n = try_harder(&from, &pkt);
if(n)
update_node_udp(n, &from);
- else if(debug_level >= DEBUG_PROTOCOL) {
+ else if(mesh->debug_level >= DEBUG_PROTOCOL) {
hostname = sockaddr2hostname(&from);
logger(DEBUG_PROTOCOL, LOG_WARNING, "Received UDP packet from unknown source %s", hostname);
free(hostname);