]> git.meshlink.io Git - meshlink/blobdiff - src/graph.c
Avoid allocating packet buffers unnecessarily.
[meshlink] / src / graph.c
index b4c01bb5ef8b2ec36e660ffd05ec0428c82c18fc..b0e0b77a198a408cd2d88aecb2c4debde09022d3 100644 (file)
@@ -1,7 +1,6 @@
 /*
     graph.c -- graph algorithms
-    Copyright (C) 2001-2013 Guus Sliepen <guus@tinc-vpn.org>,
-                  2001-2005 Ivo Timmermans
+    Copyright (C) 2014 Guus Sliepen <guus@meshlink.io>
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
    For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a
    simple breadth-first search is presented here.
 
-   The SSSP algorithm will also be used to determine whether nodes are directly,
-   indirectly or not reachable from the source. It will also set the correct
-   destination address and port of a node if possible.
+   The SSSP algorithm will also be used to determine whether nodes are
+   reachable from the source. It will also set the correct destination address
+   and port of a node if possible.
 */
 
 #include "system.h"
 
 #include "connection.h"
-#include "device.h"
 #include "edge.h"
 #include "graph.h"
 #include "list.h"
 #include "logger.h"
-#include "names.h"
+#include "meshlink_internal.h"
 #include "netutl.h"
 #include "node.h"
-#include "process.h"
 #include "protocol.h"
-#include "subnet.h"
 #include "utils.h"
 #include "xalloc.h"
 #include "graph.h"
 
-/* Implementation of Kruskal's algorithm.
-   Running time: O(EN)
-   Please note that sorting on weight is already done by add_edge().
-*/
-
-static void mst_kruskal(void) {
-       /* Clear MST status on connections */
-
-       for list_each(connection_t, c, connection_list)
-               c->status.mst = false;
-
-       logger(DEBUG_SCARY_THINGS, LOG_DEBUG, "Running Kruskal's algorithm:");
-
-       /* Clear visited status on nodes */
-
-       for splay_each(node_t, n, node_tree)
-               n->status.visited = false;
-
-       /* Starting point */
-
-       for splay_each(edge_t, e, edge_weight_tree) {
-               if(e->from->status.reachable) {
-                       e->from->status.visited = true;
-                       break;
-               }
-       }
-
-       /* Add safe edges */
-
-       bool skipped = false;
-
-       for splay_each(edge_t, e, edge_weight_tree) {
-               if(!e->reverse || (e->from->status.visited == e->to->status.visited)) {
-                       skipped = true;
-                       continue;
-               }
-
-               e->from->status.visited = true;
-               e->to->status.visited = true;
-
-               if(e->connection)
-                       e->connection->status.mst = true;
-
-               if(e->reverse->connection)
-                       e->reverse->connection->status.mst = true;
-
-               logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Adding edge %s - %s weight %d", e->from->name, e->to->name, e->weight);
-
-               if(skipped) {
-                       skipped = false;
-                       next = edge_weight_tree->head;
-               }
-       }
-}
-
 /* Implementation of a simple breadth-first search algorithm.
    Running time: O(E)
 */
 
-static void sssp_bfs(void) {
+static void sssp_bfs(meshlink_handle_t *mesh) {
        list_t *todo_list = list_alloc(NULL);
 
        /* Clear visited status on nodes */
 
-       for splay_each(node_t, n, node_tree) {
+       for splay_each(node_t, n, mesh->nodes) {
                n->status.visited = false;
-               n->status.indirect = true;
                n->distance = -1;
        }
 
-       /* Begin with myself */
+       /* Begin with mesh->self */
 
-       myself->status.visited = true;
-       myself->status.indirect = false;
-       myself->nexthop = myself;
-       myself->prevedge = NULL;
-       myself->via = myself;
-       myself->distance = 0;
-       list_insert_head(todo_list, myself);
+       mesh->self->status.visited = mesh->threadstarted;
+       mesh->self->nexthop = mesh->self;
+       mesh->self->prevedge = NULL;
+       mesh->self->distance = 0;
+       list_insert_head(todo_list, mesh->self);
 
