#include <assert.h>
+#if !defined(min)
static const int min(int a, int b) {
return a < b ? a : b;
}
+#endif
/*
Terminate a connection:
- Check if we need to retry making an outgoing connection
*/
void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report) {
- logger(mesh, MESHLINK_INFO, "Closing connection with %s (%s)", c->name, c->hostname);
+ logger(mesh, MESHLINK_INFO, "Closing connection with %s", c->name);
c->status.active = false;
}
if(c->last_ping_time + mesh->pingtimeout <= mesh->loop.now.tv_sec) {
if(c->status.active) {
- if(c->status.pinged) {
- logger(mesh, MESHLINK_INFO, "%s (%s) didn't respond to PING in %ld seconds", c->name, c->hostname, (long)mesh->loop.now.tv_sec - c->last_ping_time);
- } else if(c->last_ping_time + mesh->pinginterval <= mesh->loop.now.tv_sec) {
+ if(c->status.pinged)
+ logger(mesh, MESHLINK_INFO, "%s didn't respond to PING in %ld seconds", c->name, (long)mesh->loop.now.tv_sec - c->last_ping_time);
+ else if(c->last_ping_time + mesh->pinginterval <= mesh->loop.now.tv_sec) {
send_ping(mesh, c);
continue;
- } else {
+ } else
continue;
- }
} else {
if(c->status.connecting)
- logger(mesh, MESHLINK_WARNING, "Timeout while connecting to %s (%s)", c->name, c->hostname);
+ logger(mesh, MESHLINK_WARNING, "Timeout while connecting to %s", c->name);
else
- logger(mesh, MESHLINK_WARNING, "Timeout from %s (%s) during authentication", c->name, c->hostname);
+ logger(mesh, MESHLINK_WARNING, "Timeout from %s during authentication", c->name);
}
terminate_connection(mesh, c, c->status.active);
}
}
- timeout_set(&mesh->loop, data, &(struct timeval){mesh->pingtimeout, rand() % 100000});
+ timeout_set(&mesh->loop, data, &(struct timeval) {
+ mesh->pingtimeout, rand() % 100000
+ });
}
-// devclass asc, last_connect_try desc
-static int node_compare_devclass_asc_last_connect_try_desc(const void *a, const void *b)
-{
+// devclass asc, last_successfull_connection desc
+static int node_compare_devclass_asc_lsc_desc(const void *a, const void *b) {
const node_t *na = a, *nb = b;
if(na->devclass < nb->devclass)
- { return -1; }
+ return -1;
if(na->devclass > nb->devclass)
- { return 1; }
+ return 1;
- if(na->last_connect_try == nb->last_connect_try)
+ if(na->last_successfull_connection == nb->last_successfull_connection)
return 0;
- if(nb->last_connect_try == 0 || na->last_connect_try < nb->last_connect_try)
+ if(na->last_successfull_connection == 0 || na->last_successfull_connection > nb->last_successfull_connection)
+ return -1;
+
+ if(nb->last_successfull_connection == 0 || na->last_successfull_connection < nb->last_successfull_connection)
+ return 1;
+
+ if(na < nb)
return -1;
- if(na->last_connect_try == 0 || na->last_connect_try > nb->last_connect_try)
+ if(na > nb)
return 1;
return 0;
}
-// last_connect_try desc
-static int node_compare_last_connect_try_desc(const void *a, const void *b)
-{
+// last_successfull_connection desc
+static int node_compare_lsc_desc(const void *a, const void *b) {
const node_t *na = a, *nb = b;
- if(na->last_connect_try == nb->last_connect_try)
+ if(na->last_successfull_connection == nb->last_successfull_connection)
return 0;
- if(nb->last_connect_try == 0 || na->last_connect_try < nb->last_connect_try)
+ if(na->last_successfull_connection == 0 || na->last_successfull_connection > nb->last_successfull_connection)
return -1;
- if(na->last_connect_try == 0 || na->last_connect_try > nb->last_connect_try)
+ if(nb->last_successfull_connection == 0 || na->last_successfull_connection < nb->last_successfull_connection)
+ return 1;
+
+ if(na < nb)
+ return -1;
+
+ if(na > nb)
return 1;
return 0;
}
// devclass desc
-static int node_compare_devclass_desc(const void *a, const void *b)
-{
+static int node_compare_devclass_desc(const void *a, const void *b) {
const node_t *na = a, *nb = b;
