]> git.meshlink.io Git - meshlink/blobdiff - src/graph.c
Avoid allocating packet buffers unnecessarily.
[meshlink] / src / graph.c
index 6aac6f2aaea250d10ebce573645b1b56c716ef07..b0e0b77a198a408cd2d88aecb2c4debde09022d3 100644 (file)
@@ -1,7 +1,6 @@
 /*
     graph.c -- graph algorithms
-    Copyright (C) 2001-2002 Guus Sliepen <guus@sliepen.warande.net>,
-                  2001-2002 Ivo Timmermans <itimmermans@bigfoot.com>
+    Copyright (C) 2014 Guus Sliepen <guus@meshlink.io>
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
-    You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
-    $Id: graph.c,v 1.1.2.8 2002/03/12 13:42:23 guus Exp $
+    You should have received a copy of the GNU General Public License along
+    with this program; if not, write to the Free Software Foundation, Inc.,
+    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
 /* We need to generate two trees from the graph:
    favour Kruskal's, because we make an extra AVL tree of edges sorted on
    weights (metric). That tree only has to be updated when an edge is added or
    removed, and during the MST algorithm we just have go linearly through that
-   tree.
+   tree, adding safe edges until #edges = #nodes - 1. The implementation here
+   however is not so fast, because I tried to avoid having to make a forest and
+   merge trees.
 
    For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a
    simple breadth-first search is presented here.
 
-   The SSSP algorithm will also be used to determine whether nodes are directly,
-   indirectly or not reachable from the source. It will also set the correct
-   destination address and port of a node if possible.
+   The SSSP algorithm will also be used to determine whether nodes are
+   reachable from the source. It will also set the correct destination address
+   and port of a node if possible.
 */
 
-#include <syslog.h>
-#include "config.h"
-#include <string.h>
-#if defined(HAVE_FREEBSD) || defined(HAVE_OPENBSD)
- #include <sys/param.h>
-#endif
-#include <netinet/in.h>
-
-#include <avl_tree.h>
-#include <utils.h>
+#include "system.h"
 
+#include "connection.h"
+#include "edge.h"
+#include "graph.h"
+#include "list.h"
+#include "logger.h"
+#include "meshlink_internal.h"
 #include "netutl.h"
 #include "node.h"
-#include "edge.h"
-#include "connection.h"
+#include "protocol.h"
+#include "utils.h"
+#include "xalloc.h"
+#include "graph.h"
 
-#include "system.h"
-
-/* Kruskal's minimum spanning tree algorithm.
+/* Implementation of a simple breadth-first search algorithm.
    Running time: O(E)
-   Edges are already sorted on weight.
 */
 
-void mst_kruskal(void)
-{
-  avl_node_t *node;
-  edge_t *e;
-  node_t *n;
-  connection_t *c;
+static void sssp_bfs(meshlink_handle_t *mesh) {
+       list_t *todo_list = list_alloc(NULL);
 
-  /* Clear MST status on connections */
+       /* Clear visited status on nodes */
 
-  for(node = connection_tree->head; node; node = node->next)
-    {
-      c = (connection_t *)node->data;
-      c->status.mst = 0;
-    }
+       for splay_each(node_t, n, mesh->nodes) {
+               n->status.visited = false;
+               n->distance = -1;
+       }
 
-  /* Do we have something to do at all? */
-  
-  if(!edge_weight_tree->head)
-    return;
+       /* Begin with mesh->self */
 
-  /* Clear visited status on nodes */
+       mesh->self->status.visited = mesh->threadstarted;
+       mesh->self->nexthop = mesh->self;
+       mesh->self->prevedge = NULL;
+       mesh->self->distance = 0;
+       list_insert_head(todo_list, mesh->self);
 
-  for(node = node_tree->head; node; node = node->next)
-    {
-      n = (node_t *)node->data;
-      n->status.visited = 0;
-    }
+       /* Loop while todo_list is filled */
 
-  /* Starting point */
-  
-  ((edge_t *)edge_weight_tree->head->data)->from.node->status.visited = 1;
+       for list_each(node_t, n, todo_list) {                   /* "n" is the node from which we start */
+               logger(mesh, MESHLINK_DEBUG, " Examining edges from %s", n->name);
 
-  /* Add safe edges */
+               if(n->distance < 0) {
+                       abort();
+               }
 
