typedef void (*io_cb_t)(event_loop_t *loop, void *data, int flags);
typedef void (*timeout_cb_t)(event_loop_t *loop, void *data);
typedef void (*signal_cb_t)(event_loop_t *loop, void *data);
-typedef struct timeval(*idle_cb_t)(event_loop_t *loop, void *data);
+typedef struct timespec(*idle_cb_t)(event_loop_t *loop, void *data);
typedef struct io_t {
struct splay_node_t node;
typedef struct timeout_t {
struct splay_node_t node;
- struct timeval tv;
+ struct timespec tv;
timeout_cb_t cb;
void *data;
} timeout_t;
typedef struct signal_t {
struct splay_node_t node;
int signum;
+ bool set;
signal_cb_t cb;
void *data;
} signal_t;
volatile bool running;
bool deletion;
- struct timeval now;
+ struct timespec now;
splay_tree_t timeouts;
idle_cb_t idle_cb;
extern void io_del(event_loop_t *loop, io_t *io);
extern void io_set(event_loop_t *loop, io_t *io, int flags);
-extern void timeout_add(event_loop_t *loop, timeout_t *timeout, timeout_cb_t cb, void *data, struct timeval *tv);
+extern void timeout_add(event_loop_t *loop, timeout_t *timeout, timeout_cb_t cb, void *data, struct timespec *tv);
extern void timeout_del(event_loop_t *loop, timeout_t *timeout);
-extern void timeout_set(event_loop_t *loop, timeout_t *timeout, struct timeval *tv);
+extern void timeout_set(event_loop_t *loop, timeout_t *timeout, struct timespec *tv);
extern void signal_add(event_loop_t *loop, signal_t *sig, signal_cb_t cb, void *data, uint8_t signum);
extern void signal_trigger(event_loop_t *loop, signal_t *sig);