#include "sockaddr.h"
#include "sptps.h"
#include "utcp/utcp.h"
+#include "submesh.h"
typedef struct node_status_t {
unsigned int unused_active: 1; /* 1 if active (not used for nodes) */
unsigned int broadcast: 1; /* 1 if the next UDP packet should be broadcast to the local network */
unsigned int blacklisted: 1; /* 1 if the node is blacklist so we never want to speak with him anymore */
unsigned int destroyed: 1; /* 1 if the node is being destroyed, deallocate channels when any callback is triggered */
- unsigned int unused: 22;
+ unsigned int duplicate: 1; /* 1 if the node is duplicate, ie. multiple nodes using the same Name are online */
+ unsigned int dirty: 1; /* 1 if the configuration of the node is dirty and needs to be written out */
+ unsigned int unused: 19;
} node_status_t;
typedef struct node_t {
void *priv;
uint32_t options; /* options turned on for this node */
- dev_class_t devclass;
+ int32_t devclass;
struct meshlink_handle *mesh; /* The mesh this node belongs to */
+ struct submesh_t *submesh; /* Nodes Sub-Mesh Handle*/
int sock; /* Socket to use for outgoing UDP packets */
sockaddr_t address; /* his real (internet) ip to send UDP packets to */
- char *hostname; /* the hostname of its real ip */
node_status_t status;
time_t last_state_change;
struct edge_t *prevedge; /* nearest node from him to us */
struct node_t *via; /* next hop for UDP packets */
- struct splay_tree_t *edge_tree; /* Edges with this node as one of the endpoints */
+ struct splay_tree_t *edge_tree; /* Edges with this node as one of the endpoints */
struct connection_t *connection; /* Connection associated with this node (if a direct connection exists) */
time_t last_connect_try;
uint64_t in_bytes;
uint64_t out_packets;
uint64_t out_bytes;
+
+ char *canonical_address; /* The canonical address of this node, if known */
+ sockaddr_t recent[5]; /* Recently seen addresses */
} node_t;
extern void init_nodes(struct meshlink_handle *mesh);
extern void exit_nodes(struct meshlink_handle *mesh);
extern node_t *new_node(void) __attribute__((__malloc__));
-extern void free_node(node_t *);
-extern void node_add(struct meshlink_handle *mesh, node_t *);
-extern void node_del(struct meshlink_handle *mesh, node_t *);
-extern node_t *lookup_node(struct meshlink_handle *mesh, const char *);
-extern node_t *lookup_node_udp(struct meshlink_handle *mesh, const sockaddr_t *);
-extern void update_node_udp(struct meshlink_handle *mesh, node_t *, const sockaddr_t *);
+extern void free_node(node_t *n);
+extern void node_add(struct meshlink_handle *mesh, node_t *n);
+extern void node_del(struct meshlink_handle *mesh, node_t *n);
+extern node_t *lookup_node(struct meshlink_handle *mesh, const char *name);
+extern node_t *lookup_node_udp(struct meshlink_handle *mesh, const sockaddr_t *sa);
+extern void update_node_udp(struct meshlink_handle *mesh, node_t *n, const sockaddr_t *sa);
#endif