]> git.meshlink.io Git - meshlink/blobdiff - src/net.c
Also renew SPTPS keys for meta-connections.
[meshlink] / src / net.c
index 5f50531b9ff4fada055e90b255ecf9b9f03ea351..2ee8aee446bc1df899354fb1cb93c1373e7aa844 100644 (file)
--- a/src/net.c
+++ b/src/net.c
@@ -1,6 +1,6 @@
 /*
     net.c -- most of the network code
-    Copyright (C) 2014 Guus Sliepen <guus@meshlink.io>
+    Copyright (C) 2014-2017 Guus Sliepen <guus@meshlink.io>
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
 #include "net.h"
 #include "netutl.h"
 #include "protocol.h"
+#include "sptps.h"
 #include "xalloc.h"
 
+#include <assert.h>
+
+#if !defined(min)
+static inline int min(int a, int b) {
+       return a < b ? a : b;
+}
+#endif
+
+static const int default_timeout = 5;
+static const int default_interval = 60;
+
 /*
   Terminate a connection:
   - Mark it as inactive
   - Check if we need to retry making an outgoing connection
 */
 void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report) {
-       logger(DEBUG_CONNECTIONS, LOG_NOTICE, "Closing connection with %s (%s)", c->name, c->hostname);
+       logger(mesh, MESHLINK_INFO, "Closing connection with %s", c->name);
 
        c->status.active = false;
 
-       if(c->node && c->node->connection == c)
+       if(c->node && c->node->connection == c) {
                c->node->connection = NULL;
+       }
 
        if(c->edge) {
-               if(report)
-                       send_del_edge(mesh, mesh->everyone, c->edge);
+               if(report) {
+                       send_del_edge(mesh, mesh->everyone, c->edge, 0);
+               }
 
                edge_del(mesh, c->edge);
                c->edge = NULL;
@@ -59,11 +73,12 @@ void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report)
 
                /* If the node is not reachable anymore but we remember it had an edge to us, clean it up */
 
-               if(report && !c->node->status.reachable) {
+               if(report && c->node && !c->node->status.reachable) {
                        edge_t *e;
                        e = lookup_edge(c->node, mesh->self);
+
                        if(e) {
-                               send_del_edge(mesh, mesh->everyone, e);
+                               send_del_edge(mesh, mesh->everyone, e, 0);
                                edge_del(mesh, e);
                        }
                }
@@ -74,14 +89,9 @@ void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report)
 
        /* Check if this was our outgoing connection */
 
-       if(outgoing)
+       if(outgoing) {
                do_outgoing_connection(mesh, outgoing);
-
-#ifndef HAVE_MINGW
-       /* Clean up dead proxy processes */
-
-       while(waitpid(-1, NULL, WNOHANG) > 0);
-#endif
+       }
 }
 
 /*
@@ -93,32 +103,243 @@ void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report)
   and close the connection.
 */
 static void timeout_handler(event_loop_t *loop, void *data) {
+       assert(data);
+
        meshlink_handle_t *mesh = loop->data;
+       logger(mesh, MESHLINK_DEBUG, "timeout_handler()");
 
