return 0;
}
+
+GTimeVal *flx_elapse_time(GTimeVal *tv, guint msec, guint jitter) {
+ g_assert(tv);
+
+ g_get_current_time(tv);
+
+ if (msec)
+ g_time_val_add(tv, msec*1000);
+
+ if (jitter)
+ g_time_val_add(tv, g_random_int_range(0, jitter) * 1000);
+
+ return tv;
+}