]> git.meshlink.io Git - meshlink/commitdiff
Improve the autoconnect algorithm. feature/improved-autoconnect
authorGuus Sliepen <guus@meshlink.io>
Mon, 12 Aug 2019 10:42:37 +0000 (12:42 +0200)
committerGuus Sliepen <guus@meshlink.io>
Tue, 17 Sep 2019 20:48:27 +0000 (22:48 +0200)
src/Makefile.am
src/autoconnect.c [new file with mode: 0644]
src/net.c
src/node.h
src/protocol_auth.c

index b3c1dd10d4de176000a4e58897c134daefc83a84..084193bd4847a4335ca032e8a147171f8e4289ce 100644 (file)
@@ -36,6 +36,7 @@ pkginclude_HEADERS = meshlink++.h meshlink.h
 libmeshlink_la_LDFLAGS = -export-symbols $(srcdir)/meshlink.sym
 
 libmeshlink_la_SOURCES = \
+       autoconnect.c autoconnect.h \
        buffer.c buffer.h \
        conf.c conf.h \
        connection.c connection.h \
diff --git a/src/autoconnect.c b/src/autoconnect.c
new file mode 100644 (file)
index 0000000..3308a0f
--- /dev/null
@@ -0,0 +1,259 @@
+/*
+    autoconnect.c -- automatic connection establishment
+    Copyright (C) 2019 Guus Sliepen <guus@meshlink.io>
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License along
+    with this program; if not, write to the Free Software Foundation, Inc.,
+    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "system.h"
+
+#include "connection.h"
+#include "list.h"
+#include "logger.h"
+#include "net.h"
+#include "node.h"
+#include "xalloc.h"
+
+/* Make an outgoing connection if possible */
+static bool make_outgoing(meshlink_handle_t *mesh, node_t *n) {
+       if(!n || n->connection) {
+               return false;
+       }
+
+       n->last_connect_try = mesh->loop.now.tv_sec;
+       logger(mesh, MESHLINK_DEBUG, "Autoconnect trying to connect to %s", n->name);
+
+       /* check if there is already a connection attempt to this node */
+       for list_each(outgoing_t, outgoing, mesh->outgoings) {
+               if(outgoing->node == n) {
+                       logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since it is an outgoing connection already");
+                       return false;
+               }
+       }
+
+       if(!n->status.reachable && !node_read_public_key(mesh, n)) {
+               logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since we don't know this node's public key");
+               return false;
+       }
+
+       logger(mesh, MESHLINK_DEBUG, "Autoconnecting to %s", n->name);
+       outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
+       outgoing->node = n;
+       list_insert_tail(mesh->outgoings, outgoing);
+       setup_outgoing_connection(mesh, outgoing);
+       return true;
+}
+
+/* Determine if node n is a better candidate for making an early connection to than node m. */
+static bool compare_candidates(node_t *n, node_t *m) {
+       /* Check if the last connection attempt was successful */
+       bool n_successful = n->last_successful_connection > n->last_connect_try;
+       bool m_successful = n->last_successful_connection > n->last_connect_try;
+
+       if(n_successful != m_successful) {
+               return n_successful;
+       } else {
+               if(n_successful) {
+                       /* If both were successfully connected to, prefer the most recent one */
+                       return n->last_successful_connection > m->last_successful_connection;
+               } else {
+                       /* If the last connections were not successful, prefer the one we least recently tried to connect to. */
+                       return n->last_connect_try < m->last_connect_try;
+               }
+       }
+}
+
+/* Try to connect to any candidate in the same or better device class. Prefer recently connected-to nodes first. */
+static bool make_eager_connection(meshlink_handle_t *mesh) {
+       node_t *candidate = NULL;
+
+       for splay_each(node_t, n, mesh->nodes) {
+               if(n == mesh->self || n->devclass > mesh->devclass || n->connection || n->status.blacklisted) {
+                       continue;
+               }
+
+               if(!candidate) {
+                       candidate = n;
+                       continue;
+               }
+
+               if(compare_candidates(n, candidate)) {
+                       candidate = n;
+               }
+       }
+
+       return make_outgoing(mesh, candidate);
+}
+
+/* Try to connect to balance connections to different device classes. Prefer recently connected-to nodes first. */
+static bool make_better_connection(meshlink_handle_t *mesh) {
+       const unsigned int min_connects = mesh->dev_class_traits[mesh->devclass].min_connects;
+
+       for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
+               unsigned int connects = 0;
+
+               for list_each(connection_t, c, mesh->connections) {
+                       if(c->status.active && c->node && c->node->devclass == devclass) {
+                               connects += 1;
+
+                               if(connects >= min_connects) {
