// Find out what local address a socket would use if we connect to the given address.
// We do this using connect() on a UDP socket, so the kernel has to resolve the address
// of both endpoints, but this will actually not send any UDP packet.
// Find out what local address a socket would use if we connect to the given address.
// We do this using connect() on a UDP socket, so the kernel has to resolve the address
// of both endpoints, but this will actually not send any UDP packet.
-static bool getlocaladdr(char *destaddr, sockaddr_t *sa, socklen_t *salen, int netns) {
+static bool getlocaladdr(const char *destaddr, sockaddr_t *sa, socklen_t *salen, int netns) {
-static bool getlocaladdrname(char *destaddr, char *host, socklen_t hostlen, int netns) {
+static bool getlocaladdrname(const char *destaddr, char *host, socklen_t hostlen, int netns) {
- packmsg_input_t in2 = {data, len};
- uint32_t version = packmsg_get_uint32(&in2);
- char *name = packmsg_get_str_dup(&in2);
+ packmsg_input_t in2 = {data, data_len};
+ uint32_t version2 = packmsg_get_uint32(&in2);
+ char *name2 = packmsg_get_str_dup(&in2);
if(mesh->outgoings) {
for list_each(outgoing_t, outgoing, mesh->outgoings) {
if(outgoing->node == n) {
if(mesh->outgoings) {
for list_each(outgoing_t, outgoing, mesh->outgoings) {
if(outgoing->node == n) {