#include "meta.h"
#include "net.h"
#include "netutl.h"
+#include "pmtu.h"
#include "protocol.h"
#include "sptps.h"
#include "xalloc.h"
if(c->node->status.waitingforkey && c->node->last_req_key + pingtimeout < mesh->loop.now.tv_sec) {
send_req_key(mesh, c->node);
}
+
+ keepalive(mesh, c->node, false);
}
if(c->status.active && c->last_key_renewal + 3600 < mesh->loop.now.tv_sec) {
}
terminate_connection(mesh, c, c->status.active);
+ continue;
}
}