+#ifdef NDEBUG
+#undef NDEBUG
+#endif
+
#include <assert.h>
#include <stdio.h>
#include <unistd.h>
#include "utils.h"
static struct sync_flag accept_flag;
-static struct sync_flag close_flag;
struct client {
meshlink_handle_t *mesh;
meshlink_channel_t *channel;
size_t received;
+ bool got_large_packet;
+ struct sync_flag close_flag;
};
-static void server_receive_cb(meshlink_handle_t *mesh, meshlink_channel_t *channel, const void *data, size_t len) {
- (void)data;
-
- // We expect no data from clients, apart from disconnections.
- assert(len == 0);
-
- meshlink_channel_t **c = mesh->priv;
- int count = 0;
-
- for(int i = 0; i < 3; i++) {
- if(c[i] == channel) {
- c[i] = NULL;
- meshlink_channel_close(mesh, channel);
- }
-
- if(c[i]) {
- count++;
- }
- }
+static void client_receive_cb(meshlink_handle_t *mesh, meshlink_channel_t *channel, const void *data, size_t len) {
+ assert(mesh->priv);
+ struct client *client = mesh->priv;
- if(!count) {
- set_sync_flag(&close_flag, true);
+ if(!data && !len) {
+ set_sync_flag(&client->close_flag, true);
+ meshlink_channel_close(mesh, channel);
+ return;
}
-}
-
-static void client_receive_cb(meshlink_handle_t *mesh, meshlink_channel_t *channel, const void *data, size_t len) {
- (void)channel;
- (void)data;
// We expect always the same amount of data from the server.
- assert(len == 1000);
- assert(mesh->priv);
- struct client *client = mesh->priv;
+ assert(len == 512 || len == 65536);
client->received += len;
+
+ if(len == 65536) {
+ client->got_large_packet = true;
+ }
}
static void status_cb(meshlink_handle_t *mesh, meshlink_node_t *node, bool reachable) {
assert(port == 1);
assert(meshlink_channel_get_flags(mesh, channel) == MESHLINK_CHANNEL_UDP);
- meshlink_set_channel_receive_cb(mesh, channel, server_receive_cb);
assert(mesh->priv);
meshlink_channel_t **c = mesh->priv;
return false;
}
-int main() {
+int main(void) {
+ init_sync_flag(&accept_flag);
+
meshlink_set_log_cb(NULL, MESHLINK_WARNING, log_cb);
// Open four new meshlink instance, the server and three peers.
char dir[100];
snprintf(dir, sizeof(dir), "channels_udp_conf.%d", i + 1);
assert(meshlink_destroy(dir));
+ init_sync_flag(&clients[i].close_flag);
clients[i].mesh = meshlink_open(dir, names[i], "channels-udp", DEV_CLASS_STATIONARY);
assert(clients[i].mesh);
clients[i].mesh->priv = &clients[i];
assert(clients[i].channel);
}
+ // Check that we can send up to 65535 bytes without errors
+
+ char large_data[65536] = "";
+
+ for(int i = 0; i < 3; i++) {
+ assert(meshlink_channel_send(server, channels[i], large_data, sizeof(large_data) + 1) == -1);
+ assert(meshlink_channel_send(server, channels[i], large_data, sizeof(large_data)) == sizeof(large_data));
+ }
+
+ // Assert that packets larger than 64 kiB are not allowed
+
+ assert(meshlink_channel_send(server, channels[0], large_data, 65537) == -1);
+
// Stream packets from server to clients for 5 seconds at 40 Mbps (1 kB * 500 Hz)
- char data[1000];
+ char data[512];
memset(data, 'U', sizeof(data));
for(int j = 0; j < 2500; j++) {
}
const struct timespec req = {0, 2000000};
- clock_nanosleep(CLOCK_MONOTONIC, 0, &req, NULL);
+ nanosleep(&req, NULL);
}
- // Let the clients close the channels
+ // Shutdown the write side of the server's channels
for(int i = 0; i < 3; i++) {
- meshlink_channel_close(clients[i].mesh, clients[i].channel);
- meshlink_set_node_status_cb(clients[i].mesh, NULL);
+ meshlink_channel_shutdown(server, channels[i], SHUT_WR);
}
- assert(wait_sync_flag(&close_flag, 10));
+ // Wait for the clients to finish reading all the data
+
+ for(int i = 0; i < 3; i++) {
+ assert(wait_sync_flag(&clients[i].close_flag, 10));
+ }
// Check that the clients have received (most of) the data
}
for(int i = 0; i < 3; i++) {
- assert(clients[i].received >= 2400000);
- assert(clients[i].received <= 2500000);
+ assert(clients[i].received >= 1000000);
+ assert(clients[i].received <= 1345536);
+ assert(clients[i].got_large_packet);
}
// Clean up.