n->status.validkey = false;
sptps_stop(&n->sptps);
n->status.waitingforkey = false;
- n->last_req_key = 0;
+ n->last_req_key = -3600;
n->status.udp_confirmed = false;
n->maxmtu = MTU;
n->status.reachable = !n->status.reachable;
n->status.dirty = true;
- if(n->status.reachable) {
- logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name);
- bool first_time_reachable = !n->last_reachable;
- n->last_reachable = mesh->loop.now.tv_sec;
-
- if(first_time_reachable) {
- node_write_config(mesh, n);
+ if(!n->status.blacklisted) {
+ if(n->status.reachable) {
+ logger(mesh, MESHLINK_DEBUG, "Node %s became reachable", n->name);
+ bool first_time_reachable = !n->last_reachable;
+ n->last_reachable = time(NULL);
+
+ if(first_time_reachable) {
+ if(!node_write_config(mesh, n)) {
+ logger(mesh, MESHLINK_WARNING, "Could not write host config file for node %s!\n", n->name);
+
+ }
+ }
+ } else {
+ logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name);
+ n->last_unreachable = time(NULL);
}
- } else {
- logger(mesh, MESHLINK_DEBUG, "Node %s became unreachable", n->name);
- n->last_unreachable = mesh->loop.now.tv_sec;
}
/* TODO: only clear status.validkey if node is unreachable? */
n->status.validkey = false;
sptps_stop(&n->sptps);
n->status.waitingforkey = false;
- n->last_req_key = 0;
+ n->last_req_key = -3600;
n->status.udp_confirmed = false;
n->maxmtu = MTU;
if(!reachable) {
mesh->last_unreachable = mesh->loop.now.tv_sec;
- if(mesh->threadstarted) {
- timeout_set(&mesh->loop, &mesh->periodictimer, &(struct timeval) {
+ if(mesh->threadstarted && mesh->periodictimer.cb) {
+ timeout_set(&mesh->loop, &mesh->periodictimer, &(struct timespec) {
0, prng(mesh, TIMER_FUDGE)
});
}