]> git.meshlink.io Git - meshlink/blobdiff - src/net.c
Avoid casting function pointers.
[meshlink] / src / net.c
index 28fa9955b9e87c79ce871335c8030efa1110f9e3..c3937307ae477065169ab4b14cc9e60ab83f252a 100644 (file)
--- a/src/net.c
+++ b/src/net.c
@@ -1,9 +1,6 @@
 /*
     net.c -- most of the network code
-    Copyright (C) 1998-2005 Ivo Timmermans,
-                  2000-2012 Guus Sliepen <guus@tinc-vpn.org>
-                  2006      Scott Lamb <slamb@slamb.org>
-                 2011      Loïc Grenié <loic.grenie@gmail.com>
+    Copyright (C) 2014-2017 Guus Sliepen <guus@meshlink.io>
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
 #include "utils.h"
 #include "conf.h"
 #include "connection.h"
-#include "device.h"
 #include "graph.h"
 #include "logger.h"
+#include "meshlink_internal.h"
 #include "meta.h"
 #include "net.h"
 #include "netutl.h"
-#include "process.h"
 #include "protocol.h"
-#include "subnet.h"
 #include "xalloc.h"
 
-int contradicting_add_edge = 0;
-int contradicting_del_edge = 0;
-static int sleeptime = 10;
-time_t last_config_check = 0;
+#include <assert.h>
 
-/* Purge edges and subnets of unreachable nodes. Use carefully. */
-
-void purge(void) {
-       logger(DEBUG_PROTOCOL, LOG_DEBUG, "Purging unreachable nodes");
-
-       /* Remove all edges and subnets owned by unreachable nodes. */
-
-       for splay_each(node_t, n, node_tree) {
-               if(!n->status.reachable) {
-                       logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Purging node %s (%s)", n->name, n->hostname);
-
-                       for splay_each(subnet_t, s, n->subnet_tree) {
-                               send_del_subnet(everyone, s);
-                               if(!strictsubnets)
-                                       subnet_del(n, s);
-                       }
-
-                       for splay_each(edge_t, e, n->edge_tree) {
-                               if(!tunnelserver)
-                                       send_del_edge(everyone, e);
-                               edge_del(e);
-                       }
-               }
-       }
-
-       /* Check if anyone else claims to have an edge to an unreachable node. If not, delete node. */
-
-       for splay_each(node_t, n, node_tree) {
-               if(!n->status.reachable) {
-                       for splay_each(edge_t, e, edge_weight_tree)
-                               if(e->to == n)
-                                       return;
-
-                       if(!strictsubnets || !n->subnet_tree->head)
-                               /* in strictsubnets mode do not delete nodes with subnets */
-                               node_del(n);
-               }
-       }
+#if !defined(min)
+static inline int min(int a, int b) {
+       return a < b ? a : b;
 }
+#endif
+
+static const int default_timeout = 5;
+static const int default_interval = 60;
 
 /*
   Terminate a connection:
@@ -88,45 +49,55 @@ void purge(void) {
   - Kill it with fire
   - Check if we need to retry making an outgoing connection
 */
-void terminate_connection(connection_t *c, bool report) {
-       logger(DEBUG_CONNECTIONS, LOG_NOTICE, "Closing connection with %s (%s)", c->name, c->hostname);
+void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report) {
+       logger(mesh, MESHLINK_INFO, "Closing connection with %s", c->name);
 
        c->status.active = false;
 
-       if(c->node && c->node->connection == c)
+       if(c->node && c->node->connection == c) {
                c->node->connection = NULL;
+       }
 
        if(c->edge) {
-               if(report && !tunnelserver)
-                       send_del_edge(everyone, c->edge);
+               if(report) {
+                       send_del_edge(mesh, mesh->everyone, c->edge, 0);
+               }
 
-               edge_del(c->edge);
+               edge_del(mesh, c->edge);
                c->edge = NULL;
 
                /* Run MST and SSSP algorithms */
 
-               graph();
+               graph(mesh);
 
                /* If the node is not reachable anymore but we remember it had an edge to us, clean it up */
 
