logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Purging node %s (%s)", n->name, n->hostname);
for splay_each(edge_t, e, n->edge_tree) {
- send_del_edge(everyone, e);
+ send_del_edge(mesh->everyone, e);
edge_del(e);
}
}
if(c->edge) {
if(report)
- send_del_edge(everyone, c->edge);
+ send_del_edge(mesh->everyone, c->edge);
edge_del(c->edge);
c->edge = NULL;
edge_t *e;
e = lookup_edge(c->node, mesh->self);
if(e) {
- send_del_edge(everyone, e);
+ send_del_edge(mesh->everyone, e);
edge_del(e);
}
}