]> git.meshlink.io Git - meshlink/blobdiff - src/net.c
Merge branch 'mesh_topology_output' into roles
[meshlink] / src / net.c
index df5fae77ccb2009cd450ccea483df6bd6bf5514e..80e866a0ad461fc49bce1794379044ca97e2e33c 100644 (file)
--- a/src/net.c
+++ b/src/net.c
@@ -1,7 +1,6 @@
 /*
     net.c -- most of the network code
-    Copyright (C) 1998-2005 Ivo Timmermans,
-                  2000-2006 Guus Sliepen <guus@tinc-vpn.org>
+    Copyright (C) 2014 Guus Sliepen <guus@meshlink.io>
 
     This program is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published by
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     GNU General Public License for more details.
 
-    You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
-    $Id$
+    You should have received a copy of the GNU General Public License along
+    with this program; if not, write to the Free Software Foundation, Inc.,
+    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
 #include "system.h"
 
-#include <openssl/rand.h>
-
 #include "utils.h"
-#include "avl_tree.h"
 #include "conf.h"
 #include "connection.h"
-#include "device.h"
 #include "graph.h"
 #include "logger.h"
+#include "meshlink_internal.h"
 #include "meta.h"
 #include "net.h"
 #include "netutl.h"
-#include "process.h"
 #include "protocol.h"
-#include "subnet.h"
 #include "xalloc.h"
 
-volatile bool running = false;
+#include <assert.h>
 
-time_t now = 0;
+static const int min(int a, int b) {
+       return a < b ? a : b;
+}
 
-/* Purge edges and subnets of unreachable nodes. Use carefully. */
+/*
+  Terminate a connection:
+  - Mark it as inactive
+  - Remove the edge representing this connection
+  - Kill it with fire
+  - Check if we need to retry making an outgoing connection
+*/
+void terminate_connection(meshlink_handle_t *mesh, connection_t *c, bool report) {
+       logger(mesh, MESHLINK_INFO, "Closing connection with %s (%s)", c->name, c->hostname);
 
-static void purge(void)
-{
-       avl_node_t *nnode, *nnext, *enode, *enext, *snode, *snext;
-       node_t *n;
-       edge_t *e;
-       subnet_t *s;
+       c->status.active = false;
 
-       cp();
+       if(c->node && c->node->connection == c)
+               c->node->connection = NULL;
 
-       ifdebug(PROTOCOL) logger(LOG_DEBUG, _("Purging unreachable nodes"));
+       if(c->edge) {
+               if(report)
+                       send_del_edge(mesh, mesh->everyone, c->edge);
 
-       /* Remove all edges and subnets owned by unreachable nodes. */
+               edge_del(mesh, c->edge);
+               c->edge = NULL;
 
-       for(nnode = node_tree->head; nnode; nnode = nnext) {
-               nnext = nnode->next;
-               n = nnode->data;
+               /* Run MST and SSSP algorithms */
 
-               if(!n->status.reachable) {
-                       ifdebug(SCARY_THINGS) logger(LOG_DEBUG, _("Purging node %s (%s)"), n->name,
-                                          n->hostname);
+               graph(mesh);
 
-                       for(snode = n->subnet_tree->head; snode; snode = snext) {
-                               snext = snode->next;
-                               s = snode->data;
-                               if(!tunnelserver)
-                                       send_del_subnet(broadcast, s);
-                               subnet_del(n, s);
-                       }
+               /* If the node is not reachable anymore but we remember it had an edge to us, clean it up */
 
-                       for(enode = n->edge_tree->head; enode; enode = enext) {
-                               enext = enode->next;
-                               e = enode->data;
-                               if(!tunnelserver)
-                                       send_del_edge(broadcast, e);
-                               edge_del(e);
+               if(report && !c->node->status.reachable) {
+                       edge_t *e;
+                       e = lookup_edge(c->node, mesh->self);
+                       if(e) {
+                               send_del_edge(mesh, mesh->everyone, e);
+                               edge_del(mesh, e);
                        }
                }
        }
 
