]> git.meshlink.io Git - meshlink/blobdiff - src/net.c
Fix timeouts of 1 second expiring in less than one second.
[meshlink] / src / net.c
index 6fd90e194442e9e96298825fa28083bf6cb444be..1614d843b24e44117e7871b49479ff782e18640b 100644 (file)
--- a/src/net.c
+++ b/src/net.c
@@ -54,12 +54,16 @@ static const int default_interval = 60;
 void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report) {
        logger(mesh, MESHLINK_INFO, "Closing connection with %s", c->name);
 
-       c->status.active = false;
-
        if(c->node && c->node->connection == c) {
+               if(c->status.active && mesh->meta_status_cb) {
+                       mesh->meta_status_cb(mesh, (meshlink_node_t *)c->node, false);
+               }
+
                c->node->connection = NULL;
        }
 
+       c->status.active = false;
+
        if(c->edge) {
                if(report) {
                        send_del_edge(mesh, mesh->everyone, c->edge, 0);
@@ -119,7 +123,7 @@ static void timeout_handler(event_loop_t *loop, void *data) {
 
                // Also make sure that if outstanding key requests for the UDP counterpart of a connection has timed out, we restart it.
                if(c->node) {
-                       if(c->node->status.waitingforkey && c->node->last_req_key + pingtimeout <= mesh->loop.now.tv_sec) {
+                       if(c->node->status.waitingforkey && c->node->last_req_key + pingtimeout < mesh->loop.now.tv_sec) {
                                send_req_key(mesh, c->node);
                        }
                }
@@ -136,7 +140,7 @@ static void timeout_handler(event_loop_t *loop, void *data) {
                        }
                }
 
-               if(c->last_ping_time + pingtimeout <= mesh->loop.now.tv_sec) {
+               if(c->last_ping_time + pingtimeout < mesh->loop.now.tv_sec) {
                        if(c->status.active) {
                                if(c->status.pinged) {
                                        logger(mesh, MESHLINK_INFO, "%s didn't respond to PING in %ld seconds", c->name, (long)mesh->loop.now.tv_sec - c->last_ping_time);