if(na->devclass < nb->devclass)
- { return -1; }
+ return -1;
if(na->devclass > nb->devclass)
- { return 1; }
+ return 1;
+
+ if(na < nb)
+ return -1;
+
+ if(na > nb)
+ return 1;
return 0;
}
/*
-
autoconnect()
{
- timeout = 5
+ timeout = 5
- // find the best one for initial connect
+ // find the best one for initial connect
- if cur < min
- newcon =
- first from nodes
- where dclass <= my.dclass and !connection and (timestamp - last_retry) > retry_timeout
- order by dclass asc, last_connection desc
- if newcon
- timeout = 0
- goto connect
+ if cur < min
+ newcon =
+ first from nodes
+ where dclass <= my.dclass and !connection and (timestamp - last_retry) > retry_timeout
+ order by dclass asc, last_connection desc
+ if newcon
+ timeout = 0
+ goto connect
- // find better nodes to connect to: in case we have less than min connections within [BACKBONE, i] and there are nodes which we are not connected to within the range
+ // find better nodes to connect to: in case we have less than min connections within [BACKBONE, i] and there are nodes which we are not connected to within the range
- if min <= cur < max
- j = 0
- for i = BACKBONE to my.dclass
- j += count(from connections where node.dclass = i)
- if j < min
- newcon =
- first from nodes
- where dclass = i and !connection and (timestamp - last_retry) > retry_timeout
- order by last_connection desc
- if newcon
- goto connect
- else
- break
+ if min <= cur < max
+ j = 0
+ for i = BACKBONE to my.dclass
+ j += count(from connections where node.dclass = i)
+ if j < min
+ newcon =
+ first from nodes
+ where dclass = i and !connection and (timestamp - last_retry) > retry_timeout
+ order by last_connection desc
+ if newcon
+ goto connect
+ else
+ break
- // heal partitions
+ // heal partitions
- if min <= cur < max
- newcon =
- first from nodes
- where dclass <= my.dclass and !reachable and (timestamp - last_retry) > retry_timeout
- order by dclass asc, last_connection desc
- if newcon
- goto connect
+ if min <= cur < max
+ newcon =
+ first from nodes
+ where dclass <= my.dclass and !reachable and (timestamp - last_retry) > retry_timeout
+ order by dclass asc, last_connection desc
+ if newcon
+ goto connect
- // connect
+ // connect
connect:
- if newcon
- connect newcon
-
-
- // disconnect outgoing connections in case we have more than min connections within [BACKBONE, i] and there are nodes which we are connected to within the range [i, PORTABLE]
-
- if min < cur <= max
- j = 0
- for i = BACKBONE to my.dclass
- j += count(from connections where node.dclass = i)
- if min < j
- delcon =
- first from nodes
- where dclass >= i and outgoing_connection
- order by dclass desc
- if disconnect
- goto disconnect
- else
- break
+ if newcon
+ connect newcon
- // disconnect connections in case we have more than enough connections
+ // disconnect outgoing connections in case we have more than min connections within [BACKBONE, i] and there are nodes which we are connected to within the range [i, PORTABLE]
- if max < cur
- delcon =
- first from nodes
- where outgoing_connection
- order by dclass desc
- goto disconnect
+ if min < cur <= max
+ j = 0
+ for i = BACKBONE to my.dclass
+ j += count(from connections where node.dclass = i)
+ if min < j
+ delcon =
+ first from nodes
+ where dclass >= i and outgoing_connection
+ order by dclass desc
+ if disconnect
+ goto disconnect
+ else
+ break
- // disconnect
+
+ // disconnect connections in case we have more than enough connections
+
+ if max < cur
+ delcon =
+ first from nodes
+ where outgoing_connection
+ order by dclass desc
+ goto disconnect
+
+ // disconnect
disconnect
- if delcon
- disconnect delcon
+ if delcon
+ disconnect delcon
- // next iteration
- next (timeout, autoconnect)
+ // next iteration
+ next (timeout, autoconnect)