        for list_each(connection_t, c, mesh->connections) {
-               if(c->last_ping_time + mesh->pingtimeout <= mesh->loop.now.tv_sec) {
+               int pingtimeout = c->node ? mesh->dev_class_traits[c->node->devclass].pingtimeout : default_timeout;
+               int pinginterval = c->node ? mesh->dev_class_traits[c->node->devclass].pinginterval : default_interval;
+
+               if(c->outgoing && c->outgoing->timeout < 5) {
+                       pingtimeout = 1;
+               }
+
+               // Also make sure that if outstanding key requests for the UDP counterpart of a connection has timed out, we restart it.
+               if(c->node) {
+                       if(c->node->status.waitingforkey && c->node->last_req_key + pingtimeout <= mesh->loop.now.tv_sec) {
+                               send_req_key(mesh, c->node);
+                       }
+               }
+
+               if(c->status.active && c->last_key_renewal + 3600 < mesh->loop.now.tv_sec) {
+                       if(!sptps_force_kex(&c->sptps)) {
+                               logger(mesh, MESHLINK_ERROR, "SPTPS key renewal for connection with %s failed", c->name);
+                               terminate_connection(mesh, c, true);
+                               continue;
+                       } else {
+                               c->last_key_renewal = mesh->loop.now.tv_sec;
+                       }
+               }
+
+               if(c->last_ping_time + pingtimeout <= mesh->loop.now.tv_sec) {
                        if(c->status.active) {
                                if(c->status.pinged) {
-                                       logger(DEBUG_CONNECTIONS, LOG_INFO, "%s (%s) didn't respond to PING in %ld seconds", c->name, c->hostname, (long)mesh->loop.now.tv_sec - c->last_ping_time);
-                               } else if(c->last_ping_time + mesh->pinginterval <= mesh->loop.now.tv_sec) {
+                                       logger(mesh, MESHLINK_INFO, "%s didn't respond to PING in %ld seconds", c->name, (long)mesh->loop.now.tv_sec - c->last_ping_time);
+                               } else if(c->last_ping_time + pinginterval <= mesh->loop.now.tv_sec) {
                                        send_ping(mesh, c);
                                        continue;
                                } else {
                                        continue;
                                }
                        } else {
-                               if(c->status.connecting)
-                                       logger(DEBUG_CONNECTIONS, LOG_WARNING, "Timeout while connecting to %s (%s)", c->name, c->hostname);
-                               else
-                                       logger(DEBUG_CONNECTIONS, LOG_WARNING, "Timeout from %s (%s) during authentication", c->name, c->hostname);
+                               if(c->status.connecting) {
+                                       logger(mesh, MESHLINK_WARNING, "Timeout while connecting to %s", c->name);
+                               } else {
+                                       logger(mesh, MESHLINK_WARNING, "Timeout from %s during authentication", c->name);
+                               }
                        }
+
                        terminate_connection(mesh, c, c->status.active);
                }
        }
 
