]> git.meshlink.io Git - meshlink/blobdiff - src/graph.c
Avoid allocating packet buffers unnecessarily.
[meshlink] / src / graph.c
index 147586e50220bf286faffc840b0e8c506ea436ea..b0e0b77a198a408cd2d88aecb2c4debde09022d3 100644 (file)
@@ -1,7 +1,6 @@
 /*
     graph.c -- graph algorithms
-    Copyright (C) 2001-2003 Guus Sliepen <guus@sliepen.eu.org>,
-                  2001-2003 Ivo Timmermans <ivo@o2w.nl>
+    Copyright (C) 2014 Guus Sliepen <guus@meshlink.io>
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
-    You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
-    $Id: graph.c,v 1.1.2.26 2003/07/18 13:45:06 guus Exp $
+    You should have received a copy of the GNU General Public License along
+    with this program; if not, write to the Free Software Foundation, Inc.,
+    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
 /* We need to generate two trees from the graph:
    For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a
    simple breadth-first search is presented here.
 
-   The SSSP algorithm will also be used to determine whether nodes are directly,
-   indirectly or not reachable from the source. It will also set the correct
-   destination address and port of a node if possible.
+   The SSSP algorithm will also be used to determine whether nodes are
+   reachable from the source. It will also set the correct destination address
+   and port of a node if possible.
 */
 
 #include "system.h"
 
-#include "avl_tree.h"
 #include "connection.h"
-#include "device.h"
 #include "edge.h"
+#include "graph.h"
+#include "list.h"
 #include "logger.h"
+#include "meshlink_internal.h"
 #include "netutl.h"
 #include "node.h"
-#include "process.h"
+#include "protocol.h"
 #include "utils.h"
+#include "xalloc.h"
+#include "graph.h"
 
-/* Implementation of Kruskal's algorithm.
-   Running time: O(EN)
-   Please note that sorting on weight is already done by add_edge().
+/* Implementation of a simple breadth-first search algorithm.
+   Running time: O(E)
 */
 
-void mst_kruskal(void)
-{
-       avl_node_t *node, *next;
-       edge_t *e;
-       node_t *n;
-       connection_t *c;
-       int nodes = 0;
-       int safe_edges = 0;
-       int skipped;
-
-       cp();
-       
-       /* Clear MST status on connections */
-
-       for(node = connection_tree->head; node; node = node->next) {
-               c = (connection_t *) node->data;
-               c->status.mst = 0;
-       }
-
-       /* Do we have something to do at all? */
-
-       if(!edge_weight_tree->head)
-               return;
-
-       ifdebug(SCARY_THINGS) logger(LOG_DEBUG, "Running Kruskal's algorithm:");
+static void sssp_bfs(meshlink_handle_t *mesh) {
+       list_t *todo_list = list_alloc(NULL);
 
        /* Clear visited status on nodes */
 
-       for(node = node_tree->head; node; node = node->next) {
-               n = (node_t *) node->data;
-               n->status.visited = 0;
-               nodes++;
+       for splay_each(node_t, n, mesh->nodes) {
+               n->status.visited = false;
+               n->distance = -1;
        }
 
-       /* Starting point */
+       /* Begin with mesh->self */
 
-       ((edge_t *) edge_weight_tree->head->data)->from->status.visited = 1;
+       mesh->self->status.visited = mesh->threadstarted;
+       mesh->self->nexthop = mesh->self;
+       mesh->self->prevedge = NULL;
+       mesh->self->distance = 0;
+       list_insert_head(todo_list, mesh->self);
 
-       /* Add safe edges */
+       /* Loop while todo_list is filled */
 
-       for(skipped = 0, node = edge_weight_tree->head; node; node = next) {
-               next = node->next;
-               e = (edge_t *) node->data;
+       for list_each(node_t, n, todo_list) {                   /* "n" is the node from which we start */
+               logger(mesh, MESHLINK_DEBUG, " Examining edges from %s", n->name);
 
-               if(!e->reverse || e->from->status.visited == e->to->status.visited) {
-                       skipped = 1;
-                       continue;
+               if(n->distance < 0) {
+                       abort();
                }
 
-               e->from->status.visited = 1;
-               e->to->status.visited = 1;
-
-               if(e->connection)
-                       e->connection->status.mst = 1;
-
-               if(e->reverse->connection)
-                       e->reverse->connection->status.mst = 1;
-
-               safe_edges++;
+               for splay_each(edge_t, e, n->edge_tree) {       /* "e" is the edge connected to "from" */
+                       if(!e->reverse) {
+                               continue;
+                       }
 
-               ifdebug(SCARY_THINGS) logger(LOG_DEBUG, " Adding edge %s - %s weight %d", e->from->name,
-                                  e->to->name, e->weight);
+                       /* Situation:
 