        /* Loop while todo_list is filled */
 
        for list_each(node_t, n, todo_list) {                   /* "n" is the node from which we start */
-               logger(DEBUG_SCARY_THINGS, LOG_DEBUG, " Examining edges from %s", n->name);
+               logger(mesh, MESHLINK_DEBUG, " Examining edges from %s", n->name);
 
-               if(n->distance < 0)
+               if(n->distance < 0) {
                        abort();
+               }
 
                for splay_each(edge_t, e, n->edge_tree) {       /* "e" is the edge connected to "from" */
-                       if(!e->reverse)
+                       if(!e->reverse) {
                                continue;
+                       }
 
                        /* Situation:
 
-                                  /
-                                 /
+                                  /
+                                 /
                           ----->(n)---e-->(e->to)
-                                 \
-                                  \
+                                 \
+                                  \
 
                           Where e is an edge, (n) and (e->to) are nodes.
                           n->address is set to the e->address of the edge left of n to n.
@@ -169,23 +109,19 @@ static void sssp_bfs(void) {
                             of nodes behind it.
                         */
 
-                       bool indirect = n->status.indirect || e->options & OPTION_INDIRECT;
-
                        if(e->to->status.visited
-                          && (!e->to->status.indirect || indirect)
-                          && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight))
+                                       && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) {
                                continue;
+                       }
 
                        e->to->status.visited = true;
-                       e->to->status.indirect = indirect;
-                       e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop;
+                       e->to->nexthop = (n->nexthop == mesh->self) ? e->to : n->nexthop;
                        e->to->prevedge = e;
-                       e->to->via = indirect ? n->via : e->to;
-                       e->to->options = e->options;
                        e->to->distance = n->distance + 1;
 
-                       if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN))
-                               update_node_udp(e->to, &e->address);
+                       if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN)) {
+                               update_node_udp(mesh, e->to, &e->address);
+                       }
 
                        list_insert_tail(todo_list, e->to);
                }
@@ -197,88 +133,113 @@ static void sssp_bfs(void) {
        list_free(todo_list);
 }
 
-static void check_reachability(void) {
+static void check_reachability(meshlink_handle_t *mesh) {
        /* Check reachability status. */
 
-       for splay_each(node_t, n, node_tree) {
-               if(n->status.visited != n->status.reachable) {
-                       n->status.reachable = !n->status.reachable;
-                       n->last_state_change = now.tv_sec;
-
-                       if(n->status.reachable) {
-                               logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became reachable",
-                                          n->name, n->hostname);
-                       } else {
-                               logger(DEBUG_TRAFFIC, LOG_DEBUG, "Node %s (%s) became unreachable",
-                                          n->name, n->hostname);
-                       }
+       int reachable = -1; /* Don't count ourself */
+
+       for splay_each(node_t, n, mesh->nodes) {
+               if(n->status.visited) {
+                       reachable++;
+               }
 
-                       if(experimental && OPTION_VERSION(n->options) >= 2)
-                               n->status.sptps = true;
+               /* Check for nodes that have changed session_id */
+               if(n->status.visited && n->prevedge && n->prevedge->reverse->session_id != n->session_id) {
+                       n->session_id = n->prevedge->reverse->session_id;
 
-                       /* TODO: only clear status.validkey if node is unreachable? */
+                       if(n->utcp) {
+                               utcp_abort_all_connections(n->utcp);
+                       }
 
-                       n->status.validkey = false;
-                       if(n->status.sptps) {
+                       if(n->status.visited == n->status.reachable) {
+                               /* This session replaces the previous one without changing reachability status.
+                                * We still need to reset the UDP SPTPS state.
+                                */
+                               n->status.validkey = false;
                                sptps_stop(&n->sptps);
                                n->status.waitingforkey = false;
+                               n->last_req_key = 0;
+
+                               n->status.udp_confirmed = false;
+                               n->maxmtu = MTU;
+                               n->minmtu = 0;
+                               n->mtuprobes = 0;
+
+                               timeout_del(&mesh->loop, &n->mtutimeout);
                        }
-                       n->last_req_key = 0;
+               }
 
