+
+ /// Set the accept callback.
+ /** This functions sets the callback that is called whenever another node sends data to the local node.
+ * The callback is run in MeshLink's own thread.
+ * It is therefore important that the callback uses apprioriate methods (queues, pipes, locking, etc.)
+ * to hand the data over to the application's thread.
+ * The callback should also not block itself and return as quickly as possible.
+ *
+ * @param channel A handle for the channel.
+ * @param cb A pointer to the function which will be called when another node sends data to the local node.
+ */
+ void set_channel_accept_cb(channel *channel, channel_accept_cb_t cb) {
+ return meshlink_set_channel_accept_cb(this, (meshlink_channel_accept_cb_t)cb);
+ }
+
+ /// Open a reliable stream channel to another node.
+ /** This function is called whenever a remote node wants to open a channel to the local node.
+ * The application then has to decide whether to accept or reject this channel.
+ *
+ * @param node The node to which this channel is being initiated.
+ * @param port The port number the peer wishes to connect to.
+ * @param cb A pointer to the function which will be called when the remote node sends data to the local node.
+ * @param data A pointer to a buffer containing data to already queue for sending.
+ * @param len The length of the data.
+ *
+ * @return A handle for the channel, or NULL in case of an error.
+ */
+ channel *channel_open(node *node, uint16_t port, channel_receive_cb_t cb, const void *data, size_t len) {
+ return (channel *)meshlink_channel_open(this, node, port, (meshlink_channel_receive_cb_t)cb, data, len);
+ }
+
+ /// Partially close a reliable stream channel.
+ /** This shuts down the read or write side of a channel, or both, without closing the handle.
+ * It can be used to inform the remote node that the local node has finished sending all data on the channel,
+ * but still allows waiting for incoming data from the remote node.
+ *
+ * @param channel A handle for the channel.
+ * @param direction Must be one of SHUT_RD, SHUT_WR or SHUT_RDWR.
+ */
+ void channel_shutdown(channel *channel, int direction) {
+ return meshlink_channel_shutdown(this, channel, direction);
+ }
+
+ /// Close a reliable stream channel.
+ /** This informs the remote node that the local node has finished sending all data on the channel.
+ * It also causes the local node to stop accepting incoming data from the remote node.
+ * Afterwards, the channel handle is invalid and must not be used any more.
+ *
+ * @param channel A handle for the channel.
+ */
+ void channel_close(meshlink_channel_t *channel) {
+ return meshlink_channel_close(this, channel);
+ }
+
+ /// Transmit data on a channel
+ /** This queues data to send to the remote node.
+ *
+ * @param channel A handle for the channel.
+ * @param data A pointer to a buffer containing data sent by the source.
+ * @param len The length of the data.
+ *
+ * @return The amount of data that was queued, which can be less than len, or a negative value in case of an error.
+ */
+ ssize_t channel_send(channel *channel, void *data, size_t len) {
+ return meshlink_channel_send(this, channel, data, len);
+ }
+