+                                       break;
+                               }
+                       }
+               }
+
+               if(connects >= min_connects) {
+                       continue;
+               }
+
+               node_t *candidate = NULL;
+
+               for splay_each(node_t, n, mesh->nodes) {
+                       if(n == mesh->self || n->devclass != devclass || n->connection || n->status.blacklisted) {
+                               continue;
+                       }
+
+                       if(!candidate) {
+                               candidate = n;
+                               continue;
+                       }
+
+                       if(compare_candidates(n, candidate)) {
+                               candidate = n;
+                       }
+               }
+
+               if(make_outgoing(mesh, candidate)) {
+                       return true;
+               }
+       }
+
+       return false;
+}
+
+/* Disconnect from a random node that doesn't weaken the graph, and cancel redundant outgoings */
+static void disconnect_redundant(meshlink_handle_t *mesh) {
+       int count = 0;
+
+       for list_each(connection_t, c, mesh->connections) {
+               if(!c->status.active || !c->outgoing || !c->node) {
+                       continue;
+               }
+
+               if(c->node->edge_tree->count < 2) {
+                       continue;
+               }
+
+               count++;
+       }
+
+       if(!count) {
+               return;
+       }
+
+       int r = rand() % count;
+
+       for list_each(connection_t, c, mesh->connections) {
+               if(!c->status.active || !c->outgoing || !c->node) {
+                       continue;
+               }
+
+               if(c->node->edge_tree->count < 2) {
+                       continue;
+               }
+
+               if(r--) {
+                       continue;
+               }
+
+               logger(mesh, MESHLINK_DEBUG, "Autodisconnecting from %s", c->name);
+               list_delete(mesh->outgoings, c->outgoing);
+               c->outgoing = NULL;
+               terminate_connection(mesh, c, c->status.active);
+               break;
+       }
+
+       for list_each(outgoing_t, o, mesh->outgoings) {
+               if(!o->node->connection) {
+                       list_delete_node(mesh->outgoings, node);
+               }
+       }
+}
+
+static void heal_partitions(meshlink_handle_t *mesh) {
+       /* Select a random known node. The rationale is that if there are many
+        * reachable nodes, and only a few unreachable nodes, we don't want all
+        * reachable nodes to try to connect to the unreachable ones at the
+        * same time. This way, we back off automatically. Conversely, if there
+        * are only a few reachable nodes, and many unreachable ones, we're
+        * going to try harder to connect to them. */
+
+       int r = rand() % mesh->nodes->count;
+
+       for splay_each(node_t, n, mesh->nodes) {
+               if(r--) {
+                       continue;
+               }
+
+               if(n == mesh->self || n->connection || n->status.reachable || n->status.blacklisted) {
+                       return;
+               }
+
+               /* Are we already trying to make an outgoing connection to it? If so, return. */
+               for list_each(outgoing_t, outgoing, mesh->outgoings) {
+                       if(outgoing->node == n) {
+                               return;
+                       }
+               }
+
+               make_outgoing(mesh, n);
+               return;
+       }
+
+}
+
+unsigned int do_autoconnect(meshlink_handle_t *mesh) {
+       /* Count the number of active connections. */
+
+       unsigned int cur_connects = 0;
+
+       for list_each(connection_t, c, mesh->connections) {
+               if(c->status.active) {
+                       cur_connects += 1;
+               }
+       }
+
+       /* We don't have the minimum number of connections? Eagerly try to make a new one. */
+
+       const unsigned int max_connects = mesh->dev_class_traits[mesh->devclass].max_connects;
+       const unsigned int min_connects = mesh->dev_class_traits[mesh->devclass].min_connects;
+
+       logger(mesh, MESHLINK_DEBUG, "do_autoconnect() %d %d %d\n", cur_connects, min_connects, max_connects);
+
+       if(cur_connects < min_connects) {
+               make_eager_connection(mesh);
+       } else if(cur_connects < max_connects) {
+               /* Otherwise, try to improve. */
+               make_better_connection(mesh);
+       }
+
+       if (cur_connects >= max_connects) {
+               disconnect_redundant(mesh);
+       }
+
+       heal_partitions(mesh);
+
+       return cur_connects;
+}
index b5705a471b198dde06bed1792d0208a835490a1d..6cf6f6302e674b462c97da937fcf449be1f93c5a 100644 (file)
--- a/src/net.c
+++ b/src/net.c
@@ -19,7 +19,7 @@
 
