struct splay_tree_t *edges;
struct splay_tree_t *nodes;
- struct list_t *outgoing_connections;
+ struct list_t *connections;
+ struct list_t *outgoings;
};
/// A handle for a MeshLink node.
void *priv;
};
+// This is a *temporary* global variable which will keep the compiler happy
+// while refactoring the code to get rid of global variables.
+// TODO: remove this when no other global variables remain.
+
+extern meshlink_handle_t *mesh;
+
#endif // MESHLINK_INTERNAL_H