detection as well */
bool send_request(meshlink_handle_t *mesh, connection_t *c, submesh_t *s, const char *format, ...) {
+ assert(c);
+ assert(format);
+ assert(*format);
+
va_list args;
char request[MAXBUFSIZE];
int len;
- if(!c) {
- return false;
- }
-
/* Use vsnprintf instead of vxasprintf: faster, no memory
fragmentation, cleanup is automatic, and there is a limit on the
input buffer anyway */
}
void forward_request(meshlink_handle_t *mesh, connection_t *from, submesh_t *s, const char *request) {
+ assert(from);
+ assert(request);
+ assert(*request);
+
logger(mesh, MESHLINK_DEBUG, "Forwarding %s from %s: %s", request_name[atoi(request)], from->name, request);
// Create a temporary newline-terminated copy of the request
}
bool receive_request(meshlink_handle_t *mesh, connection_t *c, const char *request) {
+ assert(request);
+ assert(*request);
+
if(c->outgoing && mesh->proxytype == PROXY_HTTP && c->allow_request == ID) {
if(!request[0] || request[0] == '\r') {
return true;
if(left) {
timeout_set(&mesh->loop, &mesh->past_request_timeout, &(struct timeval) {
- 10, rand() % 100000
+ 10, prng(mesh, TIMER_FUDGE)
});
}
}
bool seen_request(meshlink_handle_t *mesh, const char *request) {
+ assert(request);
+ assert(*request);
+
past_request_t *new, p = {.request = request};
if(splay_search(mesh->past_request_tree, &p)) {
if(!mesh->past_request_tree->head) {
timeout_set(&mesh->loop, &mesh->past_request_timeout, &(struct timeval) {
- 10, rand() % 100000
+ 10, prng(mesh, TIMER_FUDGE)
});
}
}
void init_requests(meshlink_handle_t *mesh) {
+ assert(!mesh->past_request_tree);
+
mesh->past_request_tree = splay_alloc_tree((splay_compare_t) past_request_compare, (splay_action_t) free_past_request);
timeout_add(&mesh->loop, &mesh->past_request_timeout, age_past_requests, NULL, &(struct timeval) {
0, 0