#define MESHLINKPP_H
#include <meshlink.h>
+#include <new> // for 'placement new'
namespace meshlink {
class mesh;
/// A callback for accepting incoming channels.
/** @param mesh A handle which represents an instance of MeshLink.
* @param channel A handle for the incoming channel.
- * @param node The node from which this channel is being initiated.
* @param port The port number the peer wishes to connect to.
* @param data A pointer to a buffer containing data already received. (Not yet used.)
* @param len The length of the data. (Not yet used.)
* @return This function should return true if the application accepts the incoming channel, false otherwise.
* If returning false, the channel is invalid and may not be used anymore.
*/
- typedef bool (*channel_accept_cb_t)(mesh *mesh, channel *channel, node *node, uint16_t port, const void *data, size_t len);
+ typedef bool (*channel_accept_cb_t)(mesh *mesh, channel *channel, uint16_t port, const void *data, size_t len);
/// A callback for receiving data from a channel.
/** @param mesh A handle which represents an instance of MeshLink.
*/
typedef void (*channel_receive_cb_t)(mesh *mesh, channel *channel, const void *data, size_t len);
+ /// A callback that is called when data can be send on a channel.
+ /** @param mesh A handle which represents an instance of MeshLink.
+ * @param channel A handle for the channel.
+ * @param len The maximum length of data that is guaranteed to be accepted by a call to channel_send().
+ */
+ typedef void (*channel_poll_cb_t)(mesh *mesh, channel *channel, size_t len);
+
/// A class describing a MeshLink node.
class node: public meshlink_node_t {
};
};
/// A class describing a MeshLink mesh.
- class mesh: public meshlink_handle_t {
- public:
- // TODO: delete constructor, add a destructor.
-
- /// Start MeshLink.
- /** This function causes MeshLink to open network sockets, make outgoing connections, and
- * create a new thread, which will handle all network I/O.
+ class mesh {
+ public:
+ mesh() : handle(0) {}
+
+ virtual ~mesh() {
+ this->close();
+ }
+
+ bool isOpen() const {
+ return (handle!=0);
+ }
+
+// TODO: please enable C++11 in autoconf to enable "move constructors":
+// mesh(mesh&& other)
+// : handle(other.handle)
+// {
+// if(handle)
+// handle->priv = this;
+// other.handle = 0;
+// }
+
+ /// Initialize MeshLink's configuration directory.
+ /** This function causes MeshLink to initialize its configuration directory,
+ * if it hasn't already been initialized.
+ * It only has to be run the first time the application starts,
+ * but it is not a problem if it is run more than once, as long as
+ * the arguments given are the same.
*
- * @return This function will return true if MeshLink has succesfully started its thread, false otherwise.
- */
- bool start() {
- return meshlink_start(this);
+ * This function does not start any network I/O yet. The application should
+ * first set callbacks, and then call meshlink_start().
+ *
+ * @param confbase The directory in which MeshLink will store its configuration files.
+ * @param name The name which this instance of the application will use in the mesh.
+ * @param appname The application name which will be used in the mesh.
+ * @param dclass The device class which will be used in the mesh.
+ *
+ * @return This function will return a pointer to a meshlink::mesh if MeshLink has succesfully set up its configuration files, NULL otherwise.
+ */
+ bool open(const char *confbase, const char *name, const char* appname, dev_class_t devclass) {
+ handle = meshlink_open(confbase, name, appname, devclass);
+ if(handle)
+ handle->priv = this;
+
+ return isOpen();
}
-
- /// Stop MeshLink.
- /** This function causes MeshLink to disconnect from all other nodes,
- * close all sockets, and shut down its own thread.
+
+ mesh(const char *confbase, const char *name, const char* appname, dev_class_t devclass) {
+ open(confbase, name, appname, devclass);
+ }
+
+ /// Close the MeshLink handle.
+ /** This function calls meshlink_stop() if necessary,
+ * and frees all memory allocated by MeshLink.