-       timeout_set(&mesh->loop, data, &(struct timeval){mesh->pingtimeout, rand() % 100000});
+       timeout_set(&mesh->loop, data, &(struct timespec) {
+               1, prng(mesh, TIMER_FUDGE)
+       });
+}
+
+// devclass asc, last_successfull_connection desc
+static int node_compare_devclass_asc_lsc_desc(const void *a, const void *b) {
+       const node_t *na = a, *nb = b;
+
+       if(na->devclass < nb->devclass) {
+               return -1;
+       }
+
+       if(na->devclass > nb->devclass) {
+               return 1;
+       }
+
+       if(na->last_successfull_connection == nb->last_successfull_connection) {
+               return 0;
+       }
+
+       if(na->last_successfull_connection == 0 || na->last_successfull_connection > nb->last_successfull_connection) {
+               return -1;
+       }
+
+       if(nb->last_successfull_connection == 0 || na->last_successfull_connection < nb->last_successfull_connection) {
+               return 1;
+       }
+
+       if(na < nb) {
+               return -1;
+       }
+
+       if(na > nb) {
+               return 1;
+       }
+
+       return 0;
+}
+
+// last_successfull_connection desc
+static int node_compare_lsc_desc(const void *a, const void *b) {
+       const node_t *na = a, *nb = b;
+
+       if(na->last_successfull_connection == nb->last_successfull_connection) {
+               return 0;
+       }
+
+       if(na->last_successfull_connection == 0 || na->last_successfull_connection > nb->last_successfull_connection) {
+               return -1;
+       }
+
+       if(nb->last_successfull_connection == 0 || na->last_successfull_connection < nb->last_successfull_connection) {
+               return 1;
+       }
+
+       if(na < nb) {
+               return -1;
+       }
+
+       if(na > nb) {
+               return 1;
+       }
+
+       return 0;
+}
+
+// devclass desc
+static int node_compare_devclass_desc(const void *a, const void *b) {
+       const node_t *na = a, *nb = b;
+
+       if(na->devclass < nb->devclass) {
+               return -1;
+       }
+
+       if(na->devclass > nb->devclass) {
+               return 1;
+       }
+
+       if(na < nb) {
+               return -1;
+       }
+
+       if(na > nb) {
+               return 1;
+       }
+
+       return 0;
+}
+
+
+/*
+
+autoconnect()
+{
+        timeout = 5
+
+        // find the best one for initial connect
+
+        if cur < min
+                newcon =
+                        first from nodes
+                                where dclass <= my.dclass and !connection and (timestamp - last_retry) > retry_timeout
+                                order by dclass asc, last_connection desc
+                if newcon
+                        timeout = 0
+                        goto connect
+
+
+        // find better nodes to connect to: in case we have less than min connections within [BACKBONE, i] and there are nodes which we are not connected to within the range
+
+        if min <= cur < max
+                j = 0
+                for i = BACKBONE to my.dclass
+                        j += count(from connections where node.dclass = i)
+                        if j < min
+                                newcon =
+                                        first from nodes
+                                                where dclass = i and !connection and (timestamp - last_retry) > retry_timeout
+                                                order by last_connection desc
+                                if newcon
+                                        goto connect
+                        else
+                                break
+
+
+        // heal partitions
+
+        if min <= cur < max
+                newcon =
+                        first from nodes
+                                where dclass <= my.dclass and !reachable and (timestamp - last_retry) > retry_timeout
+                                order by dclass asc, last_connection desc
+                if newcon
+                        goto connect
+
+
+        // connect
+
+connect:
+        if newcon
+                connect newcon
+
+
+        // disconnect outgoing connections in case we have more than min connections within [BACKBONE, i] and there are nodes which we are connected to within the range [i, PORTABLE]
+
+        if min < cur <= max
+                j = 0
+                for i = BACKBONE to my.dclass
+                        j += count(from connections where node.dclass = i)
+                        if min < j
+                                delcon =
+                                        first from nodes
+                                                where dclass >= i and outgoing_connection
+                                                order by dclass desc
+                                if disconnect
+                                        goto disconnect
+                                else
+                                        break
+
+
+        // disconnect connections in case we have more than enough connections
+
+        if max < cur
+                delcon =
+                        first from nodes
+                                where outgoing_connection
+                                order by dclass desc
+                goto disconnect
+
+        // disconnect
+
+disconnect
+        if delcon
+                disconnect delcon
+
+
+        // next iteration
+        next (timeout, autoconnect)
+
 }
 
+*/
+
+
 static void periodic_handler(event_loop_t *loop, void *data) {
        meshlink_handle_t *mesh = loop->data;
 
@@ -128,117 +349,299 @@ static void periodic_handler(event_loop_t *loop, void *data) {
        */
 
        if(mesh->contradicting_del_edge > 100 && mesh->contradicting_add_edge > 100) {
-               logger(DEBUG_ALWAYS, LOG_WARNING, "Possible node with same Name as us! Sleeping %d seconds.", mesh->sleeptime);
-               usleep(mesh->sleeptime * 1000000LL);
+               logger(mesh, MESHLINK_WARNING, "Possible node with same Name as us! Sleeping %d seconds.", mesh->sleeptime);
+               struct timespec ts = {mesh->sleeptime, 0};
+               clock_nanosleep(CLOCK_MONOTONIC, 0, &ts, NULL);
                mesh->sleeptime *= 2;
-               if(mesh->sleeptime < 0)
+
+               if(mesh->sleeptime < 0) {
                        mesh->sleeptime = 3600;
+               }
        } else {
                mesh->sleeptime /= 2;
-               if(mesh->sleeptime < 10)
+
+               if(mesh->sleeptime < 10) {
                        mesh->sleeptime = 10;
+               }
        }
 
        mesh->contradicting_add_edge = 0;
        mesh->contradicting_del_edge = 0;
 
