int flags;
io_cb_t cb;
void *data;
- splay_node_t node;
+ struct splay_node_t node;
} io_t;
typedef struct timeout_t {
struct timeval tv;
timeout_cb_t cb;
void *data;
- splay_node_t node;
+ struct splay_node_t node;
} timeout_t;
typedef struct signal_t {
int signum;
signal_cb_t cb;
void *data;
- splay_node_t node;
+ struct splay_node_t node;
} signal_t;
extern struct timeval now;