#include "system.h"
#include "meshlink.h"
-#include "list.h"
-#include "splay_tree.h"
-
-#define MAXSOCKETS 16
/// A handle for an instance of MeshLink.
struct meshlink_handle {
pthread_t thread;
struct list_t *sockets;
- struct node_t *myself;
+ struct node_t *self;
struct splay_tree_t *config;
struct splay_tree_t *edges;