 - Get rid of "priority".
16 * Fill in mesh->errno whenever an error happens (= when a function returns false or NULL).
18 * Add autoconf/automake stuff to call Doxygen.
20 * Write a test suite for the library.
24 - Explain what MeshLink does and how it should be used in the application
25 - Write simple examples for common operations
26 - List possible ways of synchronisation between application and library threads
29 - pipe() to signal an event loop of the application's choice
30 - whatever equivalent(s) there are on Windows
32 * Add a "channel" library to MeshLink.
33 - Support multiple TCP- and UDP-like streams between two nodes.
38 * Check for remaining global variables and get rid of them.
40 * Write code for all the functions in meshlink.c (some can be moved from libmeshlink.c)
41 Current stubs that need implementation:
44 - meshlink_blacklist()
46 * Implement a simple single producer, single consumer queue for communication
47 between the application and library threads. It is possible to do this without locks.
49 * Provide thread-safety to functions that return pointers to meshlink_node_t.
50 - The mesh->nodes tree can be updated by the library thread at any time,
51 so it must be protected by a mutex or rwlock.
52 - Individial node_t's must never be freed or moved except in meshlink_close().
54 * Make the headers work correctly in a C++ environment.
56 * Add a header-only C++ wrapper API.