-  for(node = edge_weight_tree->head; node; node = node->next)
-    {
-      e = (edge_t *)node->data;
+               for splay_each(edge_t, e, n->edge_tree) {       /* "e" is the edge connected to "from" */
+                       if(!e->reverse) {
+                               continue;
+                       }
 
-      if(e->from.node->status.visited && e->to.node->status.visited)
-        continue;
+                       /* Situation:
 
-      e->from.node->status.visited = 1;
-      e->to.node->status.visited = 1;
-      if(e->connection)
-        e->connection->status.mst = 1;
-    }
-}
+                                  /
+                                 /
+                          ----->(n)---e-->(e->to)
+                                 \
+                                  \
 
-/* Implementation of a simple breadth-first search algorithm.
-   Running time: O(E)
-*/
+                          Where e is an edge, (n) and (e->to) are nodes.
+                          n->address is set to the e->address of the edge left of n to n.
+                          We are currently examining the edge e right of n from n:
+
+                          - If edge e provides for better reachability of e->to, update
+                            e->to and (re)add it to the todo_list to (re)examine the reachability
+                            of nodes behind it.
+                        */
+
+                       if(e->to->status.visited
+                                       && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) {
+                               continue;
+                       }
+
+                       e->to->status.visited = true;
+                       e->to->nexthop = (n->nexthop == mesh->self) ? e->to : n->nexthop;
+                       e->to->prevedge = e;
+                       e->to->distance = n->distance + 1;
 