-               if(report && !c->node->status.reachable) {
+               if(report && c->node && !c->node->status.reachable) {
                        edge_t *e;
-                       e = lookup_edge(c->node, myself);
+                       e = lookup_edge(c->node, mesh->self);
+
                        if(e) {
-                               if(!tunnelserver)
-                                       send_del_edge(everyone, e);
-                               edge_del(e);
+                               send_del_edge(mesh, mesh->everyone, e, 0);
+                               edge_del(mesh, e);
                        }
                }
        }
 
        outgoing_t *outgoing = c->outgoing;
-       connection_del(c);
+       connection_del(mesh, c);
 
        /* Check if this was our outgoing connection */
 
-       if(outgoing)
-               do_outgoing_connection(outgoing);
+       if(outgoing) {
+               do_outgoing_connection(mesh, outgoing);
+       }
+
+#ifndef HAVE_MINGW
+       /* Clean up dead proxy processes */
+
+       while(waitpid(-1, NULL, WNOHANG) > 0);
+
+#endif
 }
 
 /*
@@ -137,249 +108,617 @@ void terminate_connection(connection_t *c, bool report) {
   end does not reply in time, we consider them dead
   and close the connection.
 */
-static void timeout_handler(int fd, short events, void *event) {
-       time_t now = time(NULL);
-
-       for list_each(connection_t, c, connection_list) {
-               if(c->status.control)
-                       continue;
+static void timeout_handler(event_loop_t *loop, void *data) {
+       meshlink_handle_t *mesh = loop->data;
+       logger(mesh, MESHLINK_DEBUG, "timeout_handler()");
+
+       for list_each(connection_t, c, mesh->connections) {
+               int pingtimeout = c->node ? mesh->dev_class_traits[c->node->devclass].pingtimeout : default_timeout;
+               int pinginterval = c->node ? mesh->dev_class_traits[c->node->devclass].pinginterval : default_interval;
+
+               // Also make sure that if outstanding key requests for the UDP counterpart of a connection has timed out, we restart it.
+               if(c->node) {
+                       if(c->node->status.waitingforkey && c->node->last_req_key + pingtimeout <= mesh->loop.now.tv_sec) {
+                               send_req_key(mesh, c->node);
+                       }
+               }
 
-               if(c->last_ping_time + pingtimeout <= now) {
+               if(c->last_ping_time + pingtimeout <= mesh->loop.now.tv_sec) {
                        if(c->status.active) {
                                if(c->status.pinged) {
-                                       logger(DEBUG_CONNECTIONS, LOG_INFO, "%s (%s) didn't respond to PING in %ld seconds", c->name, c->hostname, (long)now - c->last_ping_time);
-                               } else if(c->last_ping_time + pinginterval <= now) {
-                                       send_ping(c);
+                                       logger(mesh, MESHLINK_INFO, "%s didn't respond to PING in %ld seconds", c->name, (long)mesh->loop.now.tv_sec - c->last_ping_time);
+                               } else if(c->last_ping_time + pinginterval <= mesh->loop.now.tv_sec) {
+                                       send_ping(mesh, c);
                                        continue;
                                } else {
                                        continue;
                                }
                        } else {
-                               if(c->status.connecting)
-                                       logger(DEBUG_CONNECTIONS, LOG_WARNING, "Timeout while connecting to %s (%s)", c->name, c->hostname);
-                               else
-                                       logger(DEBUG_CONNECTIONS, LOG_WARNING, "Timeout from %s (%s) during authentication", c->name, c->hostname);
+                               if(c->status.connecting) {
+                                       logger(mesh, MESHLINK_WARNING, "Timeout while connecting to %s", c->name);
+                               } else {
+                                       logger(mesh, MESHLINK_WARNING, "Timeout from %s during authentication", c->name);
+                               }
                        }
-                       terminate_connection(c, c->status.active);
+
+                       terminate_connection(mesh, c, c->status.active);
                }
        }
 