 #include "system.h"
 
-#include "utils.h"
+#include "autoconnect.h"
 #include "conf.h"
 #include "connection.h"
 #include "graph.h"
@@ -29,6 +29,7 @@
 #include "net.h"
 #include "netutl.h"
 #include "protocol.h"
+#include "utils.h"
 #include "xalloc.h"
 
 #include <assert.h>
@@ -148,186 +149,6 @@ static void timeout_handler(event_loop_t *loop, void *data) {
        });
 }
 
-// devclass asc, last_successfull_connection desc
-static int node_compare_devclass_asc_lsc_desc(const void *a, const void *b) {
-       const node_t *na = a, *nb = b;
-
-       if(na->devclass < nb->devclass) {
-               return -1;
-       }
-
-       if(na->devclass > nb->devclass) {
-               return 1;
-       }
-
-       if(na->last_successfull_connection == nb->last_successfull_connection) {
-               return 0;
-       }
-
-       if(na->last_successfull_connection == 0 || na->last_successfull_connection > nb->last_successfull_connection) {
-               return -1;
-       }
-
-       if(nb->last_successfull_connection == 0 || na->last_successfull_connection < nb->last_successfull_connection) {
-               return 1;
-       }
-
-       if(na < nb) {
-               return -1;
-       }
-
-       if(na > nb) {
-               return 1;
-       }
-
-       return 0;
-}
-
-// last_successfull_connection desc
-static int node_compare_lsc_desc(const void *a, const void *b) {
-       const node_t *na = a, *nb = b;
-
-       if(na->last_successfull_connection == nb->last_successfull_connection) {
-               return 0;
-       }
-
-       if(na->last_successfull_connection == 0 || na->last_successfull_connection > nb->last_successfull_connection) {
-               return -1;
-       }
-
-       if(nb->last_successfull_connection == 0 || na->last_successfull_connection < nb->last_successfull_connection) {
-               return 1;
-       }
-
-       if(na < nb) {
-               return -1;
-       }
-
-       if(na > nb) {
-               return 1;
-       }
-
-       return 0;
-}
-
-// devclass desc
-static int node_compare_devclass_desc(const void *a, const void *b) {
-       const node_t *na = a, *nb = b;
-
-       if(na->devclass < nb->devclass) {
-               return -1;
-       }
-
-       if(na->devclass > nb->devclass) {
-               return 1;
-       }
-
-       if(na < nb) {
-               return -1;
-       }
-
-       if(na > nb) {
-               return 1;
-       }
-
-       return 0;
-}
-
-
-/*
-
-autoconnect()
-{
-        timeout = 5
-
-        // find the best one for initial connect
-
-        if cur < min
-                newcon =
-                        first from nodes
-                                where dclass <= my.dclass and !connection and (timestamp - last_retry) > retry_timeout
-                                order by dclass asc, last_connection desc
-                if newcon
-                        timeout = 0
-                        goto connect
-
-
-        // find better nodes to connect to: in case we have less than min connections within [BACKBONE, i] and there are nodes which we are not connected to within the range
-
-        if min <= cur < max
-                j = 0
-                for i = BACKBONE to my.dclass
-                        j += count(from connections where node.dclass = i)
-                        if j < min
-                                newcon =
-                                        first from nodes
-                                                where dclass = i and !connection and (timestamp - last_retry) > retry_timeout
-                                                order by last_connection desc
-                                if newcon
-                                        goto connect
-                        else
-                                break
-
-
-        // heal partitions
-
-        if min <= cur < max
-                newcon =
-                        first from nodes
-                                where dclass <= my.dclass and !reachable and (timestamp - last_retry) > retry_timeout
-                                order by dclass asc, last_connection desc
-                if newcon
-                        goto connect
-
-
-        // connect
-
-connect:
-        if newcon
-                connect newcon
-
-
-        // disconnect outgoing connections in case we have more than min connections within [BACKBONE, i] and there are nodes which we are connected to within the range [i, PORTABLE]
-
-        if min < cur <= max
-                j = 0
-                for i = BACKBONE to my.dclass
-                        j += count(from connections where node.dclass = i)
-                        if min < j
-                                delcon =
-                                        first from nodes
-                                                where dclass >= i and outgoing_connection
-                                                order by dclass desc
-                                if disconnect
-                                        goto disconnect
-                                else
-                                        break
-
-
-        // disconnect connections in case we have more than enough connections
-
-        if max < cur
-                delcon =
-                        first from nodes
-                                where outgoing_connection
-                                order by dclass desc
-                goto disconnect
-
-        // disconnect
-
-disconnect
-        if delcon
-                disconnect delcon
-
-
-        // next iteration
-        next (timeout, autoconnect)
-
-}
-
-*/
-
-
 static void periodic_handler(event_loop_t *loop, void *data) {
        meshlink_handle_t *mesh = loop->data;
 