}
-
- */
+*/
static void periodic_handler(event_loop_t *loop, void *data) {
if(mesh->nodes->count > 1) {
- logger(mesh, MESHLINK_INFO, "--- autoconnect begin ---");
-
+ logger(mesh, MESHLINK_DEBUG, "--- autoconnect begin ---");
int retry_timeout = min(mesh->nodes->count * 5, 60);
+ logger(mesh, MESHLINK_DEBUG, "* devclass = %d", mesh->devclass);
+ logger(mesh, MESHLINK_DEBUG, "* nodes = %d", mesh->nodes->count);
+ logger(mesh, MESHLINK_DEBUG, "* retry_timeout = %d", retry_timeout);
+
+
// connect disconnect nodes
- node_t* connect_to = NULL;
- node_t* disconnect_from = NULL;
+ node_t *connect_to = NULL;
+ node_t *disconnect_from = NULL;
// get cur_connects
int cur_connects = 0;
- for list_each(connection_t, c, mesh->connections)
- {
- if(!c->status.remove_unused)
- {
+ for list_each(connection_t, c, mesh->connections) {
+ if(c->status.active)
cur_connects += 1;
- }
}
- logger(mesh, MESHLINK_INFO, "* cur_connects = %d", cur_connects);
-
+ logger(mesh, MESHLINK_DEBUG, "* cur_connects = %d", cur_connects);
+ logger(mesh, MESHLINK_DEBUG, "* outgoings = %d", mesh->outgoings->count);
// get min_connects and max_connects
int min_connects = dev_class_traits[mesh->devclass].min_connects;
int max_connects = dev_class_traits[mesh->devclass].max_connects;
- logger(mesh, MESHLINK_INFO, "* min_connects = %d", min_connects);
- logger(mesh, MESHLINK_INFO, "* max_connects = %d", max_connects);
+ logger(mesh, MESHLINK_DEBUG, "* min_connects = %d", min_connects);
+ logger(mesh, MESHLINK_DEBUG, "* max_connects = %d", max_connects);
// find the best one for initial connect
- if(cur_connects < min_connects)
- {
- splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_last_connect_try_desc, NULL);
+ if(cur_connects < min_connects) {
+ splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
- for splay_each(node_t, n, mesh->nodes)
- {
- if(n->devclass <= mesh->devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
- { splay_insert(nodes, n); }
+ for splay_each(node_t, n, mesh->nodes) {
+ logger(mesh, MESHLINK_DEBUG, "* n->devclass = %d", n->devclass);
+ if(n != mesh->self && n->devclass <= mesh->devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
+ splay_insert(nodes, n);
}
- if(nodes->head)
- {
- logger(mesh, MESHLINK_INFO, "* found best one for initial connect");
+ if(nodes->head) {
+ logger(mesh, MESHLINK_DEBUG, "* found best one for initial connect");
- timeout = 0;
- connect_to = (node_t*)nodes->head->data;
- }
+ //timeout = 0;
+ connect_to = (node_t *)nodes->head->data;
+ } else
+ logger(mesh, MESHLINK_DEBUG, "* could not find node for initial connect");
splay_free_tree(nodes);
}
// find better nodes to connect to
- if(!connect_to && min_connects <= cur_connects < max_connects)
- {
+ if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
unsigned int connects = 0;
- for(int devclass = 0; devclass <= mesh->devclass; ++devclass)
- {
- for list_each(connection_t, c, mesh->connections)
- {
- if(!c->status.remove_unused && c->node && c->node->devclass == devclass)
- { connects += 1; }
+ for(int devclass = 0; devclass <= mesh->devclass; ++devclass) {
+ for list_each(connection_t, c, mesh->connections) {
+ if(c->status.active && c->node && c->node->devclass == devclass)
+ connects += 1;
}
- if( connects < min_connects )
- {
- splay_tree_t *nodes = splay_alloc_tree(node_compare_last_connect_try_desc, NULL);
+ if(connects < min_connects) {
+ splay_tree_t *nodes = splay_alloc_tree(node_compare_lsc_desc, NULL);
- for splay_each(node_t, n, mesh->nodes)
- {
- if(n->devclass == devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
- { splay_insert(nodes, n); }
+ for splay_each(node_t, n, mesh->nodes) {
+ if(n != mesh->self && n->devclass == devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
+ splay_insert(nodes, n);
}
