static bool mykeyused = false;
void send_key_changed(void) {
- send_request(everyone, "%d %x %s", KEY_CHANGED, rand(), mesh->self->name);
+ send_request(mesh->everyone, "%d %x %s", KEY_CHANGED, rand(), mesh->self->name);
/* Force key exchange for connections using SPTPS */
- for splay_each(node_t, n, node_tree)
+ for splay_each(node_t, n, mesh->nodes)
if(n->status.reachable && n->status.validkey)
sptps_force_kex(&n->sptps);
}