-       if(contradicting_del_edge > 100 && contradicting_add_edge > 100) {
-               logger(DEBUG_ALWAYS, LOG_WARNING, "Possible node with same Name as us! Sleeping %d seconds.", sleeptime);
-               usleep(sleeptime * 1000000LL);
-               sleeptime *= 2;
-               if(sleeptime < 0)
-                       sleeptime = 3600;
-       } else {
-               sleeptime /= 2;
-               if(sleeptime < 10)
-                       sleeptime = 10;
+       timeout_set(&mesh->loop, data, &(struct timeval) {
+               default_timeout, rand() % 100000
+       });
+}
+
+// devclass asc, last_successfull_connection desc
+static int node_compare_devclass_asc_lsc_desc(const void *a, const void *b) {
+       const node_t *na = a, *nb = b;
+
+       if(na->devclass < nb->devclass) {
+               return -1;
        }
 
-       contradicting_add_edge = 0;
-       contradicting_del_edge = 0;
+       if(na->devclass > nb->devclass) {
+               return 1;
+       }
+
+       if(na->last_successfull_connection == nb->last_successfull_connection) {
+               return 0;
+       }
 
-       event_add(event, &(struct timeval){pingtimeout, 0});
+       if(na->last_successfull_connection == 0 || na->last_successfull_connection > nb->last_successfull_connection) {
+               return -1;
+       }
+
+       if(nb->last_successfull_connection == 0 || na->last_successfull_connection < nb->last_successfull_connection) {
+               return 1;
+       }
+
+       if(na < nb) {
+               return -1;
+       }
+
+       if(na > nb) {
+               return 1;
+       }
+
+       return 0;
 }
 
-void handle_meta_connection_data(int fd, short events, void *data) {
-       connection_t *c = data;
-       int result;
-       socklen_t len = sizeof result;
+// last_successfull_connection desc
+static int node_compare_lsc_desc(const void *a, const void *b) {
+       const node_t *na = a, *nb = b;
 
-       if(c->status.connecting) {
-               c->status.connecting = false;
+       if(na->last_successfull_connection == nb->last_successfull_connection) {
+               return 0;
+       }
 
-               getsockopt(c->socket, SOL_SOCKET, SO_ERROR, &result, &len);
+       if(na->last_successfull_connection == 0 || na->last_successfull_connection > nb->last_successfull_connection) {
+               return -1;
+       }
 
-               if(!result)
-                       finish_connecting(c);
-               else {
-                       logger(DEBUG_CONNECTIONS, LOG_DEBUG, "Error while connecting to %s (%s): %s", c->name, c->hostname, sockstrerror(result));
-                       terminate_connection(c, false);
-                       return;
-               }
+       if(nb->last_successfull_connection == 0 || na->last_successfull_connection < nb->last_successfull_connection) {
+               return 1;
        }
 
-       if (!receive_meta(c)) {
-               terminate_connection(c, c->status.active);
-               return;
+       if(na < nb) {
+               return -1;
        }
-}
 
-static void sigterm_handler(int signal, short events, void *data) {
-       logger(DEBUG_ALWAYS, LOG_NOTICE, "Got %s signal", strsignal(signal));
-       event_loopexit(NULL);
+       if(na > nb) {
+               return 1;
+       }
+
+       return 0;
 }
 
-static void sighup_handler(int signal, short events, void *data) {
-       logger(DEBUG_ALWAYS, LOG_NOTICE, "Got %s signal", strsignal(signal));
-       reopenlogger();
-       reload_configuration();
+// devclass desc
+static int node_compare_devclass_desc(const void *a, const void *b) {
+       const node_t *na = a, *nb = b;
+
+       if(na->devclass < nb->devclass) {
+               return -1;
+       }
+
+       if(na->devclass > nb->devclass) {
+               return 1;
+       }
+
+       if(na < nb) {
+               return -1;
+       }
+
+       if(na > nb) {
+               return 1;
+       }
+
+       return 0;
 }
 
