+#include "conf.h"
+#include "list.h"
+
+typedef struct outgoing_t {
+ char *name;
+ int timeout;
+ struct splay_tree_t *config_tree;
+ struct config_t *cfg;
+ struct addrinfo *ai;
+ struct addrinfo *aip;
+ timeout_t ev;
+} outgoing_t;
+
+extern int maxoutbufsize;
+extern int addressfamily;
+extern unsigned replaywin;
+
+extern int keylifetime;
+extern int max_connection_burst;
+extern bool do_prune;
+extern int autoconnect;
+
+/* Yes, very strange placement indeed, but otherwise the typedefs get all tangled up */
+#include "connection.h"
+#include "node.h"
+
+extern void retry_outgoing(struct meshlink_handle *mesh, outgoing_t *);
+extern void handle_incoming_vpn_data(struct event_loop_t *loop, void *, int);
+extern void finish_connecting(struct meshlink_handle *mesh, struct connection_t *);
+extern bool do_outgoing_connection(struct meshlink_handle *mesh, struct outgoing_t *);
+extern void handle_new_meta_connection(struct event_loop_t *loop, void *, int);
+extern int setup_listen_socket(const sockaddr_t *);
+extern int setup_vpn_in_socket(struct meshlink_handle *mesh, const sockaddr_t *);
+extern bool send_sptps_data(void *handle, uint8_t type, const void *data, size_t len);
+extern bool receive_sptps_record(void *handle, uint8_t type, const void *data, uint16_t len);
+extern void send_packet(struct meshlink_handle *mesh, struct node_t *, struct vpn_packet_t *);
+extern void receive_tcppacket(struct meshlink_handle *mesh, struct connection_t *, const char *, int);
+extern void broadcast_packet(struct meshlink_handle *mesh, const struct node_t *, struct vpn_packet_t *);
+extern char *get_name(struct meshlink_handle *mesh);
+extern void load_all_nodes(struct meshlink_handle *mesh);
+extern bool setup_myself_reloadable(struct meshlink_handle *mesh);
+extern bool setup_network(struct meshlink_handle *mesh);
+extern void setup_outgoing_connection(struct meshlink_handle *mesh, struct outgoing_t *);
+extern void try_outgoing_connections(struct meshlink_handle *mesh);
+extern void close_network_connections(struct meshlink_handle *mesh);
+extern int main_loop(struct meshlink_handle *mesh);
+extern void terminate_connection(struct meshlink_handle *mesh, struct connection_t *, bool);
+extern bool node_read_ecdsa_public_key(struct meshlink_handle *mesh, struct node_t *);
+extern bool read_ecdsa_public_key(struct meshlink_handle *mesh, struct connection_t *);
+extern void send_mtu_probe(struct meshlink_handle *mesh, struct node_t *);
+extern void handle_meta_connection_data(struct meshlink_handle *mesh, struct connection_t *);
+extern void retry(struct meshlink_handle *mesh);
+
+#ifndef HAVE_MINGW
+#define closesocket(s) close(s)
+#else
+extern CRITICAL_SECTION mutex;
+#endif