typedef struct signal_t {
struct splay_node_t node;
int signum;
+ bool set;
signal_cb_t cb;
void *data;
} signal_t;
extern void event_loop_init(event_loop_t *loop);
extern void event_loop_exit(event_loop_t *loop);
-extern bool event_loop_run(event_loop_t *loop, pthread_mutex_t *mutex);
+extern bool event_loop_run(event_loop_t *loop, pthread_mutex_t *mutex) __attribute__((__warn_unused_result__));
extern void event_loop_flush_output(event_loop_t *loop);
extern void event_loop_start(event_loop_t *loop);
extern void event_loop_stop(event_loop_t *loop);