-       /* Check if anyone else claims to have an edge to an unreachable node. If not, delete node. */
+       outgoing_t *outgoing = c->outgoing;
+       connection_del(mesh, c);
 
-       for(nnode = node_tree->head; nnode; nnode = nnext) {
-               nnext = nnode->next;
-               n = nnode->data;
+       /* Check if this was our outgoing connection */
 
-               if(!n->status.reachable) {
-                       for(enode = edge_weight_tree->head; enode; enode = enext) {
-                               enext = enode->next;
-                               e = enode->data;
+       if(outgoing)
+               do_outgoing_connection(mesh, outgoing);
 
-                               if(e->to == n)
-                                       break;
-                       }
+#ifndef HAVE_MINGW
+       /* Clean up dead proxy processes */
 
-                       if(!enode)
-                               node_del(n);
-               }
-       }
+       while(waitpid(-1, NULL, WNOHANG) > 0);
+#endif
 }
 
 /*
-  put all file descriptors into events
-  While we're at it, purge stuf that needs to be removed.
+  Check if the other end is active.
+  If we have sent packets, but didn't receive any,
+  then possibly the other end is dead. We send a
+  PING request over the meta connection. If the other
+  end does not reply in time, we consider them dead
+  and close the connection.
 */
-static int build_fdset(void)
+static void timeout_handler(event_loop_t *loop, void *data) {
+       meshlink_handle_t *mesh = loop->data;
+       logger(mesh, MESHLINK_DEBUG, "timeout_handler()");
+
+       for list_each(connection_t, c, mesh->connections) {
+               // Also make sure that if outstanding key requests for the UDP counterpart of a connection has timed out, we restart it.
+               if(c->node) {
+                       if(c->node->status.waitingforkey && c->node->last_req_key + mesh->pingtimeout <= mesh->loop.now.tv_sec)
+                               send_req_key(mesh, c->node);
+               }
+               if(c->last_ping_time + mesh->pingtimeout <= mesh->loop.now.tv_sec) {
+                       if(c->status.active) {
+                               if(c->status.pinged) {
+                                       logger(mesh, MESHLINK_INFO, "%s (%s) didn't respond to PING in %ld seconds", c->name, c->hostname, (long)mesh->loop.now.tv_sec - c->last_ping_time);
+                               } else if(c->last_ping_time + mesh->pinginterval <= mesh->loop.now.tv_sec) {
+                                       send_ping(mesh, c);
+                                       continue;
+                               } else {
+                                       continue;
+                               }
+                       } else {
+                               if(c->status.connecting)
+                                       logger(mesh, MESHLINK_WARNING, "Timeout while connecting to %s (%s)", c->name, c->hostname);
+                               else
+                                       logger(mesh, MESHLINK_WARNING, "Timeout from %s (%s) during authentication", c->name, c->hostname);
+                       }
+                       terminate_connection(mesh, c, c->status.active);
+               }
+       }
+
+       timeout_set(&mesh->loop, data, &(struct timeval){mesh->pingtimeout, rand() % 100000});
+}
+
+// devclass asc, last_connect_try desc
+static int node_compare_devclass_asc_last_connect_try_desc(const void *a, const void *b)
 {
-       avl_node_t *node, *next;
-       connection_t *c;
-       int i, max = 0;
+       const node_t *na = a, *nb = b;
 
-       cp();
+       if(na->devclass < nb->devclass)
+               { return -1; }
 
-       for(node = connection_tree->head; node; node = next) {
-               next = node->next;
-               c = node->data;
+       if(na->devclass > nb->devclass)
+               { return 1; }
 
