This is similar to meshlink_channel_close(), but resets the UTCP channel
instead of doing a normal FIN shutdown. It will also drop the send and
receive buffers.
Fix a compile error on macOS when using an older version of autoconf.
With autoconf 2.69, the USE_SYSTEM_EXTENSIONS macro did not enable
_DARWIN_C_SOURCE, which could cause a compile error. This is fixed in
autoconf 2.71, but in order to provide some backwards compatibility, we
manually enable _DARWIN_C_SOURCE for now.
The main product is the library, example programs should not be built by
default. Move them to EXTRA_PROGRAMS so they can still be built with a
manual make command.
Use SCNetworkReachability on macOS and iOS to detect network changes.
Unfortunately, using SCDynamicStore*() functions to monitor network changes
is not supported in iOS. Instead, we now use SCNetworkReachability*()
functions which are supported on both macOS and iOS.
Guus Sliepen [Tue, 26 Jan 2021 21:55:21 +0000 (22:55 +0100)]
Add meshlink_hint_network_change().
This is intended to be used when there is no way for MeshLink to get
notifications of local network changes. It forces MeshLink to scan all
network interfaces for changes in up/down status and new/removed addresses,
and will immediately check if all connections to other nodes are still
alive.
Guus Sliepen [Sun, 18 Oct 2020 20:50:50 +0000 (22:50 +0200)]
Handle network change detection on macOS and iOS.
Apple has no usable PFROUTE sockets anymore, instead network change
detection should be done via SystemConfiguration callbacks. However,
actually parsing the messages is very annoying in C, so we only use it to
get notified of changes, we use getifaddrs() to get the actual list of
network interfaces and addresses.
The only issue is that interface up/down state changes do not result in a
notification, only interface and address addition/removal.
Guus Sliepen [Thu, 13 Aug 2020 21:29:06 +0000 (23:29 +0200)]
Set SO_REUSEPORT on the multicast sockets.
On Linux this doesn't make any difference, but on macOS this is required
if any other process has already opened an mDNS multicast socket locally,
otherwise bind() will fail.
Guus Sliepen [Thu, 13 Aug 2020 20:48:06 +0000 (22:48 +0200)]
Add local discovery support for macOS.
This implements the pfroute counterpart to Linux's netlink interface.
Pfroute doesn't allow easy querying the current interfaces and addresses,
so we use getifaddrs() for that.
Fix outgoing connection attempts after local discovery.
We were trying the wrong port due to a forgotten byteswap. Also, if no
address was known at all for a node, there might be an outgoing structure
for it that would never be retried.
We don't actually support the full mDNS spec, we just send something that
passes for a valid mDNS packet, and expect other nodes to send packets back
with exactly the same format. All other mDNS packets will be ignored.
Guus Sliepen [Sat, 27 Jun 2020 21:19:17 +0000 (23:19 +0200)]
Parse Netlink NEW/DELLINK and NEW/DELADDR messages.
Parse link and address information. Also send GETLINK and GETADDR
messages to the Netlink socket, so we get the current state of the
interfaces and addresses.
Guus Sliepen [Thu, 18 Jun 2020 20:41:12 +0000 (22:41 +0200)]
Monitor a PFROUTE socket on *BSD and macOS.
Catta is not handling network changes correctly on *BSD and macOS. In
particular, after the initial startup, interfaces that go up and down
do not cause a callback to be generated, so MeshLink is not notified of
the changes.
To ensure MeshLink responds rapidly to network changes on these
platforms, we open a PFROUTE socket and monitor it ourself. We only
check the message type, and don't track exactly what addresses get added
or removed.
Don't set the maximum size to low values; keep it at the minimum of the
previous size or of the default maximum size. If it is set to something
smaller than one MTU, this would prevent receiving packets from the
peer, and channel traffic would not progress and not close properly.
We also don't move memory when shrinking the internal buffer, so we
should keep the size large enough so the last byte in the buffer is
covered when the offset is non-zero.
Don't allocate a send buffer by default, since an application might only
want to receive data. Also try to shrink the send and receive buffers on
channel close, or even free them if the buffers are empty.
Guus Sliepen [Wed, 17 Mar 2021 20:19:45 +0000 (21:19 +0100)]
Fix potential channel buffer corruption when using an application-provided buffer.
