]> git.meshlink.io Git - meshlink/blobdiff - src/graph.c
Correctly handle incoming retransmissions of SYN packets.
[meshlink] / src / graph.c
index 8e39b98d62f7e0c0167ad36b4fa697c2e7864cd2..60ac3adfc362a50806ac93b3b5e44850813f2ef7 100644 (file)
@@ -36,9 +36,9 @@
    For the SSSP algorithm Dijkstra's seems to be a nice choice. Currently a
    simple breadth-first search is presented here.
 
-   The SSSP algorithm will also be used to determine whether nodes are directly,
-   indirectly or not reachable from the source. It will also set the correct
-   destination address and port of a node if possible.
+   The SSSP algorithm will also be used to determine whether nodes are
+   reachable from the source. It will also set the correct destination address
+   and port of a node if possible.
 */
 
 #include "system.h"
@@ -126,17 +126,14 @@ static void sssp_bfs(meshlink_handle_t *mesh) {
 
        for splay_each(node_t, n, mesh->nodes) {
                n->status.visited = false;
-               n->status.indirect = true;
                n->distance = -1;
        }
 
        /* Begin with mesh->self */
 
        mesh->self->status.visited = true;
-       mesh->self->status.indirect = false;
        mesh->self->nexthop = mesh->self;
        mesh->self->prevedge = NULL;
-       mesh->self->via = mesh->self;
        mesh->self->distance = 0;
        list_insert_head(todo_list, mesh->self);
 
@@ -171,20 +168,14 @@ static void sssp_bfs(meshlink_handle_t *mesh) {
                             of nodes behind it.
                         */
 
-                       bool indirect = n->status.indirect || e->options & OPTION_INDIRECT;
-
                        if(e->to->status.visited
-                                       && (!e->to->status.indirect || indirect)
                                        && (e->to->distance != n->distance + 1 || e->weight >= e->to->prevedge->weight)) {
                                continue;
                        }
 
                        e->to->status.visited = true;
-                       e->to->status.indirect = indirect;
                        e->to->nexthop = (n->nexthop == mesh->self) ? e->to : n->nexthop;
                        e->to->prevedge = e;
-                       e->to->via = indirect ? n->via : e->to;
-                       e->to->options = e->options;
                        e->to->distance = n->distance + 1;
 
                        if(!e->to->status.reachable || (e->to->address.sa.sa_family == AF_UNSPEC && e->address.sa.sa_family != AF_UNKNOWN)) {
@@ -236,14 +227,14 @@ static void check_reachability(meshlink_handle_t *mesh) {
                        if(!n->status.reachable) {
                                update_node_udp(mesh, n, NULL);
                                n->status.broadcast = false;
-                               n->options = 0;
-                               utcp_offline(n->utcp, true);
                        } else if(n->connection) {
-                               if(n->connection->outgoing) {
+                               if(n->connection->status.initiator) {
                                        send_req_key(mesh, n);
                                }
+                       }
 
-                               utcp_offline(n->utcp, false);
+                       if(n->utcp) {
+                               utcp_offline(n->utcp, !n->status.reachable);
                        }
                }
        }