- if(nodes->head)
- {
- logger(mesh, MESHLINK_INFO, "* found better node");
- connect_to = (node_t*)nodes->head->data;
+ if(nodes->head) {
+ logger(mesh, MESHLINK_DEBUG, "* found better node");
+ connect_to = (node_t *)nodes->head->data;
splay_free_tree(nodes);
break;
}
splay_free_tree(nodes);
- }
- else
- { break; }
+ } else
+ break;
}
+
+ if(!connect_to)
+ logger(mesh, MESHLINK_DEBUG, "* could not find better nodes");
}
// heal partitions
- if(!connect_to && min_connects <= cur_connects < max_connects)
- {
- splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_last_connect_try_desc, NULL);
+ if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects) {
+ splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_lsc_desc, NULL);
- for splay_each(node_t, n, mesh->nodes)
- {
- if(n->devclass <= mesh->devclass && !n->status.reachable && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
- { splay_insert(nodes, n); }
+ for splay_each(node_t, n, mesh->nodes) {
+ if(n != mesh->self && n->devclass <= mesh->devclass && !n->status.reachable && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
+ splay_insert(nodes, n);
}
- if(nodes->head)
- {
- logger(mesh, MESHLINK_INFO, "* try to heal partition");
- connect_to = (node_t*)nodes->head->data;
- }
+ if(nodes->head) {
+ logger(mesh, MESHLINK_DEBUG, "* try to heal partition");
+ connect_to = (node_t *)nodes->head->data;
+ } else
+ logger(mesh, MESHLINK_DEBUG, "* could not find nodes for partition healing");
splay_free_tree(nodes);
}
// perform connect
- if(connect_to && !connect_to->connection)
- {
- logger(mesh, MESHLINK_INFO, "Autoconnecting to %s", connect_to->name);
- outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
- outgoing->mesh = mesh;
- outgoing->name = xstrdup(connect_to->name);
- list_insert_tail(mesh->outgoings, outgoing);
- setup_outgoing_connection(mesh, outgoing);
+ if(connect_to && !connect_to->connection) {
+ connect_to->last_connect_try = time(NULL);
+
+ /* check if there is already a connection attempt to this node */
+ bool found = false;
+ for list_each(outgoing_t, outgoing, mesh->outgoings) {
+ if(!strcmp(outgoing->name, connect_to->name)) {
+ found = true;
+ break;
+ }
+ }
+
+ if(!found) {
+ logger(mesh, MESHLINK_DEBUG, "Autoconnecting to %s", connect_to->name);
+ outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
+ outgoing->mesh = mesh;
+ outgoing->name = xstrdup(connect_to->name);
+ list_insert_tail(mesh->outgoings, outgoing);
+ setup_outgoing_connection(mesh, outgoing);
+ } else
+ logger(mesh, MESHLINK_DEBUG, "* skip autoconnect since it is an outgoing connection already");
}
// disconnect suboptimal outgoing connections
- if(min_connects < cur_connects <= max_connects)
- {
+ if(min_connects < cur_connects /*&& cur_connects <= max_connects*/) {
unsigned int connects = 0;
- for(int devclass = 0; devclass <= mesh->devclass; ++devclass)
- {
- for list_each(connection_t, c, mesh->connections)
- {
- if(!c->status.remove_unused && c->node && c->node->devclass == devclass)
- { connects += 1; }
+ for(int devclass = 0; devclass <= mesh->devclass; ++devclass) {
+ for list_each(connection_t, c, mesh->connections) {
+ if(c->status.active && c->node && c->node->devclass == devclass)
+ connects += 1;
}
- if( min_connects < connects )
- {
+ if(min_connects < connects) {
splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
- for list_each(connection_t, c, mesh->connections)
- {
- if(!c->status.remove_unused && c->outgoing && c->node && c->node->devclass >= devclass)
- { splay_insert(nodes, c->node); }
+ for list_each(connection_t, c, mesh->connections) {
+ if(c->outgoing && c->node && c->node->devclass >= devclass)
+ splay_insert(nodes, c->node);
}
- if(nodes->head)
- {
- logger(mesh, MESHLINK_INFO, "* disconnect suboptimal outgoing connection");