-       /* If AutoConnect is set, check if we need to make or break connections. */
+       int timeout = default_timeout;
+
+       /* Check if we need to make or break connections. */
+
+       if(mesh->nodes->count > 1) {
+
+               logger(mesh, MESHLINK_DEBUG, "--- autoconnect begin ---");
+
+               int retry_timeout = min(mesh->nodes->count * default_timeout, 60);
+
+               logger(mesh, MESHLINK_DEBUG, "* devclass = %d", mesh->devclass);
+               logger(mesh, MESHLINK_DEBUG, "* nodes = %d", mesh->nodes->count);
+               logger(mesh, MESHLINK_DEBUG, "* retry_timeout = %d", retry_timeout);
+
+
+               // connect disconnect nodes
+
+               node_t *connect_to = NULL;
+               node_t *disconnect_from = NULL;
+
+
+               // get cur_connects
+
+               unsigned int cur_connects = 0;
 
-       if(autoconnect && mesh->nodes->count > 1) {
-               /* Count number of active connections */
-               int nc = 0;
                for list_each(connection_t, c, mesh->connections) {
-                       if(c->status.active)
-                               nc++;
+                       if(c->status.active) {
+                               cur_connects += 1;
+                       }
                }
 
-               if(nc < autoconnect) {
-                       /* Not enough active connections, try to add one.
-                          Choose a random node, if we don't have a connection to it,
-                          and we are not already trying to make one, create an
-                          outgoing connection to this node.
-                       */
-                       int r = rand() % mesh->nodes->count;
-                       int i = 0;
+               logger(mesh, MESHLINK_DEBUG, "* cur_connects = %d", cur_connects);
+               logger(mesh, MESHLINK_DEBUG, "* outgoings = %d", mesh->outgoings->count);
+
+               // get min_connects and max_connects
+
+               unsigned int min_connects = mesh->dev_class_traits[mesh->devclass].min_connects;
+               unsigned int max_connects = mesh->dev_class_traits[mesh->devclass].max_connects;
+
+               logger(mesh, MESHLINK_DEBUG, "* min_connects = %d", min_connects);
+               logger(mesh, MESHLINK_DEBUG, "* max_connects = %d", max_connects);
+
+               // find the best one for initial connect
+
+               if(cur_connects < min_connects) {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
 
                        for splay_each(node_t, n, mesh->nodes) {
-                               if(i++ != r)
-                                       continue;
+                               logger(mesh, MESHLINK_DEBUG, "* %s->devclass = %d", n->name, n->devclass);
 
-                               if(n->connection)
-                                       break;
+                               if(n != mesh->self && n->devclass <= mesh->devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
+                                       splay_insert(nodes, n);
+                               }
+                       }
+
+                       if(nodes->head) {
+                               //timeout = 0;
+                               connect_to = (node_t *)nodes->head->data;
+
+                               logger(mesh, MESHLINK_DEBUG, "* found best one for initial connect: %s", connect_to->name);
+                       } else {
+                               logger(mesh, MESHLINK_DEBUG, "* could not find node for initial connect");
+                       }
+
+                       splay_delete_tree(nodes);
+               }
 
-                               bool found = false;
 
-                               for list_each(outgoing_t, outgoing, mesh->outgoings) {
-                                       if(!strcmp(outgoing->name, n->name)) {
-                                               found = true;
+               // find better nodes to connect to
+
+               if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
+                       unsigned int connects = 0;
+
+                       for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
+                               for list_each(connection_t, c, mesh->connections) {
+                                       if(c->status.active && c->node && c->node->devclass == devclass) {
+                                               connects += 1;
+                                       }
+                               }
+
+                               if(connects < min_connects) {
+                                       splay_tree_t *nodes = splay_alloc_tree(node_compare_lsc_desc, NULL);
+
+                                       for splay_each(node_t, n, mesh->nodes) {
+                                               if(n != mesh->self && n->devclass == devclass && !n->connection && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
+                                                       splay_insert(nodes, n);
+                                               }
+                                       }
+
+                                       if(nodes->head) {
+                                               logger(mesh, MESHLINK_DEBUG, "* found better node");
+                                               connect_to = (node_t *)nodes->head->data;
+
+                                               splay_delete_tree(nodes);
                                                break;
                                        }
+
+                                       splay_delete_tree(nodes);
+                               } else {
+                                       break;
                                }
+                       }
+
+                       if(!connect_to) {
+                               logger(mesh, MESHLINK_DEBUG, "* could not find better nodes");
+                       }
+               }
+
+
+               // heal partitions
 