-               if(skipped) {
-                       skipped = 0;
-                       next = edge_weight_tree->head;
-                       continue;
-               }
-       }
+                                  /
+                                 /
+                          ----->(n)---e-->(e->to)
+                                 \
+                                  \
 
-       ifdebug(SCARY_THINGS) logger(LOG_DEBUG, "Done, counted %d nodes and %d safe edges.", nodes,
-                          safe_edges);
-}
+                          Where e is an edge, (n) and (e->to) are nodes.
+                          n->address is set to the e->address of the edge left of n to n.
+                          We are currently examining the edge e right of n from n:
 
-/* Implementation of a simple breadth-first search algorithm.
-   Running time: O(E)
-*/
+                          - If edge e provides for better reachability of e->to, update
+                            e->to and (re)add it to the todo_list to (re)examine the reachability
+                            of nodes behind it.
+                        */
 
-void sssp_bfs(void)
-{
-       avl_node_t *node, *from, *next, *to;
-       edge_t *e;
-       node_t *n;
-       avl_tree_t *todo_tree;
-       int indirect;
-       char *name;
-       char *address, *port;
-       char *envp[7];
-       int i;
+                       if(e->to->status.visited
+                                       && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) {
+                               continue;
+                       }
 
-       cp();
+                       e->to->status.visited = true;
+                       e->to->nexthop = (n->nexthop == mesh->self) ? e->to : n->nexthop;
+                       e->to->prevedge = e;
+                       e->to->distance = n->distance + 1;
 
-       todo_tree = avl_alloc_tree(NULL, NULL);
+                       if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN)) {
+                               update_node_udp(mesh, e->to, &e->address);
+                       }
 
-       /* Clear visited status on nodes */
+                       list_insert_tail(todo_list, e->to);
+               }
 
-       for(node = node_tree->head; node; node = node->next) {
-               n = (node_t *) node->data;
-               n->status.visited = 0;
-               n->status.indirect = 1;
+               next = node->next; /* Because the list_insert_tail() above could have added something extra for us! */
+               list_delete_node(todo_list, node);
        }
 
-       /* Begin with myself */
+       list_free(todo_list);
+}
 
-       myself->status.visited = 1;
-       myself->status.indirect = 0;
-       myself->nexthop = myself;
-       myself->via = myself;
-       node = avl_alloc_node();
-       node->data = myself;
-       avl_insert_top(todo_tree, node);
+static void check_reachability(meshlink_handle_t *mesh) {
+       /* Check reachability status. */
 
-       /* Loop while todo_tree is filled */
+       int reachable = -1; /* Don't count ourself */
 
-       while(todo_tree->head) {
-               for(from = todo_tree->head; from; from = next) {        /* "from" is the node from which we start */
-                       next = from->next;
-                       n = (node_t *) from->data;
+       for splay_each(node_t, n, mesh->nodes) {
+               if(n->status.visited) {
+                       reachable++;
+               }
 
-                       for(to = n->edge_tree->head; to; to = to->next) {       /* "to" is the edge connected to "from" */
-                               e = (edge_t *) to->data;
+               /* Check for nodes that have changed session_id */
+               if(n->status.visited && n->prevedge && n->prevedge->reverse->session_id != n->session_id) {
+                       n->session_id = n->prevedge->reverse->session_id;
 
-                               if(!e->reverse)
-                                       continue;
+                       if(n->utcp) {
+                               utcp_abort_all_connections(n->utcp);
+                       }
 
-                               /* Situation:
+                       if(n->status.visited == n->status.reachable) {
+                               /* This session replaces the previous one without changing reachability status.
+                                * We still need to reset the UDP SPTPS state.
+                                */
+                               n->status.validkey = false;
+                               sptps_stop(&n->sptps);
+                               n->status.waitingforkey = false;
+                               n->last_req_key = 0;
 
-                                   /
-                                  /
-                                  ------(n)-----(e->to)
-                                  \
-                                   \
+                               n->status.udp_confirmed = false;
+                               n->maxmtu = MTU;
+                               n->minmtu = 0;
+                               n->mtuprobes = 0;
 
-                                  n->address is set to the e->address of the edge left of n to n.
-                                  We are currently examining the edge e right of n from n:
+                               timeout_del(&mesh->loop, &n->mtutimeout);
+                       }
+               }
 
-                                  - If e->reverse->address != n->address, then e->to is probably
-                                    not reachable for the nodes left of n. We do as if the indirectdata
-                                    flag is set on edge e.
-                                  - If edge e provides for better reachability of e->to, update
-                                    e->to and (re)add it to the todo_tree to (re)examine the reachability
-                                    of nodes behind it.
-                                */
+               if(n->status.visited != n->status.reachable) {
+                       n->status.reachable = !n->status.reachable;
+                       n->status.dirty = true;
+
+                       if(!n->status.blacklisted) {
+                               if(n->status.reachable) {
+                                       logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name);
+                                       bool first_time_reachable = !n->last_reachable;
+                                       n->last_reachable = time(NULL);
+
+                                       if(first_time_reachable) {
+                                               if(!node_write_config(mesh, n)) {
+                                                       logger(mesh, MESHLINK_WARNING, "Could not write host config file for node %s!\n", n->name);
+
+                                               }
+                                       }
+                               } else {
+                                       logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name);
+                                       n->last_unreachable = time(NULL);
+                               }
+                       }
 
