#include "meshlink.h"
#include "utils.h"
-struct sync_flag bar_reachable;
+static struct sync_flag bar_reachable;
-void status_cb(meshlink_handle_t *mesh, meshlink_node_t *node, bool reachable) {
+static void status_cb(meshlink_handle_t *mesh, meshlink_node_t *node, bool reachable) {
(void)mesh;
if(reachable && !strcmp(node->name, "bar")) {
}
}
-int main() {
+int main(void) {
+ init_sync_flag(&bar_reachable);
+
meshlink_set_log_cb(NULL, MESHLINK_DEBUG, log_cb);
// Open two new meshlink instance.
// Import and export both side's data
- meshlink_add_address(mesh1, "localhost");
- meshlink_add_address(mesh2, "localhost");
+ assert(meshlink_set_canonical_address(mesh1, meshlink_get_self(mesh1), "localhost", NULL));
+ assert(meshlink_set_canonical_address(mesh2, meshlink_get_self(mesh2), "localhost", NULL));
char *data = meshlink_export(mesh1);
assert(data);
data = meshlink_export(mesh2);
assert(data);
+ assert(meshlink_import(mesh1, data));
+
+ // Check that importing twice is fine
assert(meshlink_import(mesh1, data));
free(data);
+ // Check that importing garbage is not fine
+ assert(!meshlink_import(mesh1, "Garbage\n"));
+
+ // Check that foo knows bar, but that it is not reachable.
+
+ time_t last_reachable;
+ time_t last_unreachable;
+ meshlink_node_t *bar = meshlink_get_node(mesh1, "bar");
+ assert(bar);
+ assert(!meshlink_get_node_reachability(mesh1, bar, &last_reachable, &last_unreachable));
+ assert(!last_reachable);
+ assert(!last_unreachable);
+
// Start both instances
meshlink_set_node_status_cb(mesh1, status_cb);
assert(pmtu);
+ // Check that we now have reachability information
+
+ assert(meshlink_get_node_reachability(mesh1, bar, &last_reachable, &last_unreachable));
+ assert(last_reachable);
+ assert(!last_unreachable);
+
+ // Stop the meshes.
+
+ meshlink_stop(mesh1);
+ meshlink_stop(mesh2);
+
+ // Check that bar is no longer reachable
+
+ assert(!meshlink_get_node_reachability(mesh1, bar, &last_reachable, &last_unreachable));
+ assert(last_reachable);
+ assert(last_unreachable);
+ assert(last_reachable <= last_unreachable);
+
// Clean up.
meshlink_close(mesh2);