+ * Afterwards, the handle and any pointers to a struct meshlink_node are invalid.
*/
- void stop() {
- meshlink_stop(this);
+ void close() {
+ if(handle)
+ meshlink_close(handle);
+ handle=0;
}
-
- /// Set the receive callback.
- /** This functions sets the callback that is called whenever another node sends data to the local node.
- * The callback is run in MeshLink's own thread.
- * It is therefore important that the callback uses apprioriate methods (queues, pipes, locking, etc.)
+
+ /** instead of registerin callbacks you derive your own class and overwrite the following abstract member functions.
+ * These functions are run in MeshLink's own thread.
+ * It is therefore important that these functions use apprioriate methods (queues, pipes, locking, etc.)
* to hand the data over to the application's thread.
+ * These functions should also not block itself and return as quickly as possible.
+ * The default member functions are no-ops, so you are not required to overwrite all these member functions
+ */
+
+ /// This function is called whenever another node sends data to the local node.
+ virtual void receive(node* source, const void* data, size_t length) { /* do nothing */ }
+
+ /// This functions is called whenever another node's status changed.
+ virtual void node_status(node* peer, bool reachable) { /* do nothing */ }
+
+ /// This functions is called whenever MeshLink has some information to log.
+ virtual void log(log_level_t level, const char* message) { /* do nothing */ }
+
+ /// This functions is called whenever another node attemps to open a channel to the local node.
+ /**
+ * If the channel is accepted, the poll_callback will be set to channel_poll and can be
+ * changed using set_channel_poll_cb(). Likewise, the receive callback is set to
+ * channel_receive().
+ *
+ * The function is run in MeshLink's own thread.
+ * It is therefore important that the callback uses apprioriate methods (queues, pipes, locking, etc.)
+ * to pass data to or from the application's thread.
* The callback should also not block itself and return as quickly as possible.
*
- * @param cb A pointer to the function which will be called when another node sends data to the local node.
+ * @param channel A handle for the incoming channel.
+ * @param port The port number the peer wishes to connect to.
+ * @param data A pointer to a buffer containing data already received. (Not yet used.)
+ * @param len The length of the data. (Not yet used.)
+ *
+ * @return This function should return true if the application accepts the incoming channel, false otherwise.
+ * If returning false, the channel is invalid and may not be used anymore.
*/
- void set_receive_cb(receive_cb_t cb) {
- meshlink_set_receive_cb(this, (meshlink_receive_cb_t)cb);
+ virtual bool channel_accept(channel *channel, uint16_t port, const void *data, size_t len)
+ {
+ /* by default reject all channels */
+ return false;
}
- /// Set the node status callback.
- /** This functions sets the callback that is called whenever another node's status changed.
- * The callback is run in MeshLink's own thread.
+ /// This function is called by Meshlink for receiving data from a channel.
+ /**
+ * The function is run in MeshLink's own thread.
* It is therefore important that the callback uses apprioriate methods (queues, pipes, locking, etc.)
- * to hand the data over to the application's thread.
+ * to pass data to or from the application's thread.
* The callback should also not block itself and return as quickly as possible.
*
- * @param cb A pointer to the function which will be called when another node's status changes.
+ * @param channel A handle for the channel.
+ * @param data A pointer to a buffer containing data sent by the source.
+ * @param len The length of the data.
*/
- void set_node_status_cb(node_status_cb_t cb) {
- meshlink_set_node_status_cb(this, (meshlink_node_status_cb_t)cb);
- }
+ virtual void channel_receive(channel *channel, const void *data, size_t len) { /* do nothing */ }
- /// Set the log callback.
- /** This functions sets the callback that is called whenever MeshLink has some information to log.
- * The callback is run in MeshLink's own thread.
- * It is important that the callback uses apprioriate methods (queues, pipes, locking, etc.)
- * to hand the data over to the application's thread.