-void sssp_bfs(void)
-{
-  avl_node_t *node, *from, *next, *to;
-  edge_t *e;
-  node_t *n;
-  halfconnection_t to_hc, from_hc;
-  avl_tree_t *todo_tree;
-
-  todo_tree = avl_alloc_tree(NULL, NULL);
-
-  /* Clear visited status on nodes */
-
-  for(node = node_tree->head; node; node = node->next)
-    {
-      n = (node_t *)node->data;
-      n->status.visited = 0;
-    }
-
-  /* Begin with myself */
-
-  myself->status.visited = 1;
-  myself->nexthop = myself;
-  myself->via = myself;
-  node = avl_alloc_node();
-  node->data = myself;
-  avl_insert_top(todo_tree, node);
-
-  /* Loop while todo_tree is filled */
-
-  while(todo_tree->head)
-    {
-      for(from = todo_tree->head; from; from = next)             /* "from" is the node from which we start */
-        {
-          next = from->next;
-          n = (node_t *)from->data;
-
-          for(to = n->edge_tree->head; to; to = to->next)        /* "to" is the edge connected to "from" */
-            {
-              e = (edge_t *)to->data;
-
-              if(e->from.node == n)                              /* "from_hc" is the halfconnection with .node == from */
-                to_hc = e->to, from_hc = e->from;
-              else
-                to_hc = e->from, from_hc = e->to;
-
-              if(!to_hc.node->status.visited)
-                {
-                  to_hc.node->status.visited = 1;
-                  to_hc.node->nexthop = (n->nexthop == myself) ? to_hc.node : n->nexthop;
-                  to_hc.node->via = (e->options & OPTION_INDIRECT || n->via != n) ? n->via : to_hc.node;
-                 to_hc.node->options = e->options;
-                  if(sockaddrcmp(&to_hc.node->address, &to_hc.udpaddress))
-                 {
-                    node = avl_unlink(node_udp_tree, to_hc.node);
-                    to_hc.node->address = to_hc.udpaddress;
-                   if(to_hc.node->hostname)
-                     free(to_hc.node->hostname);
-                   to_hc.node->hostname = sockaddr2hostname(&to_hc.udpaddress);
-                    avl_insert_node(node_udp_tree, node);
-                 }
-                  node = avl_alloc_node();
-                  node->data = to_hc.node;
-                  avl_insert_before(todo_tree, from, node);
-                }
-            }
-
-          avl_delete_node(todo_tree, from);
-        }
-    }
-
-  avl_free_tree(todo_tree);
-  
-  /* Check reachability status. */
-
-  for(node = node_tree->head; node; node = next)
-    {
-      next = node->next;
-      n = (node_t *)node->data;
-
-      if(n->status.visited)
-      {
-        if(!n->status.reachable)
-       {
-          if(debug_lvl >= DEBUG_TRAFFIC)
-            syslog(LOG_DEBUG, _("Node %s (%s) became reachable"), n->name, n->hostname);
-          n->status.reachable = 1;
+                       if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN)) {
+                               update_node_udp(mesh, e->to, &e->address);
+                       }
+
+                       list_insert_tail(todo_list, e->to);
+               }
+
+               next = node->next; /* Because the list_insert_tail() above could have added something extra for us! */
+               list_delete_node(todo_list, node);
        }
-      }
-      else
-      {
-        if(n->status.reachable)
-       {
-          if(debug_lvl >= DEBUG_TRAFFIC)
-            syslog(LOG_DEBUG, _("Node %s (%s) became unreachable"), n->name, n->hostname);
-          n->status.reachable = 0;
-         n->status.validkey = 0;
-         n->status.waitingforkey = 0;
-         n->sent_seqno = 0;
+
+       list_free(todo_list);
+}
+
+static void check_reachability(meshlink_handle_t *mesh) {
+       /* Check reachability status. */
+
+       int reachable = -1; /* Don't count ourself */
+
+       for splay_each(node_t, n, mesh->nodes) {
+               if(n->status.visited) {
+                       reachable++;
+               }
+
+               /* Check for nodes that have changed session_id */
+               if(n->status.visited && n->prevedge && n->prevedge->reverse->session_id != n->session_id) {
+                       n->session_id = n->prevedge->reverse->session_id;
+
+                       if(n->utcp) {
+                               utcp_abort_all_connections(n->utcp);
+                       }
+
+                       if(n->status.visited == n->status.reachable) {
+                               /* This session replaces the previous one without changing reachability status.
+                                * We still need to reset the UDP SPTPS state.
+                                */
+                               n->status.validkey = false;
+                               sptps_stop(&n->sptps);
+                               n->status.waitingforkey = false;
+                               n->last_req_key = 0;
+
+                               n->status.udp_confirmed = false;
+                               n->maxmtu = MTU;
+                               n->minmtu = 0;
+                               n->mtuprobes = 0;
+
+                               timeout_del(&mesh->loop, &n->mtutimeout);
+                       }
+               }
+
+               if(n->status.visited != n->status.reachable) {
+                       n->status.reachable = !n->status.reachable;
+                       n->status.dirty = true;
+
+                       if(!n->status.blacklisted) {
+                               if(n->status.reachable) {
+                                       logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name);
+                                       bool first_time_reachable = !n->last_reachable;
+                                       n->last_reachable = time(NULL);
+
+                                       if(first_time_reachable) {
+                                               if(!node_write_config(mesh, n)) {
+                                                       logger(mesh, MESHLINK_WARNING, "Could not write host config file for node %s!\n", n->name);
+
+                                               }
+                                       }
+                               } else {
+                                       logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name);
+                                       n->last_unreachable = time(NULL);
+                               }
+                       }
+
+                       /* TODO: only clear status.validkey if node is unreachable? */
+
+                       n->status.validkey = false;
+                       sptps_stop(&n->sptps);
+                       n->status.waitingforkey = false;
+                       n->last_req_key = 0;
+
+                       n->status.udp_confirmed = false;
+                       n->maxmtu = MTU;
+                       n->minmtu = 0;
+                       n->mtuprobes = 0;
+
+                       timeout_del(&mesh->loop, &n->mtutimeout);
+
+                       if(!n->status.blacklisted) {
+                               update_node_status(mesh, n);
+                       }
+
+                       if(!n->status.reachable) {
+                               update_node_udp(mesh, n, NULL);
+                               n->status.broadcast = false;
+                       } else if(n->connection) {
+                               if(n->connection->status.initiator) {
+                                       send_req_key(mesh, n);
+                               }
+                       }
+
+                       if(n->utcp) {
+                               utcp_offline(n->utcp, !n->status.reachable);
+                       }
+               }
+       }
+
+       if(mesh->reachable != reachable) {
+               if(!reachable) {
+                       mesh->last_unreachable = mesh->loop.now.tv_sec;
+
+                       if(mesh->threadstarted) {
+                               timeout_set(&mesh->loop, &mesh->periodictimer, &(struct timespec) {
+                                       0, prng(mesh, TIMER_FUDGE)
+                               });
+                       }
+               }
+
+               mesh->reachable = reachable;
        }
-      }
-    }
 }
 
-void graph(void)
-{
-  mst_kruskal();
-  sssp_bfs();
+void graph(meshlink_handle_t *mesh) {
+       sssp_bfs(mesh);
+       check_reachability(mesh);
 }