pthread_t thread;
listen_socket_t listen_socket[MAXSOCKETS];
- node_t *myself;
+ struct node_t *myself;
- splay_tree_t *config;
- splay_tree_t *edges;
- splay_tree_t *nodes;
+ struct splay_tree_t *config;
+ struct splay_tree_t *edges;
+ struct splay_tree_t *nodes;
- list_t *outgoing_connections;
+ struct list_t *outgoing_connections;
};
/// A handle for a MeshLink node.