+ /// This function is called by Meshlink when data can be send on a channel.
+ /**
+ * The function is run in MeshLink's own thread.
+ * It is therefore important that the callback uses apprioriate methods (queues, pipes, locking, etc.)
+ * to pass data to or from the application's thread.
+ *
* The callback should also not block itself and return as quickly as possible.
+ * @param channel A handle for the channel.
+ * @param len The maximum length of data that is guaranteed to be accepted by a call to channel_send().
+ */
+ virtual void channel_poll(channel *channel, size_t len) { /* do nothing */ }
+
+ /// Start MeshLink.
+ /** This function causes MeshLink to open network sockets, make outgoing connections, and
+ * create a new thread, which will handle all network I/O.
*
- * @param level An enum describing the minimum severity level. Debugging information with a lower level will not trigger the callback.
- * @param cb A pointer to the function which will be called when another node sends data to the local node.
+ * @return This function will return true if MeshLink has succesfully started its thread, false otherwise.
*/
- void set_log_cb(meshlink_log_level_t level, log_cb_t cb) {
- meshlink_set_log_cb(this, level, (meshlink_log_cb_t)cb);
+ bool start() {
+ meshlink_set_receive_cb (handle, &receive_trampoline);
+ meshlink_set_node_status_cb (handle, &node_status_trampoline);
+ meshlink_set_log_cb (handle, MESHLINK_DEBUG, &log_trampoline);
+ meshlink_set_channel_accept_cb(handle, &channel_accept_trampoline);
+ return meshlink_start (handle);
+ }
+
+ /// Stop MeshLink.
+ /** This function causes MeshLink to disconnect from all other nodes,
+ * close all sockets, and shut down its own thread.
+ */
+ void stop() {
+ meshlink_stop(handle);
}
/// Send data to another node.
* A return value of true does not guarantee that the message will actually arrive at the destination.
*/
bool send(node *destination, const void *data, unsigned int len) {
- return meshlink_send(this, destination, data, len);
+ return meshlink_send(handle, destination, data, len);
}
/// Get a handle for a specific node.
* or NULL if the requested node does not exist.
*/
node *get_node(const char *name) {
- return (node *)meshlink_get_node(this, name);
+ return (node *)meshlink_get_node(handle, name);
}
/// Get a list of all nodes.
* This can be larger than nmemb, in which case not all nodes were stored in the nodes array.
*/
node **get_all_nodes(node **nodes, size_t *nmemb) {
- return (node **)meshlink_get_all_nodes(this, (meshlink_node_t **)nodes, nmemb);
+ return (node **)meshlink_get_all_nodes(handle, (meshlink_node_t **)nodes, nmemb);
}
/// Sign data using the local node's MeshLink key.
* @return This function returns true if the signature is valid, false otherwise.
*/
bool sign(const void *data, size_t len, void *signature, size_t *siglen) {
- return meshlink_sign(this, data, len, signature, siglen);
+ return meshlink_sign(handle, data, len, signature, siglen);
}
/// Verify the signature generated by another node of a piece of data.
* @return This function returns true if the signature is valid, false otherwise.
*/
bool verify(node *source, const void *data, size_t len, const void *signature, size_t siglen) {
- return meshlink_verify(this, source, data, len, signature, siglen);
+ return meshlink_verify(handle, source, data, len, signature, siglen);
}
/// Add an Address for the local node.
* @return This function returns true if the address was added, false otherwise.
*/
bool add_address(const char *address) {
- return meshlink_add_address(this, address);
+ return meshlink_add_address(handle, address);
}
/// Invite another node into the mesh.
* The application should call free() after it has finished using the URL.
*/
char *invite(const char *name) {
- return meshlink_invite(this, name);
+ return meshlink_invite(handle, name);
}
/// Use an invitation to join a mesh.
* @return This function returns true if the local node joined the mesh it was invited to, false otherwise.