@@ -360,244 +181,16 @@ static void periodic_handler(event_loop_t *loop, void *data) {
        /* Check if we need to make or break connections. */
 
        if(mesh->nodes->count > 1) {
-
-               logger(mesh, MESHLINK_DEBUG, "--- autoconnect begin ---");
-
-               int retry_timeout = min(mesh->nodes->count * default_timeout, 60);
-
-               logger(mesh, MESHLINK_DEBUG, "* devclass = %d", mesh->devclass);
-               logger(mesh, MESHLINK_DEBUG, "* nodes = %d", mesh->nodes->count);
-               logger(mesh, MESHLINK_DEBUG, "* retry_timeout = %d", retry_timeout);
-
-
-               // connect disconnect nodes
-
-               node_t *connect_to = NULL;
-               node_t *disconnect_from = NULL;
-
-
-               // get cur_connects
-
-               unsigned int cur_connects = 0;
-
-               for list_each(connection_t, c, mesh->connections) {
-                       if(c->status.active) {
-                               cur_connects += 1;
-                       }
-               }
-
-               logger(mesh, MESHLINK_DEBUG, "* cur_connects = %d", cur_connects);
-               logger(mesh, MESHLINK_DEBUG, "* outgoings = %d", mesh->outgoings->count);
-
-               // get min_connects and max_connects
-
-               unsigned int min_connects = mesh->dev_class_traits[mesh->devclass].min_connects;
-               unsigned int max_connects = mesh->dev_class_traits[mesh->devclass].max_connects;
-
-               logger(mesh, MESHLINK_DEBUG, "* min_connects = %d", min_connects);
-               logger(mesh, MESHLINK_DEBUG, "* max_connects = %d", max_connects);
-
-               // find the best one for initial connect
-
-               if(cur_connects < min_connects) {
-                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
-
-                       for splay_each(node_t, n, mesh->nodes) {
-                               logger(mesh, MESHLINK_DEBUG, "* %s->devclass = %d", n->name, n->devclass);
-
-                               if(n != mesh->self && n->devclass <= mesh->devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
-                                       splay_insert(nodes, n);
-                               }
-                       }
-
-                       if(nodes->head) {
-                               //timeout = 0;
-                               connect_to = (node_t *)nodes->head->data;
-
-                               logger(mesh, MESHLINK_DEBUG, "* found best one for initial connect: %s", connect_to->name);
-                       } else {
-                               logger(mesh, MESHLINK_DEBUG, "* could not find node for initial connect");
-                       }
-
-                       splay_free_tree(nodes);
-               }
-
-
-               // find better nodes to connect to
-
-               if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
-                       unsigned int connects = 0;
-
-                       for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
-                               for list_each(connection_t, c, mesh->connections) {
-                                       if(c->status.active && c->node && c->node->devclass == devclass) {
-                                               connects += 1;
-                                       }
-                               }
-
-                               if(connects < min_connects) {
-                                       splay_tree_t *nodes = splay_alloc_tree(node_compare_lsc_desc, NULL);
-
-                                       for splay_each(node_t, n, mesh->nodes) {
-                                               if(n != mesh->self && n->devclass == devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
-                                                       splay_insert(nodes, n);
-                                               }
-                                       }
-
-                                       if(nodes->head) {
-                                               logger(mesh, MESHLINK_DEBUG, "* found better node");
-                                               connect_to = (node_t *)nodes->head->data;
-
-                                               splay_free_tree(nodes);
-                                               break;
-                                       }
-
-                                       splay_free_tree(nodes);
-                               } else {
-                                       break;
-                               }
-                       }
-
-                       if(!connect_to) {
-                               logger(mesh, MESHLINK_DEBUG, "* could not find better nodes");
-                       }
-               }
-
-
-               // heal partitions
-
-               if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
-                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
-
-                       for splay_each(node_t, n, mesh->nodes) {
-                               if(n != mesh->self && n->devclass <= mesh->devclass && !n->status.reachable && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
-                                       splay_insert(nodes, n);
-                               }
-                       }
-
-                       if(nodes->head) {
-                               logger(mesh, MESHLINK_DEBUG, "* try to heal partition");
