+ /* Check for outgoing connections that are in progress, and reset their ping timers */
+ for list_each(connection_t, c, connection_list) {
+ if(c->outgoing && !c->node)
+ c->last_ping_time = 0;
+ }
+
+ /* Kick the ping timeout handler */
+ timeout_set(&pingtimer, &(struct timeval){0, 0});
+}
+
+/*
+ this is where it all happens...
+*/
+int main_loop(void) {
+ timeout_add(&pingtimer, timeout_handler, &pingtimer, &(struct timeval){pingtimeout, rand() % 100000});
+ timeout_add(&periodictimer, periodic_handler, &periodictimer, &(struct timeval){pingtimeout, rand() % 100000});
+
+ if(!event_loop()) {
+ logger(DEBUG_ALWAYS, LOG_ERR, "Error while waiting for input: %s", strerror(errno));
+ return 1;