if(n->utcp) {
utcp_abort_all_connections(n->utcp);
}
+
+ if(n->status.visited == n->status.reachable) {
+ /* This session replaces the previous one without changing reachability status.
+ * We still need to reset the UDP SPTPS state.
+ */
+ n->status.validkey = false;
+ sptps_stop(&n->sptps);
+ n->status.waitingforkey = false;
+ n->last_req_key = 0;
+
+ n->status.udp_confirmed = false;
+ n->maxmtu = MTU;
+ n->minmtu = 0;
+ n->mtuprobes = 0;
+
+ timeout_del(&mesh->loop, &n->mtutimeout);
+ }
}
if(n->status.visited != n->status.reachable) {
n->status.reachable = !n->status.reachable;
- n->last_state_change = mesh->loop.now.tv_sec;
+ n->status.dirty = true;
if(n->status.reachable) {
logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name);
+ n->last_reachable = mesh->loop.now.tv_sec;
} else {
logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name);
+ n->last_unreachable = mesh->loop.now.tv_sec;
}
/* TODO: only clear status.validkey if node is unreachable? */