If data was still in MeshLink's internal buffer in a wrapped state, and
the application called meshlink_set_channel_*buf_storage(), the wrong
amount of data was copied into the new buffer.
Guus Sliepen [Mon, 15 Feb 2021 22:48:09 +0000 (23:48 +0100)]
Allow a different location for the lock file.
In order to reduce the write load on the configuration directory as much as
possible, allow the location of the lock file to be set by the application
to somewhere outside the configuration directory. On Linux, it can be put
in /dev/shm.
Guus Sliepen [Mon, 8 Feb 2021 17:14:38 +0000 (18:14 +0100)]
Add missing config file update on receiving a proactive REQ_KEY request.
A REQ_KEY request from a node that wants our key can contain their key as
well. The node status was not set to dirty in this case, which could
prevent their key from being written to disk with the default settings, but
this actually always forgot to write the key to disk with storage policy
set to KEYS_ONLY.
Guus Sliepen [Thu, 4 Feb 2021 21:46:58 +0000 (22:46 +0100)]
Don't allow meshlink_join() when the storage policy is DISABLED.
It does not make sense to allow this, since we need to write host config
files during a join, otherwise MeshLink's directory would be left in an
invalid state.
Guus Sliepen [Wed, 3 Feb 2021 22:30:36 +0000 (23:30 +0100)]
Don't clear node dirty flag in meshlink_stop().
It's node_write_config() itself that should unset the dirty flag, depending
on the storage policy and if storage succeeded. Otherwise, we risk that
setting the storage policy back to ENABLED after calling meshlink_stop()
will not cause pending updates to be written out by meshlink_close().
Guus Sliepen [Fri, 29 Jan 2021 21:59:57 +0000 (22:59 +0100)]
Add meshlink_set_storage_policy().
This allows control over when MeshLink stores configuration files:
- MESHLINK_STORAGE_ENABLED: on all updates
- MESHLINK_STORAGE_KEYS_ONLY: only on new keys and black/whitelist updates
- MESHLINK_STORAGE_DISABLED: never
Guus Sliepen [Mon, 15 Feb 2021 21:16:04 +0000 (22:16 +0100)]
Never call timeout_set() outside callbacks if no callback is set.
We should never try to update a timer if it was never added to the event
loop. There were a few places that didn't have an explicit check to
prevent this from happening.
Guus Sliepen [Tue, 9 Feb 2021 20:00:35 +0000 (21:00 +0100)]
Try to recover from select() returning an error.
If we get an error back from select(), it could be because one of the
filedescriptors is in a bad state. This shouldn't occur, but if it does,
just call all the registered I/O callbacks to have them check for errors.
Only quit the event loop if the error persists.
Also fix some I/O callbacks that didn't expect to be called when the
filedescriptor isn't signalled.
Guus Sliepen [Mon, 1 Feb 2021 13:07:54 +0000 (14:07 +0100)]
Fix a socket fd leak.
Due to a logic error, whenever an interface went down and up, one or
more socket fds could be leaked. A long running process on a roaming
device or an unstable network could therefore run out of fds.
Guus Sliepen [Wed, 30 Dec 2020 13:50:56 +0000 (14:50 +0100)]
Use the canonical address during UDP probes.
It is possible that a node has a canonical address, but due to NAT or other
reasons, the meta-connections with that node use other addresses. If UDP is
only possible to the canonical address, then we need to include that during
the initial UDP probing phase.
Guus Sliepen [Sun, 22 Nov 2020 10:59:54 +0000 (11:59 +0100)]
Fix potential NULL pointer dereference.
It is possible that an attempt is made to forward a request to a node
that is not reachable via meta-connections. This would trigger an assert
in debug builds, or cause a segmentation fault in release builds. Add
checks before attempts to send a request to node->nexthop->connection.
Guus Sliepen [Mon, 16 Nov 2020 19:57:46 +0000 (20:57 +0100)]
Don't try to renew SPTPS keys for unreachable nodes.
This caused other functions that incorrectly used status.validkey to check
if they could send data to a node to pass a NULL pointer to send_request(),
causing a crash about an hour after a node went offline.
Guus Sliepen [Tue, 10 Nov 2020 20:10:00 +0000 (21:10 +0100)]
Only reset UDP SPTPS sessions if the session ID changed.
