#include "system.h"
-#include "node.h"
+#include "event.h"
+#include "hash.h"
+#include "logger.h"
#include "meshlink.h"
-#include "splay_tree.h"
+#include "sockaddr.h"
-#define MAXSOCKETS 16
+#define MAXSOCKETS 8 /* Probably overkill... */
+
+typedef struct listen_socket_t {
+ struct io_t tcp;
+ struct io_t udp;
+ sockaddr_t sa;
+ bool bindto;
+} listen_socket_t;
+
+typedef enum proxytype_t {
+ PROXY_NONE = 0,
+ PROXY_SOCKS4,
+ PROXY_SOCKS4A,
+ PROXY_SOCKS5,
+ PROXY_HTTP,
+ PROXY_EXEC,
+} proxytype_t;
/// A handle for an instance of MeshLink.
struct meshlink_handle {
meshlink_log_level_t log_level;
pthread_t thread;
+ event_loop_t loop;
listen_socket_t listen_socket[MAXSOCKETS];
+ int listen_sockets;
- struct node_t *myself;
+ struct node_t *self;
struct splay_tree_t *config;
struct splay_tree_t *edges;
struct splay_tree_t *nodes;
- struct list_t *outgoing_connections;
+ struct list_t *connections;
+ struct list_t *outgoings;
+
+ int contradicting_add_edge;
+ int contradicting_del_edge;
+ int sleeptime;
+ time_t last_config_check;
+ timeout_t pingtimer;
+ timeout_t periodictimer;
+
+ char *myport;
+
+ char *proxyhost;
+ char *proxyport;
+ char *proxyuser;
+ char *proxypass;
+ proxytype_t proxytype;
+
+ bool localdiscovery;
+ sockaddr_t localdiscovery_address;
+
+ hash_t *node_udp_cache;
+ struct connection_t *everyone;
+ struct ecdsa *invitation_key;
+
+ debug_t debug_level;
+ int pinginterval; /* seconds between pings */
+ int pingtimeout; /* seconds to wait for response */
+ int maxtimeout;
};
/// A handle for a MeshLink node.
void *priv;
};
+// This is a *temporary* global variable which will keep the compiler happy
+// while refactoring the code to get rid of global variables.
+// TODO: remove this when no other global variables remain.
+
+extern meshlink_handle_t *mesh;
+
+/// Header for data packets routed between nodes
+typedef struct meshlink_packethdr {
+ uint8_t destination[16];
+ uint8_t source[16];
+} __attribute__ ((__packed__)) meshlink_packethdr_t;
+
#endif // MESHLINK_INTERNAL_H