// Check that our own node exists.
- meshlink::node *self = mesh.get_node("foo");
+ meshlink::node *self = mesh.get_self();
if(!self) {
cerr << "Foo does not know about itself\n";
return 1;
return 1;
}
- self = mesh.get_node("foo");
+ self = mesh.get_self();
if(!self) {
cerr << "Foo doesn't know about itself the second time\n";
return 1;