-                       n->status.udp_confirmed = false;
-                       n->maxmtu = MTU;
-                       n->minmtu = 0;
-                       n->mtuprobes = 0;
+               if(n->status.visited != n->status.reachable) {
+                       n->status.reachable = !n->status.reachable;
+                       n->status.dirty = true;
 
-                       timeout_del(&n->mtutimeout);
+                       if(!n->status.blacklisted) {
+                               if(n->status.reachable) {
+                                       logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name);
+                                       bool first_time_reachable = !n->last_reachable;
+                                       n->last_reachable = time(NULL);
 
-                       char *name;
-                       char *address;
-                       char *port;
-                       char *envp[8] = {NULL};
+                                       if(first_time_reachable) {
+                                               if(!node_write_config(mesh, n)) {
+                                                       logger(mesh, MESHLINK_WARNING, "Could not write host config file for node %s!\n", n->name);
 
-                       xasprintf(&envp[0], "NETNAME=%s", netname ? : "");
-                       xasprintf(&envp[1], "DEVICE=%s", device ? : "");
-                       xasprintf(&envp[2], "INTERFACE=%s", iface ? : "");
-                       xasprintf(&envp[3], "NODE=%s", n->name);
-                       sockaddr2str(&n->address, &address, &port);
-                       xasprintf(&envp[4], "REMOTEADDRESS=%s", address);
-                       xasprintf(&envp[5], "REMOTEPORT=%s", port);
-                       xasprintf(&envp[6], "NAME=%s", myself->name);
+                                               }
+                                       }
+                               } else {
+                                       logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name);
+                                       n->last_unreachable = time(NULL);
+                               }
+                       }
 
-                       execute_script(n->status.reachable ? "host-up" : "host-down", envp);
+                       /* TODO: only clear status.validkey if node is unreachable? */
 
-                       xasprintf(&name, n->status.reachable ? "hosts/%s-up" : "hosts/%s-down", n->name);
-                       execute_script(name, envp);
+                       n->status.validkey = false;
+                       sptps_stop(&n->sptps);
+                       n->status.waitingforkey = false;
+                       n->last_req_key = 0;
 
-                       free(name);
-                       free(address);
-                       free(port);
+                       n->status.udp_confirmed = false;
+                       n->maxmtu = MTU;
+                       n->minmtu = 0;
+                       n->mtuprobes = 0;
 
-                       for(int i = 0; i < 7; i++)
-                               free(envp[i]);
+                       timeout_del(&mesh->loop, &n->mtutimeout);
 
-                       subnet_update(n, NULL, n->status.reachable);
+                       if(!n->status.blacklisted) {
+                               update_node_status(mesh, n);
+                       }
 
                        if(!n->status.reachable) {
-                               update_node_udp(n, NULL);
-                               memset(&n->status, 0, sizeof n->status);
-                               n->options = 0;
+                               update_node_udp(mesh, n, NULL);
+                               n->status.broadcast = false;
                        } else if(n->connection) {
-                               if(n->status.sptps) {
-                                       if(n->connection->outgoing)
-                                               send_req_key(n);
-                               } else {
-                                       send_ans_key(n);
+                               if(n->connection->status.initiator) {
+                                       send_req_key(mesh, n);
                                }
                        }
+
+                       if(n->utcp) {
+                               utcp_offline(n->utcp, !n->status.reachable);
+                       }
+               }
+       }
+
+       if(mesh->reachable != reachable) {
+               if(!reachable) {
+                       mesh->last_unreachable = mesh->loop.now.tv_sec;
+
+                       if(mesh->threadstarted) {
+                               timeout_set(&mesh->loop, &mesh->periodictimer, &(struct timespec) {
+                                       0, prng(mesh, TIMER_FUDGE)
+                               });
+                       }
                }
+
+               mesh->reachable = reachable;
        }
 }
 
-void graph(void) {
-       subnet_cache_flush();
-       sssp_bfs();
-       check_reachability();
-       mst_kruskal();
+void graph(meshlink_handle_t *mesh) {
+       sssp_bfs(mesh);
+       check_reachability(mesh);
 }