-                               indirect = n->status.indirect || e->options & OPTION_INDIRECT
-                                       || ((n != myself) && sockaddrcmp(&n->address, &e->reverse->address));
+                       /* TODO: only clear status.validkey if node is unreachable? */
 
-                               if(e->to->status.visited
-                                  && (!e->to->status.indirect || indirect))
-                                       continue;
+                       n->status.validkey = false;
+                       sptps_stop(&n->sptps);
+                       n->status.waitingforkey = false;
+                       n->last_req_key = 0;
 
-                               e->to->status.visited = 1;
-                               e->to->status.indirect = indirect;
-                               e->to->nexthop = (n->nexthop == myself) ? e->to : n->nexthop;
-                               e->to->via = indirect ? n->via : e->to;
-                               e->to->options = e->options;
+                       n->status.udp_confirmed = false;
+                       n->maxmtu = MTU;
+                       n->minmtu = 0;
+                       n->mtuprobes = 0;
 
-                               if(sockaddrcmp(&e->to->address, &e->address)) {
-                                       node = avl_unlink(node_udp_tree, e->to);
-                                       e->to->address = e->address;
+                       timeout_del(&mesh->loop, &n->mtutimeout);
 
-                                       if(e->to->hostname)
-                                               free(e->to->hostname);
+                       if(!n->status.blacklisted) {
+                               update_node_status(mesh, n);
+                       }
 
-                                       e->to->hostname = sockaddr2hostname(&e->to->address);
-                                       avl_insert_node(node_udp_tree, node);
+                       if(!n->status.reachable) {
+                               update_node_udp(mesh, n, NULL);
+                               n->status.broadcast = false;
+                       } else if(n->connection) {
+                               if(n->connection->status.initiator) {
+                                       send_req_key(mesh, n);
                                }
-
-                               node = avl_alloc_node();
-                               node->data = e->to;
-                               avl_insert_before(todo_tree, from, node);
                        }
 
-                       avl_delete_node(todo_tree, from);
+                       if(n->utcp) {
+                               utcp_offline(n->utcp, !n->status.reachable);
+                       }
                }
        }
 
-       avl_free_tree(todo_tree);
-
-       /* Check reachability status. */
-
-       for(node = node_tree->head; node; node = next) {
-               next = node->next;
-               n = (node_t *) node->data;
+       if(mesh->reachable != reachable) {
+               if(!reachable) {
+                       mesh->last_unreachable = mesh->loop.now.tv_sec;
 
-               if(n->status.visited != n->status.reachable) {
-                       n->status.reachable = !n->status.reachable;
-
-                       if(n->status.reachable) {
-                               ifdebug(TRAFFIC) logger(LOG_DEBUG, _("Node %s (%s) became reachable"),
-                                          n->name, n->hostname);
-                       } else {
-                               ifdebug(TRAFFIC) logger(LOG_DEBUG, _("Node %s (%s) became unreachable"),
-                                          n->name, n->hostname);
+                       if(mesh->threadstarted) {
+                               timeout_set(&mesh->loop, &mesh->periodictimer, &(struct timespec) {
+                                       0, prng(mesh, TIMER_FUDGE)
+                               });
                        }
-
-                       n->status.validkey = 0;
-                       n->status.waitingforkey = 0;
-
-                       asprintf(&envp[0], "NETNAME=%s", netname ? : "");
-                       asprintf(&envp[1], "DEVICE=%s", device ? : "");
-                       asprintf(&envp[2], "INTERFACE=%s", iface ? : "");
-                       asprintf(&envp[3], "NODE=%s", n->name);
-                       sockaddr2str(&n->address, &address, &port);
-                       asprintf(&envp[4], "REMOTEADDRESS=%s", address);
-                       asprintf(&envp[5], "REMOTEPORT=%s", port);
-                       envp[6] = NULL;
-
-                       asprintf(&name,
-                                        n->status.reachable ? "hosts/%s-up" : "hosts/%s-down",
-                                        n->name);
-                       execute_script(name, envp);
-
-                       free(name);
-                       free(address);
-                       free(port);
-
-                       for(i = 0; i < 7; i++)
-                               free(envp[i]);
                }
+
+               mesh->reachable = reachable;
        }
 }
 
-void graph(void)
-{
-       mst_kruskal();
-       sssp_bfs();
+void graph(meshlink_handle_t *mesh) {
+       sssp_bfs(mesh);
+       check_reachability(mesh);
 }