-               if(c->status.remove) {
-                       connection_del(c);
-                       if(!connection_tree->head)
-                               purge();
-               }
-       }
+       if(na->last_connect_try == nb->last_connect_try)
+               return 0;
+
+       if(nb->last_connect_try == 0 || na->last_connect_try < nb->last_connect_try)
+               return -1;
+
+       if(na->last_connect_try == 0 || na->last_connect_try > nb->last_connect_try)
+               return 1;
+
+       return 0;
+}
+
+// last_connect_try desc
+static int node_compare_last_connect_try_desc(const void *a, const void *b)
+{
+       const node_t *na = a, *nb = b;
+
+       if(na->last_connect_try == nb->last_connect_try)
+               return 0;
+
+       if(nb->last_connect_try == 0 || na->last_connect_try < nb->last_connect_try)
+               return -1;
+
+       if(na->last_connect_try == 0 || na->last_connect_try > nb->last_connect_try)
+               return 1;
 
        return 0;
 }
 
+// devclass desc
+static int node_compare_devclass_desc(const void *a, const void *b)
+{
+       const node_t *na = a, *nb = b;
+
+       if(na->devclass < nb->devclass)
+               { return -1; }
+
+       if(na->devclass > nb->devclass)
+               { return 1; }
+
+       return 0;
+}
+
+
 /*
-  Terminate a connection:
-  - Close the socket
-  - Remove associated edge and tell other connections about it if report = true
-  - Check if we need to retry making an outgoing connection
-  - Deactivate the host
-*/
-void terminate_connection(connection_t *c, bool report)
+
+
+autoconnect()
 {
-       cp();
+       timeout = 5
 
-       if(c->status.remove)
-               return;
+       // find the best one for initial connect
 
-       ifdebug(CONNECTIONS) logger(LOG_NOTICE, _("Closing connection with %s (%s)"),
-                          c->name, c->hostname);
+       if cur < min
+               newcon =
+                       first from nodes
+                               where dclass <= my.dclass and !connection and (timestamp - last_retry) > retry_timeout
+                               order by dclass asc, last_connection desc
+               if newcon
+                       timeout = 0
+                       goto connect
 
-       c->status.remove = true;
-       c->status.active = false;
 
-       if(c->node)
-               c->node->connection = NULL;
+       // find better nodes to connect to: in case we have less than min connections within [BACKBONE, i] and there are nodes which we are not connected to within the range
 
-       if(c->socket)
-               closesocket(c->socket);
+       if min <= cur < max
+               j = 0
+               for i = BACKBONE to my.dclass
+                       j += count(from connections where node.dclass = i)
+                       if j < min
+                               newcon =
+                                       first from nodes
+                                               where dclass = i and !connection and (timestamp - last_retry) > retry_timeout
+                                               order by last_connection desc
+                               if newcon
+                                       goto connect
+                       else
+                               break
 
-       event_del(&c->ev);
 
-       if(c->edge) {
-               if(report && !tunnelserver)
-                       send_del_edge(broadcast, c->edge);
+       // heal partitions
 
-               edge_del(c->edge);
+       if min <= cur < max
+               newcon =
+                       first from nodes
+                               where dclass <= my.dclass and !reachable and (timestamp - last_retry) > retry_timeout
+                               order by dclass asc, last_connection desc
+               if newcon
+                       goto connect
 
-               /* Run MST and SSSP algorithms */
 
-               graph();
+       // connect
 
-               /* If the node is not reachable anymore but we remember it had an edge to us, clean it up */
+connect:
+       if newcon
+               connect newcon
 