-static void sigalrm_handler(int signal, short events, void *data) {
-       logger(DEBUG_ALWAYS, LOG_NOTICE, "Got %s signal", strsignal(signal));
-       retry();
+
+/*
+
+autoconnect()
+{
+        timeout = 5
+
+        // find the best one for initial connect
+
+        if cur < min
+                newcon =
+                        first from nodes
+                                where dclass <= my.dclass and !connection and (timestamp - last_retry) > retry_timeout
+                                order by dclass asc, last_connection desc
+                if newcon
+                        timeout = 0
+                        goto connect
+
+
+        // find better nodes to connect to: in case we have less than min connections within [BACKBONE, i] and there are nodes which we are not connected to within the range
+
+        if min <= cur < max
+                j = 0
+                for i = BACKBONE to my.dclass
+                        j += count(from connections where node.dclass = i)
+                        if j < min
+                                newcon =
+                                        first from nodes
+                                                where dclass = i and !connection and (timestamp - last_retry) > retry_timeout
+                                                order by last_connection desc
+                                if newcon
+                                        goto connect
+                        else
+                                break
+
+
+        // heal partitions
+
+        if min <= cur < max
+                newcon =
+                        first from nodes
+                                where dclass <= my.dclass and !reachable and (timestamp - last_retry) > retry_timeout
+                                order by dclass asc, last_connection desc
+                if newcon
+                        goto connect
+
+
+        // connect
+
+connect:
+        if newcon
+                connect newcon
+
+
+        // disconnect outgoing connections in case we have more than min connections within [BACKBONE, i] and there are nodes which we are connected to within the range [i, PORTABLE]
+
+        if min < cur <= max
+                j = 0
+                for i = BACKBONE to my.dclass
+                        j += count(from connections where node.dclass = i)
+                        if min < j
+                                delcon =
+                                        first from nodes
+                                                where dclass >= i and outgoing_connection
+                                                order by dclass desc
+                                if disconnect
+                                        goto disconnect
+                                else
+                                        break
+
+
+        // disconnect connections in case we have more than enough connections
+
+        if max < cur
+                delcon =
+                        first from nodes
+                                where outgoing_connection
+                                order by dclass desc
+                goto disconnect
+
+        // disconnect
+
+disconnect
+        if delcon
+                disconnect delcon
+
+
+        // next iteration
+        next (timeout, autoconnect)
+
 }
 
-int reload_configuration(void) {
-       char *fname;
+*/
+
+
+static void periodic_handler(event_loop_t *loop, void *data) {
+       meshlink_handle_t *mesh = loop->data;
 
-       /* Reread our own configuration file */
+       /* Check if there are too many contradicting ADD_EDGE and DEL_EDGE messages.
+          This usually only happens when another node has the same Name as this node.
+          If so, sleep for a short while to prevent a storm of contradicting messages.
+       */
 
-       exit_configuration(&config_tree);
-       init_configuration(&config_tree);
+       if(mesh->contradicting_del_edge > 100 && mesh->contradicting_add_edge > 100) {
+               logger(mesh, MESHLINK_WARNING, "Possible node with same Name as us! Sleeping %d seconds.", mesh->sleeptime);
+               usleep(mesh->sleeptime * 1000000LL);
+               mesh->sleeptime *= 2;
 
-       if(!read_server_config()) {
-               logger(DEBUG_ALWAYS, LOG_ERR, "Unable to reread configuration file, exitting.");
-               event_loopexit(NULL);
-               return EINVAL;
+               if(mesh->sleeptime < 0) {
+                       mesh->sleeptime = 3600;
+               }
+       } else {
+               mesh->sleeptime /= 2;
+
+               if(mesh->sleeptime < 10) {
+                       mesh->sleeptime = 10;
+               }
        }
 