Previously we reset the SPTPS session if we detected if a node was
unreachable. However, that node might not think it was unreachable,
leading to only one side to reset the SPTPS connection. This would then
take some time to resolve itself.
We already had code to detect whether a node was restarted, so we use
that to detect if, once a node becomes reachable again, it remembers the
old SPTPS session or whether we have to start a new one. This should be
deterministic and not depend on the exact timing of events.
Guus Sliepen [Thu, 29 Oct 2020 22:38:22 +0000 (23:38 +0100)]
Also send the blacklist notification when we already have a connection.
Instead of just closing the connection, and having to wait for the
reconnection to happen to send the blacklist notification, we do it
immediately when meshlink_blacklist() is called.
Guus Sliepen [Sun, 25 Oct 2020 21:17:29 +0000 (22:17 +0100)]
Check blacklist status before committing an invitation.
Although we delete invitation files when blacklisting a node, there is a
race condition where an invitation connection is created right before the
invitee is blacklisted. So check that the node is blacklisted right before
committing the node config file to disk.
Guus Sliepen [Sun, 11 Oct 2020 14:16:31 +0000 (16:16 +0200)]
When a new connection is activated, terminate any pending connections to the same peer.
This prevents issues mainly in the test suite where peers try to connect to
each other simultaneously, and have to terminate one of the connections.
Before both connections would succeed, and both would be terminated, leading
to a loop of reconnections until enough randomness got in to break the tie.
Guus Sliepen [Sun, 11 Oct 2020 13:40:34 +0000 (15:40 +0200)]
Don't reset the UDP SPTPS session when a node becomes reachable.
Only do this when it becomes unreachable. This fixes an issue where right
after a meta-connection is established, the initiator sends a proactive
REQ_KEY, before the peer really becomes reachable according to the graph.
When the latter happened, it would reset the session so far, causing a new
REQ_KEY to be sent, which could cross the ANS_KEY from the peer. This would
resolve itself after a few seconds, but causes an unnecessary delay that is
easy to trigger.
Closing a channel while there was data in the receive buffer would cause a
RST to be sent instead of a FIN. We now always send a FIN, and let data
in the receive buffer be handled for a later data handling (which would
then send a RST if necessary).
The RST could be dropped if the ACK seqno was not in the correct range.
We now always accept RSTs for established connections.
Finally, when receiving more data after closing the channel, we would just
accept the data but discard it, instead of sending a RST back. Now we do
send a RST back.
Send RST packets when receiving data after we closed a UDP channel.
If the application closed a channel, we keep the UTCP connection alive for
a bit longer to handle resends of FIN packets. However, if this is missed
for some reason, either because the FIN got lost or the peer ignored the
receive callback, and the peer is sending new data, we need to inform it
that we are no longer listening. To do this, send a RST back.
Don't use fast timeouts for fully established connections.
During the fast retry period, we want to have a fast ping timeout until we have
a fully working connection. However, the code still used fast timeouts during
the fast retry window even if the connection was fully established.
Allow sptps_force_kex() while a key exchange is in progress
We should not do anything if we are already exchanging a new key, and
just return true. This change prevents higher layers in MeshLink from
terminating a connection between two nodes if both peers call
sptps_force_kex() at nearly the same time.
Use the canonical address exclusively for making outgoing meta-connections.
If we have a node's canonical address, we now always use that as a source
for addresses for outgoing meta-connection attempts. This commit also adds
the function meshlink_clear_canonical_address() to ensure the canonical
address can be removed if it is no longer valid.
Guus Sliepen [Tue, 4 Aug 2020 13:24:07 +0000 (15:24 +0200)]
Remove temporary files at startup.
When something happens while a host config files is written, a temporary
file might be left over. Clean these up when we find them when starting
MeshLink.
The accept callback is called when the peer has already fully established a
connection. The listen callback is called earlier, when there is no
fully established channel yet. However, the listen callback itself does not
get a channel handle, it can only make a decision based on the peer node
and port number whether to accept the channel, and if so the accept callback
will be called later.
Always let the initiator send a REQ_KEY once a connection is activated.
Before, the logic was to do this when the graph reported a bidirectional
edge. However, there was a possibility that if two nodes connect to each
other simultaneously, causing a second connection to be activated while the
first was also still active, which caused the REQ_KEY to not be sent.