-               if(report && !c->node->status.reachable) {
-                       edge_t *e;
-                       e = lookup_edge(c->node, myself);
-                       if(e) {
-                               if(!tunnelserver)
-                                       send_del_edge(broadcast, e);
-                               edge_del(e);
+
+       // disconnect outgoing connections in case we have more than min connections within [BACKBONE, i] and there are nodes which we are connected to within the range [i, PORTABLE]
+
+       if min < cur <= max
+               j = 0
+               for i = BACKBONE to my.dclass
+                       j += count(from connections where node.dclass = i)
+                       if min < j
+                               delcon =
+                                       first from nodes
+                                               where dclass >= i and outgoing_connection
+                                               order by dclass desc
+                               if disconnect
+                                       goto disconnect
+                               else
+                                       break
+
+
+       // disconnect connections in case we have more than enough connections
+
+       if max < cur
+               delcon =
+                       first from nodes
+                               where outgoing_connection
+                               order by dclass desc
+               goto disconnect
+
+       // disconnect
+
+disconnect
+       if delcon
+               disconnect delcon
+
+
+       // next iteration
+       next (timeout, autoconnect)
+
+}
+
+
+ */
+
+
+static void periodic_handler(event_loop_t *loop, void *data) {
+       meshlink_handle_t *mesh = loop->data;
+
+       /* Check if there are too many contradicting ADD_EDGE and DEL_EDGE messages.
+          This usually only happens when another node has the same Name as this node.
+          If so, sleep for a short while to prevent a storm of contradicting messages.
+       */
+
+       if(mesh->contradicting_del_edge > 100 && mesh->contradicting_add_edge > 100) {
+               logger(mesh, MESHLINK_WARNING, "Possible node with same Name as us! Sleeping %d seconds.", mesh->sleeptime);
+               usleep(mesh->sleeptime * 1000000LL);
+               mesh->sleeptime *= 2;
+               if(mesh->sleeptime < 0)
+                       mesh->sleeptime = 3600;
+       } else {
+               mesh->sleeptime /= 2;
+               if(mesh->sleeptime < 10)
+                       mesh->sleeptime = 10;
+       }
+
+       mesh->contradicting_add_edge = 0;
+       mesh->contradicting_del_edge = 0;
+
+       int timeout = 5;
+
+       /* Check if we need to make or break connections. */
+
+       if(mesh->nodes->count > 1) {
+
+               logger(mesh, MESHLINK_INFO, "--- autoconnect begin ---");
+
+
+               int retry_timeout = min(mesh->nodes->count * 5, 60);
+
+               // connect disconnect nodes
+
+               node_t* connect_to = NULL;
+               node_t* disconnect_from = NULL;
+
+
+               // get cur_connects
+
+               int cur_connects = 0;
+
+               for list_each(connection_t, c, mesh->connections)
+               {
+                       if(!c->status.remove_unused)
+                       {
+                               cur_connects += 1;
                        }
                }
-       }
 
-       /* Check if this was our outgoing connection */
+               logger(mesh, MESHLINK_INFO, "* cur_connects = %d", cur_connects);
 
-       if(c->outgoing) {
-               retry_outgoing(c->outgoing);
-               c->outgoing = NULL;
-       }
 
-       free(c->outbuf);
-       c->outbuf = NULL;
-       c->outbuflen = 0;
-       c->outbufsize = 0;
-       c->outbufstart = 0;
-}
+               // get min_connects and max_connects
 
-/*
-  Check if the other end is active.
-  If we have sent packets, but didn't receive any,
-  then possibly the other end is dead. We send a
-  PING request over the meta connection. If the other
-  end does not reply in time, we consider them dead
-  and close the connection.
-*/
-static void check_dead_connections(void)
-{
-       avl_node_t *node, *next;
-       connection_t *c;
+               assert(mesh->devclass >= 0 && mesh->devclass <= _DEV_CLASS_MAX);
 
-       cp();
+               int min_connects = dev_class_traits[mesh->devclass].min_connects;
+               int max_connects = dev_class_traits[mesh->devclass].max_connects;
 
-       for(node = connection_tree->head; node; node = next) {
-               next = node->next;
-               c = node->data;
+               logger(mesh, MESHLINK_INFO, "* min_connects = %d", min_connects);
+               logger(mesh, MESHLINK_INFO, "* max_connects = %d", max_connects);
 
