unsigned int broadcast: 1; /* 1 if the next UDP packet should be broadcast to the local network */
unsigned int blacklisted: 1; /* 1 if the node is blacklist so we never want to speak with him anymore */
unsigned int destroyed: 1; /* 1 if the node is being destroyed, deallocate channels when any callback is triggered */
unsigned int broadcast: 1; /* 1 if the next UDP packet should be broadcast to the local network */
unsigned int blacklisted: 1; /* 1 if the node is blacklist so we never want to speak with him anymore */
unsigned int destroyed: 1; /* 1 if the node is being destroyed, deallocate channels when any callback is triggered */