-       read_config_options(config_tree, NULL);
+       mesh->contradicting_add_edge = 0;
+       mesh->contradicting_del_edge = 0;
+
+       int timeout = default_timeout;
+
+       /* Check if we need to make or break connections. */
+
+       if(mesh->nodes->count > 1) {
+
+               logger(mesh, MESHLINK_DEBUG, "--- autoconnect begin ---");
+
+               int retry_timeout = min(mesh->nodes->count * default_timeout, 60);
+
+               logger(mesh, MESHLINK_DEBUG, "* devclass = %d", mesh->devclass);
+               logger(mesh, MESHLINK_DEBUG, "* nodes = %d", mesh->nodes->count);
+               logger(mesh, MESHLINK_DEBUG, "* retry_timeout = %d", retry_timeout);
+
+
+               // connect disconnect nodes
+
+               node_t *connect_to = NULL;
+               node_t *disconnect_from = NULL;
+
 
-        xasprintf(&fname, "%s" SLASH "hosts" SLASH "%s", confbase, myself->name);
-        read_config_file(config_tree, fname);
-       free(fname);    
+               // get cur_connects
 
-       /* Parse some options that are allowed to be changed while tinc is running */
+               unsigned int cur_connects = 0;
 
-       setup_myself_reloadable();
+               for list_each(connection_t, c, mesh->connections) {
+                       if(c->status.active) {
+                               cur_connects += 1;
+                       }
+               }
+
+               logger(mesh, MESHLINK_DEBUG, "* cur_connects = %d", cur_connects);
+               logger(mesh, MESHLINK_DEBUG, "* outgoings = %d", mesh->outgoings->count);
 
-       /* If StrictSubnet is set, expire deleted Subnets and read new ones in */
+               // get min_connects and max_connects
 
-       if(strictsubnets) {
-               for splay_each(subnet_t, subnet, subnet_tree)
-                       subnet->expires = 1;
+               unsigned int min_connects = mesh->dev_class_traits[mesh->devclass].min_connects;
+               unsigned int max_connects = mesh->dev_class_traits[mesh->devclass].max_connects;
 
-               load_all_subnets();
+               logger(mesh, MESHLINK_DEBUG, "* min_connects = %d", min_connects);
+               logger(mesh, MESHLINK_DEBUG, "* max_connects = %d", max_connects);
 
-               for splay_each(subnet_t, subnet, subnet_tree) {
-                       if(subnet->expires == 1) {
-                               send_del_subnet(everyone, subnet);
-                               if(subnet->owner->status.reachable)
-                                       subnet_update(subnet->owner, subnet, false);
-                               subnet_del(subnet->owner, subnet);
-                       } else if(subnet->expires == -1) {
-                               subnet->expires = 0;
+               // find the best one for initial connect
+
+               if(cur_connects < min_connects) {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
+
+                       for splay_each(node_t, n, mesh->nodes) {
+                               logger(mesh, MESHLINK_DEBUG, "* %s->devclass = %d", n->name, n->devclass);
+
+                               if(n != mesh->self && n->devclass <= mesh->devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
+                                       splay_insert(nodes, n);
+                               }
+                       }
+
+                       if(nodes->head) {
+                               //timeout = 0;
+                               connect_to = (node_t *)nodes->head->data;
+
+                               logger(mesh, MESHLINK_DEBUG, "* found best one for initial connect: %s", connect_to->name);
                        } else {
-                               send_add_subnet(everyone, subnet);
-                               if(subnet->owner->status.reachable)
-                                       subnet_update(subnet->owner, subnet, true);
+                               logger(mesh, MESHLINK_DEBUG, "* could not find node for initial connect");
                        }
+
+                       splay_free_tree(nodes);
                }
-       } else { /* Only read our own subnets back in */
-               for splay_each(subnet_t, subnet, myself->subnet_tree)
-                       if(!subnet->expires)
-                               subnet->expires = 1;
 
-               config_t *cfg = lookup_config(config_tree, "Subnet");
 
-               while(cfg) {
-                       subnet_t *subnet, *s2;
+               // find better nodes to connect to
+
+               if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
+                       unsigned int connects = 0;
+
+                       for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
+                               for list_each(connection_t, c, mesh->connections) {
+                                       if(c->status.active && c->node && c->node->devclass == devclass) {
+                                               connects += 1;
+                                       }
+                               }
 
-                       if(!get_config_subnet(cfg, &subnet))
-                               continue;
+                               if(connects < min_connects) {
+                                       splay_tree_t *nodes = splay_alloc_tree(node_compare_lsc_desc, NULL);
 