-               if(c->last_ping_time + pingtimeout < now) {
-                       if(c->status.active) {
-                               if(c->status.pinged) {
-                                       ifdebug(CONNECTIONS) logger(LOG_INFO, _("%s (%s) didn't respond to PING in %ld seconds"),
-                                                          c->name, c->hostname, now - c->last_ping_time);
-                                       c->status.timeout = true;
-                                       terminate_connection(c, true);
-                               } else if(c->last_ping_time + pinginterval < now) {
-                                       send_ping(c);
-                               }
-                       } else {
-                               if(c->status.remove) {
-                                       logger(LOG_WARNING, _("Old connection_t for %s (%s) status %04x still lingering, deleting..."),
-                                                  c->name, c->hostname, c->status.value);
-                                       connection_del(c);
-                                       continue;
+
+               // find the best one for initial connect
+
+               if(cur_connects < min_connects)
+               {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_last_connect_try_desc, NULL);
+
+                       for splay_each(node_t, n, mesh->nodes)
+                       {
+                               if(n->devclass <= mesh->devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
+                                       { splay_insert(nodes, n); }
+                       }
+
+                       if(nodes->head)
+                       {
+                               logger(mesh, MESHLINK_INFO, "* found best one for initial connect");
+
+                               //timeout = 0;
+                               connect_to = (node_t*)nodes->head->data;
+                       }
+
+                       splay_free_tree(nodes);
+               }
+
+
+               // find better nodes to connect to
+
+               if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects)
+               {
+                       unsigned int connects = 0;
+
+                       for(int devclass = 0; devclass <= mesh->devclass; ++devclass)
+                       {
+                               for list_each(connection_t, c, mesh->connections)
+                               {
+                                       if(!c->status.remove_unused && c->node && c->node->devclass == devclass)
+                                               { connects += 1; }
                                }
-                               ifdebug(CONNECTIONS) logger(LOG_WARNING, _("Timeout from %s (%s) during authentication"),
-                                                  c->name, c->hostname);
-                               if(c->status.connecting) {
-                                       c->status.connecting = false;
-                                       closesocket(c->socket);
-                                       do_outgoing_connection(c);
-                               } else {
-                                       terminate_connection(c, false);
+
+                               if( connects < min_connects )
+                               {
+                                       splay_tree_t *nodes = splay_alloc_tree(node_compare_last_connect_try_desc, NULL);
+
+                                       for splay_each(node_t, n, mesh->nodes)
+                                       {
+                                               if(n->devclass == devclass && !n->connection && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
+                                                       { splay_insert(nodes, n); }
+                                       }
+
+                                       if(nodes->head)
+                                       {
+                                               logger(mesh, MESHLINK_INFO, "* found better node");
+                                               connect_to = (node_t*)nodes->head->data;
+
+                                               splay_free_tree(nodes);
+                                               break;
+                                       }
+
+                                       splay_free_tree(nodes);
                                }
+                               else
+                                       { break; }
                        }
                }
 
-               if(c->outbuflen > 0 && c->last_flushed_time + pingtimeout < now) {
-                       if(c->status.active) {
-                               ifdebug(CONNECTIONS) logger(LOG_INFO,
-                                               _("%s (%s) could not flush for %ld seconds (%d bytes remaining)"),
-                                               c->name, c->hostname, now - c->last_flushed_time, c->outbuflen);
-                               c->status.timeout = true;
-                               terminate_connection(c, true);
+
+               // heal partitions
+
+               if(!connect_to && min_connects <= cur_connects && cur_connects < max_connects)
+               {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_asc_last_connect_try_desc, NULL);
+
+                       for splay_each(node_t, n, mesh->nodes)
+                       {
+                               if(n->devclass <= mesh->devclass && !n->status.reachable && (n->last_connect_try == 0 || (time(NULL) - n->last_connect_try) > retry_timeout))
+                                       { splay_insert(nodes, n); }
+                       }
+
+                       if(nodes->head)
+                       {
+                               logger(mesh, MESHLINK_INFO, "* try to heal partition");
+                               connect_to = (node_t*)nodes->head->data;
                        }
+
+                       splay_free_tree(nodes);
                }
-       }
-}
 
-void handle_meta_connection_data(int fd, short events, void *data)
-{
-       connection_t *c = data;
-       int result;
-       socklen_t len = sizeof(result);
 
-       if (c->status.remove)
-               return;
+               // perform connect
+
+               if(connect_to && !connect_to->connection)
+               {
+                       /* check if there is already a connection attempt to this node */
+                       bool found = false;
+                       for list_each(outgoing_t, outgoing, mesh->outgoings) {
+                               if(!strcmp(outgoing->name, connect_to->name)) {
+                                       found = true;
+                                       break;
+                               }
+                       }
 
