- int active:1; /* 1 if active.. */
- int validkey:1; /* 1 if we currently have a valid key for him */
- int waitingforkey:1; /* 1 if we already sent out a request */
- int visited:1; /* 1 if this node has been visited by one of the graph algorithms */
- int reachable:1; /* 1 if this node is reachable in the graph */
- int indirect:1; /* 1 if this node is not directly reachable by us */
- int unused:26;
+ uint16_t validkey: 1; /* 1 if we currently have a valid key for him */
+ uint16_t waitingforkey: 1; /* 1 if we already sent out a request */
+ uint16_t visited: 1; /* 1 if this node has been visited by one of the graph algorithms */
+ uint16_t reachable: 1; /* 1 if this node is reachable in the graph */
+ uint16_t udp_confirmed: 1; /* 1 if the address is one that we received UDP traffic on */
+ uint16_t broadcast: 1; /* 1 if the next UDP packet should be broadcast to the local network */
+ uint16_t blacklisted: 1; /* 1 if the node is blacklist so we never want to speak with him anymore */
+ uint16_t destroyed: 1; /* 1 if the node is being destroyed, deallocate channels when any callback is triggered */
+ uint16_t duplicate: 1; /* 1 if the node is duplicate, ie. multiple nodes using the same Name are online */
+ uint16_t dirty: 1; /* 1 if the configuration of the node is dirty and needs to be written out */
+ uint16_t want_udp: 1; /* 1 if we want working UDP because we have data to send */