-                       if((s2 = lookup_subnet(myself, subnet))) {
-                               if(s2->expires == 1)
-                                       s2->expires = 0;
+                                       for splay_each(node_t, n, mesh->nodes) {
+                                               if(n != mesh->self && n->devclass == devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
+                                                       splay_insert(nodes, n);
+                                               }
+                                       }
+
+                                       if(nodes->head) {
+                                               logger(mesh, MESHLINK_DEBUG, "* found better node");
+                                               connect_to = (node_t *)nodes->head->data;
+
+                                               splay_free_tree(nodes);
+                                               break;
+                                       }
+
+                                       splay_free_tree(nodes);
+                               } else {
+                                       break;
+                               }
+                       }
+
+                       if(!connect_to) {
+                               logger(mesh, MESHLINK_DEBUG, "* could not find better nodes");
+                       }
+               }
+
+
+               // heal partitions
+
+               if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
+
+                       for splay_each(node_t, n, mesh->nodes) {
+                               if(n != mesh->self && n->devclass <= mesh->devclass && !n->status.reachable && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
+                                       splay_insert(nodes, n);
+                               }
+                       }
 
-                               free_subnet(subnet);
+                       if(nodes->head) {
+                               logger(mesh, MESHLINK_DEBUG, "* try to heal partition");
+                               connect_to = (node_t *)nodes->head->data;
                        } else {
-                               subnet_add(myself, subnet);
-                               send_add_subnet(everyone, subnet);
-                               subnet_update(myself, subnet, true);
+                               logger(mesh, MESHLINK_DEBUG, "* could not find nodes for partition healing");
                        }
 
-                       cfg = lookup_config_next(config_tree, cfg);
+                       splay_free_tree(nodes);
                }
 
-               for splay_each(subnet_t, subnet, myself->subnet_tree) {
-                       if(subnet->expires == 1) {
-                               send_del_subnet(everyone, subnet);
-                               subnet_update(myself, subnet, false);
-                               subnet_del(myself, subnet);
+
+               // perform connect
+
+               if(connect_to && !connect_to->connection) {
+                       connect_to->last_connect_try = mesh->loop.now.tv_sec;
+                       logger(mesh, MESHLINK_DEBUG, "Autoconnect trying to connect to %s", connect_to->name);
+
+                       /* check if there is already a connection attempt to this node */
+                       bool skip = false;
+
+                       for list_each(outgoing_t, outgoing, mesh->outgoings) {
+                               if(outgoing->node == connect_to) {
+                                       logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since it is an outgoing connection already");
+                                       skip = true;
+                                       break;
+                               }
+                       }
+
+                       if(!connect_to->status.reachable && !node_read_public_key(mesh, connect_to)) {
+                               logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since we don't know this node's public key");
+                               skip = true;
+                       }
+
+                       if(!skip) {
+                               logger(mesh, MESHLINK_DEBUG, "Autoconnecting to %s", connect_to->name);
+                               outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
+                               outgoing->node = connect_to;
+                               list_insert_tail(mesh->outgoings, outgoing);
+                               setup_outgoing_connection(mesh, outgoing);
                        }
                }
-       }
 
-       /* Try to make outgoing connections */
-       
-       try_outgoing_connections();
 
-       /* Close connections to hosts that have a changed or deleted host config file */
+               // disconnect suboptimal outgoing connections
 
-       for list_each(connection_t, c, connection_list) {
-               if(c->status.control)
-                       continue;
+               if(min_connects < cur_connects /*&& cur_connects <= max_connects*/) {
+                       unsigned int connects = 0;
+
+                       for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
+                               for list_each(connection_t, c, mesh->connections) {
+                                       if(c->status.active && c->node && c->node->devclass == devclass) {
+                                               connects += 1;
+                                       }
+                               }
+
+                               if(min_connects < connects) {
+                                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
 
