int timeout;
struct splay_tree_t *config_tree;
struct config_t *cfg;
- struct addrinfo *ai;
+ struct addrinfo *ai; // addresses from config files
struct addrinfo *aip;
+ struct addrinfo *nai; // addresses known via other online nodes (use free_known_addresses())
timeout_t ev;
+ struct meshlink_handle *mesh;
} outgoing_t;
extern int maxoutbufsize;
extern int addressfamily;
-extern unsigned replaywin;
extern int keylifetime;
extern int max_connection_burst;
extern bool do_prune;
-extern int autoconnect;
/* Yes, very strange placement indeed, but otherwise the typedefs get all tangled up */
#include "connection.h"