for splay_each(node_t, n, mesh->nodes) {
if(!n->utcp && n != mesh->self) {
n->utcp = utcp_init(channel_accept, channel_pre_accept, channel_send, n);
for splay_each(node_t, n, mesh->nodes) {
if(!n->utcp && n != mesh->self) {
n->utcp = utcp_init(channel_accept, channel_pre_accept, channel_send, n);