-       if(c->status.connecting) {
-               getsockopt(c->socket, SOL_SOCKET, SO_ERROR, &result, &len);
-
-               if(!result)
-                       finish_connecting(c);
-               else {
-                       ifdebug(CONNECTIONS) logger(LOG_DEBUG,
-                                          _("Error while connecting to %s (%s): %s"),
-                                          c->name, c->hostname, strerror(result));
-                       c->status.connecting = false;
-                       closesocket(c->socket);
-                       do_outgoing_connection(c);
-                       return;
+                       if(!found)
+                       {
+                               logger(mesh, MESHLINK_INFO, "Autoconnecting to %s", connect_to->name);
+                               outgoing_t *outgoing = xzalloc(sizeof(outgoing_t));
+                               outgoing->mesh = mesh;
+                               outgoing->name = xstrdup(connect_to->name);
+                               list_insert_tail(mesh->outgoings, outgoing);
+                               setup_outgoing_connection(mesh, outgoing);      
+                       }
                }
-       }
 
-       if (!receive_meta(c)) {
-               terminate_connection(c, c->status.active);
-               return;
-       }
-}
 
-static void dummy(int a, short b, void *c)
-{
-}
+               // disconnect suboptimal outgoing connections
 
-static void sigterm_handler(int signal, short events, void *data) {
-       logger(LOG_NOTICE, _("Got %s signal"), strsignal(signal));
-       running = false;
-       event_loopexit(NULL);
-}
+               if(min_connects < cur_connects && cur_connects <= max_connects)
+               {
+                       unsigned int connects = 0;
 
-static void sigint_handler(int signal, short events, void *data) {
-       static int saved_debug_level = -1;
+                       for(int devclass = 0; devclass <= mesh->devclass; ++devclass)
+                       {
+                               for list_each(connection_t, c, mesh->connections)
+                               {
+                                       if(!c->status.remove_unused && c->node && c->node->devclass == devclass)
+                                               { connects += 1; }
+                               }
 
-       logger(LOG_NOTICE, _("Got %s signal"), strsignal(signal));
+                               if( min_connects < connects )
+                               {
+                                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
 
-       if(saved_debug_level != -1) {
-               logger(LOG_NOTICE, _("Reverting to old debug level (%d)"),
-                       saved_debug_level);
-               debug_level = saved_debug_level;
-               saved_debug_level = -1;
-       } else {
-               logger(LOG_NOTICE,
-                       _("Temporarily setting debug level to 5.  Kill me with SIGINT again to go back to level %d."),
-                       debug_level);
-               saved_debug_level = debug_level;
-               debug_level = 5;
-       }
-}
+                                       for list_each(connection_t, c, mesh->connections)
+                                       {
+                                               if(!c->status.remove_unused && c->outgoing && c->node && c->node->devclass >= devclass)
+                                                       { splay_insert(nodes, c->node); }
+                                       }
 
-static void sigusr1_handler(int signal, short events, void *data) {
-       logger(LOG_NOTICE, _("Got %s signal"), strsignal(signal));
-       dump_connections();
-}
+                                       if(nodes->head)
+                                       {
+                                               logger(mesh, MESHLINK_INFO, "* disconnect suboptimal outgoing connection");
+                                               disconnect_from = (node_t*)nodes->head->data;
+                                       }
 
-static void sigusr2_handler(int signal, short events, void *data) {
-       logger(LOG_NOTICE, _("Got %s signal"), strsignal(signal));
-       dump_device_stats();
-       dump_nodes();
-       dump_edges();
-       dump_subnets();
-}
+                                       splay_free_tree(nodes);
+                                       break;
+                               }
+                       }
+               }
 
-static void sigwinch_handler(int signal, short events, void *data) {
-       logger(LOG_NOTICE, _("Got %s signal"), strsignal(signal));
-       purge();
-}
 
-static void sighup_handler(int signal, short events, void *data) {
-       connection_t *c;
-       avl_node_t *node;
-       char *fname;
-       struct stat s;
-       static time_t last_config_check = 0;
-       
-       logger(LOG_NOTICE, _("Got %s signal"), strsignal(signal));
+               // disconnect connections (too many connections)
 
