return strcmp(a->to->name, b->to->name);
}
-void init_edges(void) {
+void init_edges(meshlink_handle_t *mesh) {
mesh->edges = splay_alloc_tree((splay_compare_t) edge_weight_compare, NULL);
}
splay_delete_tree(edge_tree);
}
-void exit_edges(void) {
+void exit_edges(meshlink_handle_t *mesh) {
splay_delete_tree(mesh->edges);
}
free(e);
}
-void edge_add(edge_t *e) {
+void edge_add(meshlink_handle_t *mesh, edge_t *e) {
splay_insert(mesh->edges, e);
splay_insert(e->from->edge_tree, e);
e->reverse->reverse = e;
}
-void edge_del(edge_t *e) {
+void edge_del(meshlink_handle_t *mesh, edge_t *e) {
if(e->reverse)
e->reverse->reverse = NULL;