-                               if(!found) {
-                                       //TODO: if the node is blacklisted the connection will not happen, but
-                                       //the user will read this debug message "Autoconnecting to %s" that is misleading
-                                       logger(DEBUG_CONNECTIONS, LOG_INFO, "Autoconnecting to %s", n->name);
-                                       outgoing_t *outgoing = xzalloc(sizeof *outgoing);
-                                       outgoing->name = xstrdup(n->name);
-                                       list_insert_tail(mesh->outgoings, outgoing);
-                                       setup_outgoing_connection(mesh, outgoing);
+               if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
+
+                       for splay_each(node_t, n, mesh->nodes) {
+                               if(n != mesh->self && n->devclass <= mesh->devclass && !n->status.reachable && !n->status.blacklisted && (n->last_connect_try == 0 || (mesh->loop.now.tv_sec - n->last_connect_try) > retry_timeout)) {
+                                       splay_insert(nodes, n);
                                }
-                               break;
                        }
-               } else if(nc > autoconnect) {
-                       /* Too many active connections, try to remove one.
-                          Choose a random outgoing connection to a node
-                          that has at least one other connection.
-                       */
-                       int r = rand() % nc;
-                       int i = 0;
 
-                       for list_each(connection_t, c, mesh->connections) {
-                               if(!c->status.active)
-                                       continue;
+                       if(nodes->head) {
+                               logger(mesh, MESHLINK_DEBUG, "* try to heal partition");
+                               connect_to = (node_t *)nodes->head->data;
+                       } else {
+                               logger(mesh, MESHLINK_DEBUG, "* could not find nodes for partition healing");
+                       }
 
-                               if(i++ != r)
-                                       continue;
+                       splay_delete_tree(nodes);
+               }
+
+
+               // perform connect
+
+               if(connect_to && !connect_to->connection) {
+                       connect_to->last_connect_try = mesh->loop.now.tv_sec;
+                       logger(mesh, MESHLINK_DEBUG, "Autoconnect trying to connect to %s", connect_to->name);
 
-                               if(!c->outgoing || !c->node || c->node->edge_tree->count < 2)
+                       /* check if there is already a connection attempt to this node */
+                       bool skip = false;
+
+                       for list_each(outgoing_t, outgoing, mesh->outgoings) {
+                               if(outgoing->node == connect_to) {
+                                       logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since it is an outgoing connection already");
+                                       skip = true;
                                        break;
+                               }
+                       }
 
-                               logger(DEBUG_CONNECTIONS, LOG_INFO, "Autodisconnecting from %s", c->name);
-                               list_delete(mesh->outgoings, c->outgoing);
-                               c->outgoing = NULL;
-                               terminate_connection(mesh, c, c->status.active);
-                               break;
+                       if(!connect_to->status.reachable && !node_read_public_key(mesh, connect_to)) {
+                               logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since we don't know this node's public key");
+                               skip = true;
+                       }
+
+                       if(!skip) {
+                               logger(mesh, MESHLINK_DEBUG, "Autoconnecting to %s", connect_to->name);
+                               outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
+                               outgoing->node = connect_to;
+                               list_insert_tail(mesh->outgoings, outgoing);
+                               setup_outgoing_connection(mesh, outgoing);
                        }
                }
 