-       /* Reread our own configuration file */
+               if(!disconnect_from && max_connects < cur_connects)
+               {
+                       splay_tree_t *nodes = splay_alloc_tree(node_compare_devclass_desc, NULL);
 
-       exit_configuration(&config_tree);
-       init_configuration(&config_tree);
+                       for list_each(connection_t, c, mesh->connections)
+                       {
+                               if(!c->status.remove_unused && c->node)
+                                       { splay_insert(nodes, c->node); }
+                       }
 
-       if(!read_server_config()) {
-               logger(LOG_ERR, _("Unable to reread configuration file, exitting."));
-               event_loopexit(NULL);
-               return;
-       }
+                       if(nodes->head)
+                       {
+                               logger(mesh, MESHLINK_INFO, "* disconnect connection (too many connections");
 
-       /* Close connections to hosts that have a changed or deleted host config file */
-       
-       for(node = connection_tree->head; node; node = node->next) {
-               c = node->data;
-               
-               if(c->outgoing) {
-                       free(c->outgoing->name);
-                       if(c->outgoing->ai)
-                               freeaddrinfo(c->outgoing->ai);
-                       free(c->outgoing);
-                       c->outgoing = NULL;
+                               //timeout = 0;
+                               disconnect_from = (node_t*)nodes->head->data;
+                       }
+
+                       splay_free_tree(nodes);
                }
-               
-               asprintf(&fname, "%s/hosts/%s", confbase, c->name);
-               if(stat(fname, &s) || s.st_mtime > last_config_check)
-                       terminate_connection(c, c->status.active);
-               free(fname);
+
+
+               // perform disconnect
+
+               if(disconnect_from && disconnect_from->connection)
+               {
+                       logger(mesh, MESHLINK_INFO, "Autodisconnecting from %s", disconnect_from->connection->name);
+                       list_delete(mesh->outgoings, disconnect_from->connection->outgoing);
+                       disconnect_from->connection->outgoing = NULL;
+                       terminate_connection(mesh, disconnect_from->connection, disconnect_from->connection->status.active);
+               }
+
+
+               // done!
+
+               logger(mesh, MESHLINK_INFO, "--- autoconnect end ---");
        }
 
-       last_config_check = time(NULL);
+       timeout_set(&mesh->loop, data, &(struct timeval){timeout, rand() % 100000});
+}
 
-       /* Try to make outgoing connections */
-       
-       try_outgoing_connections();
+void handle_meta_connection_data(meshlink_handle_t *mesh, connection_t *c) {
+       if (!receive_meta(mesh, c)) {
+               terminate_connection(mesh, c, c->status.active);
+               return;
+       }
 }
 
-static void sigalrm_handler(int signal, short events, void *data) {
-       logger(LOG_NOTICE, _("Got %s signal"), strsignal(signal));
-
-       connection_t *c;
-       avl_node_t *node;
-
-       for(node = connection_tree->head; node; node = node->next) {
-               c = node->data;
-               
-               if(c->outgoing && !c->node) {
-                       if(timeout_initialized(&c->outgoing->ev))
-                               event_del(&c->outgoing->ev);
-                       if(c->status.connecting)
-                               close(c->socket);
-                       c->outgoing->timeout = 0;
-                       do_outgoing_connection(c);
-               }
+void retry(meshlink_handle_t *mesh) {
+       /* Reset the reconnection timers for all outgoing connections */
+       for list_each(outgoing_t, outgoing, mesh->outgoings) {
+               outgoing->timeout = 0;
+               if(outgoing->ev.cb)
+                       timeout_set(&mesh->loop, &outgoing->ev, &(struct timeval){0, 0});
        }
+
+       /* Check for outgoing connections that are in progress, and reset their ping timers */
+       for list_each(connection_t, c, mesh->connections) {
+               if(c->outgoing && !c->node)
+                       c->last_ping_time = 0;
+       }
+
+       /* Kick the ping timeout handler */
+       timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timeval){0, 0});
 }
 
