return (node *)meshlink_get_node(handle, name);
}
+ /// Get a handle for our own node.
+ /** This function returns a handle for the local node.
+ *
+ * @return A pointer to a meshlink::node which represents the local node.
+ */
+ node *get_self() {
+ return (node *)meshlink_get_self(handle);
+ }
+
/// Get a list of all nodes.
/** This function returns a list with handles for all known nodes.
*
return meshlink_add_address(handle, address);
}
+ /** This function performs tries to discover the local node's external address
+ * by contacting the meshlink.io server. If a reverse lookup of the address works,
+ * the FQDN associated with the address will be returned.
+ *
+ * Please note that this is function only returns a single address,
+ * even if the local node might have more than one external address.
+ * In that case, there is no control over which address will be selected.
+ * Also note that if you have a dynamic IP address, or are behind carrier-grade NAT,
+ * there is no guarantee that the external address will be valid for an extended period of time.
+ *
+ * @return This function returns a pointer to a C string containing the discovered external address,
+ * or NULL if there was an error looking up the address.
+ * After get_external_address() returns, the application is free to overwrite or free this string.
+ */
+ bool get_external_address() {
+ return meshlink_get_external_address(handle);
+ }
+
+ /// Try to discover the external address for the local node, and add it to its list of addresses.
+ /** This function is equivalent to:
+ *
+ * mesh->add_address(mesh->get_external_address());
+ *
+ * Read the description of get_external_address() for the limitations of this function.
+ *
+ * @return This function returns true if the address was added, false otherwise.
+ */
+ bool add_external_address() {
+ return meshlink_add_external_address(handle);
+ }
+
+ /// Get the network port used by the local node.
+ /** This function returns the network port that the local node is listening on.
+ *
+ * @param mesh A handle which represents an instance of MeshLink.
+ *
+ * @return This function returns the port number, or -1 in case of an error.
+ */
+ int get_port() {
+ return meshlink_get_port(handle);
+ }
+
+ /// Set the network port used by the local node.
+ /** This function sets the network port that the local node is listening on.
+ * It may only be called when the mesh is not running.
+ * If unsure, call stop() before calling this function.
+ * Also note that if your node is already part of a mesh with other nodes,
+ * that the other nodes may no longer be able to initiate connections to the local node,
+ * since they will try to connect to the previously configured port.
+ *
+ * @param port The port number to listen on. This must be between 0 and 65535.
+ * If the port is set to 0, then MeshLink will listen on a port
+ * that is randomly assigned by the operating system every time open() is called.
+ *
+ * @return This function returns true if the port was succesfully changed, false otherwise.
+ */
+ bool set_port(int port) {
+ return meshlink_set_port(handle, port);
+ }
+
/// Invite another node into the mesh.
/** This function generates an invitation that can be used by another node to join the same mesh as the local node.
* The generated invitation is a string containing a URL.
return meshlink_strerror(err);
}
+ /// Destroy a MeshLink instance.
+ /** This function remove all configuration files of a MeshLink instance. It should only be called when the application
+ * does not have an open handle to this instance. Afterwards, a call to meshlink_open() will create a completely
+ * new instance.
+ *
+ * @param confbase The directory in which MeshLink stores its configuration files.
+ * After the function returns, the application is free to overwrite or free @a confbase @a.
+ *
+ * @return This function will return true if the MeshLink instance was succesfully destroyed, false otherwise.
+ */
+ static bool destroy(const char *confbase) {
+ return meshlink_destroy(confbase);
+ }
}
#endif // MESHLINKPP_H