-                               connect_to = (node_t *)nodes->head->data;
-                       } else {
-                               logger(mesh, MESHLINK_DEBUG, "* could not find nodes for partition healing");
-                       }
-
-                       splay_free_tree(nodes);
-               }
-
-
-               // perform connect
-
-               if(connect_to && !connect_to->connection) {
-                       connect_to->last_connect_try = mesh->loop.now.tv_sec;
-                       logger(mesh, MESHLINK_DEBUG, "Autoconnect trying to connect to %s", connect_to->name);
-
-                       /* check if there is already a connection attempt to this node */
-                       bool skip = false;
-
-                       for list_each(outgoing_t, outgoing, mesh->outgoings) {
-                               if(outgoing->node == connect_to) {
-                                       logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since it is an outgoing connection already");
-                                       skip = true;
-                                       break;
-                               }
-                       }
-
-                       if(!connect_to->status.reachable && !node_read_public_key(mesh, connect_to)) {
-                               logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since we don't know this node's public key");
-                               skip = true;
-                       }
-
-                       if(!skip) {
-                               logger(mesh, MESHLINK_DEBUG, "Autoconnecting to %s", connect_to->name);
-                               outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
-                               outgoing->node = connect_to;
-                               list_insert_tail(mesh->outgoings, outgoing);
-                               setup_outgoing_connection(mesh, outgoing);
-                       }
-               }
-
-
-               // disconnect suboptimal outgoing connections
-
-               if(min_connects < cur_connects /*&& cur_connects <= max_connects*/) {
-                       unsigned int connects = 0;
-
-                       for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
-                               for list_each(connection_t, c, mesh->connections) {
-                                       if(c->status.active && c->node && c->node->devclass == devclass) {
-                                               connects += 1;
-                                       }
-                               }
-
-                               if(min_connects < connects) {
-                                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
-
-                                       for list_each(connection_t, c, mesh->connections) {
-                                               if(c->outgoing && c->node && c->node->devclass >= devclass) {
-                                                       splay_insert(nodes, c->node);
-                                               }
-                                       }
-
-                                       if(nodes->head) {
-                                               logger(mesh, MESHLINK_DEBUG, "* disconnect suboptimal outgoing connection");
-                                               disconnect_from = (node_t *)nodes->head->data;
-                                       }
-
-                                       splay_free_tree(nodes);
-                                       break;
-                               }
-                       }
-
-                       if(!disconnect_from) {
-                               logger(mesh, MESHLINK_DEBUG, "* no suboptimal outgoing connections");
-                       }
-               }
-
-
-               // disconnect connections (too many connections)
-
-               if(!disconnect_from && max_connects < cur_connects) {
-                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
-
-                       for list_each(connection_t, c, mesh->connections) {
-                               if(c->status.active && c->node) {
-                                       splay_insert(nodes, c->node);
-                               }
-                       }
-
-                       if(nodes->head) {
-                               logger(mesh, MESHLINK_DEBUG, "* disconnect connection (too many connections)");
-
-                               //timeout = 0;
-                               disconnect_from = (node_t *)nodes->head->data;
-                       } else {
-                               logger(mesh, MESHLINK_DEBUG, "* no node we want to disconnect, even though we have too many connections");
-                       }
-
-                       splay_free_tree(nodes);
-               }
-
-
-               // perform disconnect
-
-               if(disconnect_from && disconnect_from->connection) {
-                       logger(mesh, MESHLINK_DEBUG, "Autodisconnecting from %s", disconnect_from->connection->name);
-                       list_delete(mesh->outgoings, disconnect_from->connection->outgoing);
-                       disconnect_from->connection->outgoing = NULL;
-                       terminate_connection(mesh, disconnect_from->connection, disconnect_from->connection->status.active);
-               }
+               unsigned int cur_connects = do_autoconnect(mesh);
 