-               xasprintf(&fname, "%s" SLASH "hosts" SLASH "%s", confbase, c->name);
-               struct stat s;
-               if(stat(fname, &s) || s.st_mtime > last_config_check) {
-                       logger(DEBUG_CONNECTIONS, LOG_INFO, "Host config file of %s has been changed", c->name);
-                       terminate_connection(c, c->status.active);
+                                       for list_each(connection_t, c, mesh->connections) {
+                                               if(c->outgoing && c->node && c->node->devclass >= devclass) {
+                                                       splay_insert(nodes, c->node);
+                                               }
+                                       }
+
+                                       if(nodes->head) {
+                                               logger(mesh, MESHLINK_DEBUG, "* disconnect suboptimal outgoing connection");
+                                               disconnect_from = (node_t *)nodes->head->data;
+                                       }
+
+                                       splay_free_tree(nodes);
+                                       break;
+                               }
+                       }
+
+                       if(!disconnect_from) {
+                               logger(mesh, MESHLINK_DEBUG, "* no suboptimal outgoing connections");
+                       }
                }
-               free(fname);
+
+
+               // disconnect connections (too many connections)
+
+               if(!disconnect_from && max_connects < cur_connects) {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
+
+                       for list_each(connection_t, c, mesh->connections) {
+                               if(c->status.active && c->node) {
+                                       splay_insert(nodes, c->node);
+                               }
+                       }
+
+                       if(nodes->head) {
+                               logger(mesh, MESHLINK_DEBUG, "* disconnect connection (too many connections)");
+
+                               //timeout = 0;
+                               disconnect_from = (node_t *)nodes->head->data;
+                       } else {
+                               logger(mesh, MESHLINK_DEBUG, "* no node we want to disconnect, even though we have too many connections");
+                       }
+
+                       splay_free_tree(nodes);
+               }
+
+
+               // perform disconnect
+
+               if(disconnect_from && disconnect_from->connection) {
+                       logger(mesh, MESHLINK_DEBUG, "Autodisconnecting from %s", disconnect_from->connection->name);
+                       list_delete(mesh->outgoings, disconnect_from->connection->outgoing);
+                       disconnect_from->connection->outgoing = NULL;
+                       terminate_connection(mesh, disconnect_from->connection, disconnect_from->connection->status.active);
+               }
+
+               // reduce timeout if we don't have enough connections + outgoings
+               if(cur_connects + mesh->outgoings->count < 3) {
+                       timeout = 1;
+               }
+
+               // done!
+
+               logger(mesh, MESHLINK_DEBUG, "--- autoconnect end ---");
        }
 
-       last_config_check = time(NULL);
+       for splay_each(node_t, n, mesh->nodes) {
+               if(n->status.dirty) {
+                       node_write_config(mesh, n);
+                       n->status.dirty = false;
+               }
+       }
 
-       return 0;
+       timeout_set(&mesh->loop, data, &(struct timeval) {
+               timeout, rand() % 100000
+       });
 }
 
-void retry(void) {
-       for list_each(connection_t, c, connection_list) {
-               if(c->outgoing && !c->node) {
-                       if(timeout_initialized(&c->outgoing->ev))
-                               event_del(&c->outgoing->ev);
-                       if(c->status.connecting)
-                               close(c->socket);
-                       c->outgoing->timeout = 0;
-                       terminate_connection(c, c->status.active);
-               }
+void handle_meta_connection_data(meshlink_handle_t *mesh, connection_t *c) {
+       if(!receive_meta(mesh, c)) {
+               terminate_connection(mesh, c, c->status.active);
+               return;
        }
 }
 
-/*
-  this is where it all happens...
-*/
-int main_loop(void) {
-       struct event timeout_event;
+void retry(meshlink_handle_t *mesh) {
+       /* Reset the reconnection timers for all outgoing connections */
+       for list_each(outgoing_t, outgoing, mesh->outgoings) {
+               outgoing->timeout = 0;
 
-       timeout_set(&timeout_event, timeout_handler, &timeout_event);
-       event_add(&timeout_event, &(struct timeval){pingtimeout, 0});
+               if(outgoing->ev.cb)
+                       timeout_set(&mesh->loop, &outgoing->ev, &(struct timeval) {
+                       0, 0
+               });
+       }
 