-               if(nc >= autoconnect) {
-                       /* If we have enough active connections,
-                          remove any pending outgoing connections.
-                       */
-                       for list_each(outgoing_t, o, mesh->outgoings) {
-                               bool found = false;
+
+               // disconnect suboptimal outgoing connections
+
+               if(min_connects < cur_connects /*&& cur_connects <= max_connects*/) {
+                       unsigned int connects = 0;
+
+                       for(dev_class_t devclass = 0; devclass <= mesh->devclass; ++devclass) {
                                for list_each(connection_t, c, mesh->connections) {
-                                       if(c->outgoing == o) {
-                                               found = true;
-                                               break;
+                                       if(c->status.active && c->node && c->node->devclass == devclass) {
+                                               connects += 1;
+                                       }
+                               }
+
+                               if(min_connects < connects) {
+                                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
+
+                                       for list_each(connection_t, c, mesh->connections) {
+                                               if(c->outgoing && c->node && c->node->devclass >= devclass) {
+                                                       splay_insert(nodes, c->node);
+                                               }
+                                       }
+
+                                       if(nodes->head) {
+                                               logger(mesh, MESHLINK_DEBUG, "* disconnect suboptimal outgoing connection");
+                                               disconnect_from = (node_t *)nodes->head->data;
                                        }
+
+                                       splay_delete_tree(nodes);
+                                       break;
                                }
-                               if(!found) {
-                                       logger(DEBUG_CONNECTIONS, LOG_INFO, "Cancelled outgoing connection to %s", o->name);
-                                       list_delete_node(mesh->outgoings, node);
+                       }
+
+                       if(!disconnect_from) {
+                               logger(mesh, MESHLINK_DEBUG, "* no suboptimal outgoing connections");
+                       }
+               }
+
+
+               // disconnect connections (too many connections)
+
+               if(!disconnect_from && max_connects < cur_connects) {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
+
+                       for list_each(connection_t, c, mesh->connections) {
+                               if(c->status.active && c->node) {
+                                       splay_insert(nodes, c->node);
                                }
                        }
+
+                       if(nodes->head) {
+                               logger(mesh, MESHLINK_DEBUG, "* disconnect connection (too many connections)");
+
+                               //timeout = 0;
+                               disconnect_from = (node_t *)nodes->head->data;
+                       } else {
+                               logger(mesh, MESHLINK_DEBUG, "* no node we want to disconnect, even though we have too many connections");
+                       }
+
+                       splay_delete_tree(nodes);
+               }
+
+
+               // perform disconnect
+
+               if(disconnect_from && disconnect_from->connection) {
+                       logger(mesh, MESHLINK_DEBUG, "Autodisconnecting from %s", disconnect_from->connection->name);
+                       list_delete(mesh->outgoings, disconnect_from->connection->outgoing);
+                       disconnect_from->connection->outgoing = NULL;
+                       terminate_connection(mesh, disconnect_from->connection, disconnect_from->connection->status.active);
+               }
+
+               // reduce timeout if we don't have enough connections + outgoings
+               if(cur_connects + mesh->outgoings->count < 3) {
+                       timeout = 1;
+               }
+
+               // done!
+
+               logger(mesh, MESHLINK_DEBUG, "--- autoconnect end ---");
+       }
+
+       for splay_each(node_t, n, mesh->nodes) {
+               if(n->status.dirty) {
+                       if(!node_write_config(mesh, n)) {
+                               logger(mesh, MESHLINK_DEBUG, "Could not update %s", n->name);
+                       }
+
+                       n->status.dirty = false;
+               }
+
+               if(n->status.validkey && n->last_req_key + 3600 < mesh->loop.now.tv_sec) {
+                       logger(mesh, MESHLINK_DEBUG, "SPTPS key renewal for node %s", n->name);
+
+                       if(!sptps_force_kex(&n->sptps)) {
+                               logger(mesh, MESHLINK_ERROR, "SPTPS key renewal for node %s failed", n->name);
+                               n->status.validkey = false;
+                               sptps_stop(&n->sptps);
+                               n->status.waitingforkey = false;
+                               n->last_req_key = 0;
+                       } else {
+                               n->last_req_key = mesh->loop.now.tv_sec;
+                       }
                }
        }
 