- disconnect_from = (node_t*)nodes->head->data;
+ if(nodes->head) {
+ logger(mesh, MESHLINK_DEBUG, "* disconnect suboptimal outgoing connection");
+ disconnect_from = (node_t *)nodes->head->data;
}
splay_free_tree(nodes);
break;
}
}
+
+ if(!disconnect_from)
+ logger(mesh, MESHLINK_DEBUG, "* no suboptimal outgoing connections");
}
// disconnect connections (too many connections)
- if(!disconnect_from && max_connects < cur_connects)
- {
+ if(!disconnect_from && max_connects < cur_connects) {
splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
- for list_each(connection_t, c, mesh->connections)
- {
- if(!c->status.remove_unused && c->node)
- { splay_insert(nodes, c->node); }
+ for list_each(connection_t, c, mesh->connections) {
+ if(c->status.active && c->node)
+ splay_insert(nodes, c->node);
}
- if(nodes->head)
- {
- logger(mesh, MESHLINK_INFO, "* disconnect connection (too many connections");
+ if(nodes->head) {
+ logger(mesh, MESHLINK_DEBUG, "* disconnect connection (too many connections)");
- timeout = 0;
- disconnect_from = (node_t*)nodes->head->data;
- }
+ //timeout = 0;
+ disconnect_from = (node_t *)nodes->head->data;
+ } else
+ logger(mesh, MESHLINK_DEBUG, "* no node we want to disconnect, even though we have too many connections");
splay_free_tree(nodes);
}
// perform disconnect
- if(disconnect_from && disconnect_from->connection)
- {
- logger(mesh, MESHLINK_INFO, "Autodisconnecting from %s", disconnect_from->connection->name);
+ if(disconnect_from && disconnect_from->connection) {
+ logger(mesh, MESHLINK_DEBUG, "Autodisconnecting from %s", disconnect_from->connection->name);
list_delete(mesh->outgoings, disconnect_from->connection->outgoing);
disconnect_from->connection->outgoing = NULL;
terminate_connection(mesh, disconnect_from->connection, disconnect_from->connection->status.active);
// done!
- logger(mesh, MESHLINK_INFO, "--- autoconnect end ---");
+ logger(mesh, MESHLINK_DEBUG, "--- autoconnect end ---");
}
- timeout_set(&mesh->loop, data, &(struct timeval){timeout, rand() % 100000});
+ timeout_set(&mesh->loop, data, &(struct timeval) {
+ timeout, rand() % 100000
+ });
}
void handle_meta_connection_data(meshlink_handle_t *mesh, connection_t *c) {
- if (!receive_meta(mesh, c)) {
+ if(!receive_meta(mesh, c)) {
terminate_connection(mesh, c, c->status.active);
return;
}
for list_each(outgoing_t, outgoing, mesh->outgoings) {
outgoing->timeout = 0;
if(outgoing->ev.cb)
- timeout_set(&mesh->loop, &outgoing->ev, &(struct timeval){0, 0});
+ timeout_set(&mesh->loop, &outgoing->ev, &(struct timeval) {
+ 0, 0
+ });
}
/* Check for outgoing connections that are in progress, and reset their ping timers */
}
/* Kick the ping timeout handler */
- timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timeval){0, 0});
+ timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timeval) {
+ 0, 0
+ });
}
/*
this is where it all happens...
*/
int main_loop(meshlink_handle_t *mesh) {
- timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval){mesh->pingtimeout, rand() % 100000});
- timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval){0, 0});
+ timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval) {
+ mesh->pingtimeout, rand() % 100000
+ });
+ timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval) {
+ 0, 0
+ });
//Add signal handler
mesh->datafromapp.signum = 0;
- signal_add(&(mesh->loop),&(mesh->datafromapp), (signal_cb_t)meshlink_send_from_queue,mesh, mesh->datafromapp.signum);
+ signal_add(&(mesh->loop), &(mesh->datafromapp), (signal_cb_t)meshlink_send_from_queue, mesh, mesh->datafromapp.signum);
- if(!event_loop_run(&mesh->loop)) {
+ if(!event_loop_run(&(mesh->loop), &(mesh->mesh_mutex))) {
logger(mesh, MESHLINK_ERROR, "Error while waiting for input: %s", strerror(errno));
return 1;
}