*/
bool join(const char *invitation) {
- return meshlink_join(this, invitation);
+ return meshlink_join(handle, invitation);
}
/// Export the local node's key and addresses.
* The application should call free() after it has finished using this string.
*/
char *export_key() {
- return meshlink_export(this);
+ return meshlink_export(handle);
}
/// Import another node's key and addresses.
* @return This function returns true if the data was valid and the other node has been granted access to the mesh, false otherwise.
*/
bool import_key(const char *data) {
- return meshlink_import(this, data);
+ return meshlink_import(handle, data);
}
/// Blacklist a node from the mesh.
* @param node A pointer to a meshlink::node describing the node to be blacklisted.
*/
void blacklist(node *node) {
- return meshlink_blacklist(this, node);
+ return meshlink_blacklist(handle, node);
}
- /// Set the accept callback.
- /** This functions sets the callback that is called whenever another node sends data to the local node.
+ /// Set the poll callback.
+ /** This functions sets the callback that is called whenever data can be sent to another node.
* The callback is run in MeshLink's own thread.
* It is therefore important that the callback uses apprioriate methods (queues, pipes, locking, etc.)
- * to hand the data over to the application's thread.
+ * to pass data to or from the application's thread.
* The callback should also not block itself and return as quickly as possible.
*
* @param channel A handle for the channel.
- * @param cb A pointer to the function which will be called when another node sends data to the local node.
+ * @param cb A pointer to the function which will be called when data can be sent to another node.
+ * If a NULL pointer is given, the callback will be disabled.
*/
- void set_channel_accept_cb(channel *channel, channel_accept_cb_t cb) {
- return meshlink_set_channel_accept_cb(this, (meshlink_channel_accept_cb_t)cb);
+ void set_channel_poll_cb(channel *channel, channel_poll_cb_t cb) {
+ meshlink_set_channel_poll_cb(handle, channel, (meshlink_channel_poll_cb_t)cb);
}
/// Open a reliable stream channel to another node.
/** This function is called whenever a remote node wants to open a channel to the local node.
* The application then has to decide whether to accept or reject this channel.
*
+ * This function sets the channel poll callback to channel_poll_trampoline, which in turn
+ * calls channel_poll. To set a differnt, channel-specific poll callback, use set_channel_poll_cb.
+ *
* @param node The node to which this channel is being initiated.
* @param port The port number the peer wishes to connect to.
* @param cb A pointer to the function which will be called when the remote node sends data to the local node.
* @return A handle for the channel, or NULL in case of an error.
*/
channel *channel_open(node *node, uint16_t port, channel_receive_cb_t cb, const void *data, size_t len) {
- return (channel *)meshlink_channel_open(this, node, port, (meshlink_channel_receive_cb_t)cb, data, len);
+ channel *ch = (channel *)meshlink_channel_open(handle, node, port, (meshlink_channel_receive_cb_t)cb, data, len);
+ meshlink_set_channel_poll_cb(handle, ch, &channel_poll_trampoline);
+ return ch;
+ }
+
+ /**
+ * @override
+ * Sets channel_receive_trampoline as cb, which in turn calls this->channel_receive( ... ).
+ */
+ channel *channel_open(node *node, uint16_t port, const void *data, size_t len) {
+ channel *ch = (channel *)meshlink_channel_open(handle, node, port, &channel_receive_trampoline, data, len);
+ meshlink_set_channel_poll_cb(handle, ch, &channel_poll_trampoline);
+ return ch;
}
/// Partially close a reliable stream channel.
* @param direction Must be one of SHUT_RD, SHUT_WR or SHUT_RDWR.
*/
void channel_shutdown(channel *channel, int direction) {
- return meshlink_channel_shutdown(this, channel, direction);
+ return meshlink_channel_shutdown(handle, channel, direction);
}
/// Close a reliable stream channel.
* @param channel A handle for the channel.