-       timeout_set(&mesh->loop, data, &(struct timeval){5, rand() % 100000});
+       timeout_set(&mesh->loop, data, &(struct timespec) {
+               timeout, prng(mesh, TIMER_FUDGE)
+       });
 }
 
 void handle_meta_connection_data(meshlink_handle_t *mesh, connection_t *c) {
-       if (!receive_meta(mesh, c)) {
+       if(!receive_meta(mesh, c)) {
                terminate_connection(mesh, c, c->status.active);
                return;
        }
@@ -248,38 +651,86 @@ void retry(meshlink_handle_t *mesh) {
        /* Reset the reconnection timers for all outgoing connections */
        for list_each(outgoing_t, outgoing, mesh->outgoings) {
                outgoing->timeout = 0;
-               if(outgoing->ev.cb)
-                       timeout_set(&mesh->loop, &outgoing->ev, &(struct timeval){0, 0});
+
+               if(outgoing->ev.cb) {
+                       timeout_set(&mesh->loop, &outgoing->ev, &(struct timespec) {
+                               0, 0
+                       });
+               }
        }
 
-       /* Check for outgoing connections that are in progress, and reset their ping timers */
+       /* For active connections, check if their addresses are still valid.
+        * If yes, reset their ping timers, otherwise terminate them. */
        for list_each(connection_t, c, mesh->connections) {
-               if(c->outgoing && !c->node)
+               if(!c->status.active) {
+                       continue;
+               }
+
+               if(!c->status.pinged) {
                        c->last_ping_time = 0;
+               }
+
+               sockaddr_t sa;
+               socklen_t salen = sizeof(sa);
+
+               if(getsockname(c->socket, &sa.sa, &salen)) {
+                       continue;
+               }
+
+               switch(sa.sa.sa_family) {
+               case AF_INET:
+                       sa.in.sin_port = 0;
+                       break;
+
+               case AF_INET6:
+                       sa.in6.sin6_port = 0;
+                       break;
+
+               default:
+                       continue;
+               }
+
+               int sock = socket(sa.sa.sa_family, SOCK_STREAM, IPPROTO_TCP);
+
+               if(sock != -1) {
+                       continue;
+               }
+
+               if(bind(sock, &sa.sa, salen) && errno == EADDRNOTAVAIL) {
+                       logger(mesh, MESHLINK_DEBUG, "Local address for connection to %s no longer valid, terminating", c->name);
+                       terminate_connection(mesh, c, c->status.active);
+               }
+
+               closesocket(sock);
        }
 
        /* Kick the ping timeout handler */
-       timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timeval){0, 0});
+       timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timespec) {
+               0, 0
+       });
 }
 
 /*
   this is where it all happens...
 */
-int main_loop(meshlink_handle_t *mesh) {
-       timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval){mesh->pingtimeout, rand() % 100000});
-       timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval){mesh->pingtimeout, rand() % 100000});
+void main_loop(meshlink_handle_t *mesh) {
+       timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timespec) {
+               1, prng(mesh, TIMER_FUDGE)
+       });
+       timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timespec) {
+               0, 0
+       });
 
        //Add signal handler
        mesh->datafromapp.signum = 0;
-       signal_add(&(mesh->loop),&(mesh->datafromapp), (signal_cb_t)meshlink_send_from_queue,mesh, mesh->datafromapp.signum);
+       signal_add(&mesh->loop, &mesh->datafromapp, meshlink_send_from_queue, mesh, mesh->datafromapp.signum);
 
-       if(!event_loop_run(&mesh->loop)) {
-               logger(DEBUG_ALWAYS, LOG_ERR, "Error while waiting for input: %s", strerror(errno));
-               return 1;
+       if(!event_loop_run(&mesh->loop, &mesh->mutex)) {
+               logger(mesh, MESHLINK_ERROR, "Error while waiting for input: %s", strerror(errno));
+               call_error_cb(mesh, MESHLINK_ENETWORK);
        }
 
+       signal_del(&mesh->loop, &mesh->datafromapp);
        timeout_del(&mesh->loop, &mesh->periodictimer);
        timeout_del(&mesh->loop, &mesh->pingtimer);
-
-       return 0;
 }