                // reduce timeout if we don't have enough connections + outgoings
-               if(cur_connects + mesh->outgoings->count < 3) {
+               if (cur_connects + mesh->outgoings->count < 3) {
                        timeout = 1;
                }
-
-               // done!
-
-               logger(mesh, MESHLINK_DEBUG, "--- autoconnect end ---");
        }
 
+       /* Write dirty config files out to disk */
+
        for splay_each(node_t, n, mesh->nodes) {
                if(n->status.dirty) {
                        node_write_config(mesh, n);
index e42aac4a4d894f02d4a840408c029aceda1d8349..75a8ced75387bc47c4976252c1cecd7d6cc712f1 100644 (file)
@@ -79,7 +79,7 @@ typedef struct node_t {
 
        struct connection_t *connection;        /* Connection associated with this node (if a direct connection exists) */
        time_t last_connect_try;
-       time_t last_successfull_connection;
+       time_t last_successful_connection;
 
        char *canonical_address;                /* The canonical address of this node, if known */
        sockaddr_t recent[5];                   /* Recently seen addresses */
index 1193b43ce6c3b09df65a995db5a783f55f752f31..9fda90650d1f2e5e541dde36932510e5a604eafd 100644 (file)
@@ -432,7 +432,7 @@ bool ack_h(meshlink_handle_t *mesh, connection_t *c, const char *request) {
        n->devclass = devclass;
        n->status.dirty = true;
 
-       n->last_successfull_connection = mesh->loop.now.tv_sec;
+       n->last_successful_connection = mesh->loop.now.tv_sec;
 
        n->connection = c;
        c->node = n;