*/
void channel_close(meshlink_channel_t *channel) {
- return meshlink_channel_close(this, channel);
+ return meshlink_channel_close(handle, channel);
}
/// Transmit data on a channel
* @return The amount of data that was queued, which can be less than len, or a negative value in case of an error.
*/
ssize_t channel_send(channel *channel, void *data, size_t len) {
- return meshlink_channel_send(this, channel, data, len);
+ return meshlink_channel_send(handle, channel, data, len);
}
- };
+ private:
+ // non-copyable:
+ mesh(const mesh&) /* TODO: C++11: = delete */;
+ void operator=(const mesh&) /* TODO: C++11: = delete */ ;
+
+ /// static callback trampolines:
+ static void receive_trampoline(meshlink_handle_t* handle, meshlink_node_t* source, const void* data, size_t length)
+ {
+ meshlink::mesh* that = static_cast<mesh*>(handle->priv);
+ that->receive(static_cast<node*>(source), data, length);
+ }
+
+ static void node_status_trampoline(meshlink_handle_t* handle, meshlink_node_t* peer, bool reachable)
+ {
+ meshlink::mesh* that = static_cast<mesh*>(handle->priv);
+ that->node_status(static_cast<node*>(peer), reachable);
+ }
- /// Initialize MeshLink's configuration directory.
- /** This function causes MeshLink to initialize its configuration directory,
- * if it hasn't already been initialized.
- * It only has to be run the first time the application starts,
- * but it is not a problem if it is run more than once, as long as
- * the arguments given are the same.
- *
- * This function does not start any network I/O yet. The application should
- * first set callbacks, and then call meshlink_start().
- *
- * @param confbase The directory in which MeshLink will store its configuration files.
- * @param name The name which this instance of the application will use in the mesh.
- *
- * @return This function will return a pointer to a meshlink::mesh if MeshLink has succesfully set up its configuration files, NULL otherwise.
- */
- static mesh *open(const char *confbase, const char *name) {
- return (mesh *)meshlink_open(confbase, name);
- }
+ static void log_trampoline(meshlink_handle_t* handle, log_level_t level, const char* message)
+ {
+ meshlink::mesh* that = static_cast<mesh*>(handle->priv);
+ that->log(level, message);
+ }
- /// Close the MeshLink handle.
- /** This function calls meshlink_stop() if necessary,
- * and frees all memory allocated by MeshLink.
- * Afterwards, the handle and any pointers to a struct meshlink_node are invalid.
- */
- static void close(mesh *mesh) {
- meshlink_close(mesh);
- }
+ static bool channel_accept_trampoline(meshlink_handle_t *handle, meshlink_channel *channel, uint16_t port, const void *data, size_t len)
+ {
+ meshlink::mesh* that = static_cast<mesh*>(handle->priv);
+ bool accepted = that->channel_accept(static_cast<meshlink::channel*>(channel), port, data, len);
+ if (accepted)
+ {
+ meshlink_set_channel_receive_cb(handle, channel, &channel_receive_trampoline);
+ meshlink_set_channel_poll_cb(handle, channel, &channel_poll_trampoline);
+ }
+ return accepted;
+ }
+
+ static void channel_receive_trampoline(meshlink_handle_t *handle, meshlink_channel *channel, const void* data, size_t len)
+ {
+ meshlink::mesh* that = static_cast<mesh*>(handle->priv);
+ that->channel_receive(static_cast<meshlink::channel*>(channel), data, len);
+ }
+
+ static void channel_poll_trampoline(meshlink_handle_t *handle, meshlink_channel *channel, size_t len)
+ {
+ meshlink::mesh* that = static_cast<mesh*>(handle->priv);
+ that->channel_poll(static_cast<meshlink::channel*>(channel), len);
+ }
+
+ meshlink_handle_t* handle;
+ };
static const char *strerror(errno_t err = meshlink_errno) {
return meshlink_strerror(err);
}
-};
+
+}
#endif // MESHLINKPP_H