return TRUE;
}
-flxTimeEventQueue* flx_time_event_queue_new(GMainContext *context) {
+flxTimeEventQueue* flx_time_event_queue_new(GMainContext *context, gint priority) {
flxTimeEventQueue *q;
static GSourceFuncs source_funcs = {
q = (flxTimeEventQueue*) g_source_new(&source_funcs, sizeof(flxTimeEventQueue));
q->prioq = flx_prio_queue_new(compare);
+ g_source_set_priority((GSource*) q, priority);
+
g_source_attach(&q->source, context);
return q;