#include "event.h"
#include "sockaddr.h"
#include "sptps.h"
-#include "utcp/utcp.h"
+#include "utcp.h"
#include "submesh.h"
typedef struct node_status_t {
struct splay_tree_t *edge_tree; /* Edges with this node as one of the endpoints */
} node_t;
-extern void init_nodes(struct meshlink_handle *mesh);
-extern void exit_nodes(struct meshlink_handle *mesh);
-extern node_t *new_node(void) __attribute__((__malloc__));
-extern void free_node(node_t *n);
-extern void node_add(struct meshlink_handle *mesh, node_t *n);
-extern void node_del(struct meshlink_handle *mesh, node_t *n);
-extern node_t *lookup_node(struct meshlink_handle *mesh, const char *name) __attribute__((__warn_unused_result__));
-extern node_t *lookup_node_udp(struct meshlink_handle *mesh, const sockaddr_t *sa) __attribute__((__warn_unused_result__));
-extern void update_node_udp(struct meshlink_handle *mesh, node_t *n, const sockaddr_t *sa);
-extern bool node_add_recent_address(struct meshlink_handle *mesh, node_t *n, const sockaddr_t *addr);
+void init_nodes(struct meshlink_handle *mesh);
+void exit_nodes(struct meshlink_handle *mesh);
+node_t *new_node(void) __attribute__((__malloc__));
+void free_node(node_t *n);
+void node_add(struct meshlink_handle *mesh, node_t *n);
+void node_del(struct meshlink_handle *mesh, node_t *n);
+node_t *lookup_node(struct meshlink_handle *mesh, const char *name) __attribute__((__warn_unused_result__));
+node_t *lookup_node_udp(struct meshlink_handle *mesh, const sockaddr_t *sa) __attribute__((__warn_unused_result__));
+void update_node_udp(struct meshlink_handle *mesh, node_t *n, const sockaddr_t *sa);
+bool node_add_recent_address(struct meshlink_handle *mesh, node_t *n, const sockaddr_t *addr);
#endif