 /*
   this is where it all happens...
 */
-int main_loop(void)
-{
-       struct timeval tv;
-       int r;
-       time_t last_ping_check;
-       struct event timeout;
-       struct event sighup_event;
-       struct event sigint_event;
-       struct event sigterm_event;
-       struct event sigquit_event;
-       struct event sigusr1_event;
-       struct event sigusr2_event;
-       struct event sigwinch_event;
-       struct event sigalrm_event;
-
-       cp();
-
-       signal_set(&sighup_event, SIGHUP, sighup_handler, NULL);
-       signal_add(&sighup_event, NULL);
-       signal_set(&sigint_event, SIGINT, sigint_handler, NULL);
-       signal_add(&sigint_event, NULL);
-       signal_set(&sigterm_event, SIGTERM, sigterm_handler, NULL);
-       signal_add(&sigterm_event, NULL);
-       signal_set(&sigquit_event, SIGQUIT, sigterm_handler, NULL);
-       signal_add(&sigquit_event, NULL);
-       signal_set(&sigusr1_event, SIGUSR1, sigusr1_handler, NULL);
-       signal_add(&sigusr1_event, NULL);
-       signal_set(&sigusr2_event, SIGUSR2, sigusr2_handler, NULL);
-       signal_add(&sigusr2_event, NULL);
-       signal_set(&sigwinch_event, SIGWINCH, sigwinch_handler, NULL);
-       signal_add(&sigwinch_event, NULL);
-       signal_set(&sigalrm_event, SIGALRM, sigalrm_handler, NULL);
-       signal_add(&sigalrm_event, NULL);
-
-       last_ping_check = now;
-       
-       srand(now);
-
-       running = true;
-
-       while(running) {
-               now = time(NULL);
-
-       //      tv.tv_sec = 1 + (rand() & 7);   /* Approx. 5 seconds, randomized to prevent global synchronisation effects */
-               tv.tv_sec = 1;
-               tv.tv_usec = 0;
-
-               /* XXX: libevent transition: old timeout code in this loop */
-               timeout_set(&timeout, dummy, NULL);
-               timeout_add(&timeout, &tv);
-
-               r = build_fdset();
-               if(r < 0) {
-                       logger(LOG_ERR, _("Error building fdset: %s"), strerror(errno));
-                       cp_trace();
-                       dump_connections();
-                       return 1;
-               }
-
-               r = event_loop(EVLOOP_ONCE);
-               now = time(NULL);
-               if(r < 0) {
-                       logger(LOG_ERR, _("Error while waiting for input: %s"),
-                                  strerror(errno));
-                       cp_trace();
-                       dump_connections();
-                       return 1;
-               }
-
-               /* XXX: more libevent transition */
-               timeout_del(&timeout);
+int main_loop(meshlink_handle_t *mesh) {
+       timeout_add(&mesh->loop, &mesh->pingtimer, timeout_handler, &mesh->pingtimer, &(struct timeval){mesh->pingtimeout, rand() % 100000});
+       timeout_add(&mesh->loop, &mesh->periodictimer, periodic_handler, &mesh->periodictimer, &(struct timeval){0, 0});
 
-               /* Let's check if everybody is still alive */
+       //Add signal handler
+       mesh->datafromapp.signum = 0;
+       signal_add(&(mesh->loop),&(mesh->datafromapp), (signal_cb_t)meshlink_send_from_queue,mesh, mesh->datafromapp.signum);
 
-               if(last_ping_check + pingtimeout < now) {
-                       check_dead_connections();
-                       last_ping_check = now;
-               }
+       if(!event_loop_run(&(mesh->loop), &(mesh->mesh_mutex))) {
+               logger(mesh, MESHLINK_ERROR, "Error while waiting for input: %s", strerror(errno));
+               return 1;
        }
 
-       signal_del(&sighup_event);
-       signal_del(&sigint_event);
-       signal_del(&sigterm_event);
-       signal_del(&sigquit_event);
-       signal_del(&sigusr1_event);
-       signal_del(&sigusr2_event);
-       signal_del(&sigwinch_event);
-       signal_del(&sigalrm_event);
+       timeout_del(&mesh->loop, &mesh->periodictimer);
+       timeout_del(&mesh->loop, &mesh->pingtimer);
 
        return 0;
 }