-#ifndef HAVE_MINGW
-       struct event sighup_event;
-       struct event sigterm_event;
-       struct event sigquit_event;
-       struct event sigalrm_event;
-
-       signal_set(&sighup_event, SIGHUP, sighup_handler, NULL);
-       signal_add(&sighup_event, NULL);
-       signal_set(&sigterm_event, SIGTERM, sigterm_handler, NULL);
-       signal_add(&sigterm_event, NULL);
-       signal_set(&sigquit_event, SIGQUIT, sigterm_handler, NULL);
-       signal_add(&sigquit_event, NULL);
-       signal_set(&sigalrm_event, SIGALRM, sigalrm_handler, NULL);
-       signal_add(&sigalrm_event, NULL);
+#ifdef HAVE_IFADDRS_H
+       struct ifaddrs *ifa = NULL;
+       getifaddrs(&ifa);
 #endif
 
-       if(event_loop(0) < 0) {
-               logger(DEBUG_ALWAYS, LOG_ERR, "Error while waiting for input: %s", strerror(errno));
-               return 1;
+       /* For active connections, check if their addresses are still valid.
+        * If yes, reset their ping timers, otherwise terminate them. */
+       for list_each(connection_t, c, mesh->connections) {
+               if(!c->status.active) {
+                       continue;
+               }
+
+               if(!c->status.pinged) {
+                       c->last_ping_time = 0;
+               }
+
+#ifdef HAVE_IFADDRS_H
+
+               if(!ifa) {
+                       continue;
+               }
+
+               sockaddr_t sa;
+               socklen_t salen = sizeof(sa);
+
+               if(getsockname(c->socket, &sa.sa, &salen)) {
+                       continue;
+               }
+
+               bool found = false;
+
+               for(struct ifaddrs *ifap = ifa; ifap; ifap = ifap->ifa_next) {
+                       if(ifap->ifa_addr && !sockaddrcmp_noport(&sa, (sockaddr_t *)ifap->ifa_addr)) {
+                               found = true;
+                               break;
+                       }
+
+               }
+
+               if(!found) {
+                       logger(mesh, MESHLINK_DEBUG, "Local address for connection to %s no longer valid, terminating", c->name);
+                       terminate_connection(mesh, c, c->status.active);
+               }
+
+#endif
+       }
+
+#ifdef HAVE_IFADDRS_H
+
+       if(ifa) {
+               freeifaddrs(ifa);
        }
 
-#ifndef HAVE_MINGW
-       signal_del(&sighup_event);
-       signal_del(&sigterm_event);
-       signal_del(&sigquit_event);
-       signal_del(&sigalrm_event);
 #endif
 
-       event_del(&timeout_event);
+       /* Kick the ping timeout handler */
+       timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timeval) {
+               0, 0
+       });
+}
+
+/*
+  this is where it all happens...
+*/
+int main_loop(meshlink_handle_t *mesh) {
+       timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval) {
+               default_timeout, rand() % 100000
+       });
+       timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval) {
+               0, 0
+       });
+
+       //Add signal handler
+       mesh->datafromapp.signum = 0;
+       signal_add(&mesh->loop, &mesh->datafromapp, meshlink_send_from_queue, mesh, mesh->datafromapp.signum);
+
+       if(!event_loop_run(&mesh->loop, &mesh->mesh_mutex)) {
+               logger(mesh, MESHLINK_ERROR, "Error while waiting for input: %s", strerror(errno));
+               abort();
+               signal_del(&mesh->loop, &mesh->datafromapp);
+               timeout_del(&mesh->loop, &mesh->periodictimer);
+               timeout_del(&mesh->loop, &mesh->pingtimer);
+
+               return 1;
+       }
+
+       signal_del(&mesh->loop, &mesh->datafromapp);
+       timeout_del(&mesh->loop, &mesh->periodictimer);
+       timeout_del(&mesh->loop, &mesh->pingtimer);
 
        return 0;
 }