This function is similar to meshlink_set_node_status_cb(), except that
this callback will only be called when a meta-connection to a node is
activated or terminated. This is mainly useful for the test suite.
Fix invitation URL generation when running in a network namespace.
MeshLink could call getifaddrs() in the namespace of the caller instead of
the MeshLink thread, causing the wrong addresses to be put in the inviation
URL.
Don't use assert() to check the results of pthread_*() calls.
This was done to debug the code, but it fails when MeshLink is compiled with
-DNDEBUG. Remove all assert()s from calls to pthread functions, and instead
add explicit checks to only those functions that can fail.
Guus Sliepen [Sun, 14 Jun 2020 12:45:18 +0000 (14:45 +0200)]
React faster to network changes, including point-to-point links.
Tell Catta to also include point-to-point links, and when we get an
update from the Catta thread, wake up the main MeshLink thread so we
react to it immediately.
Guus Sliepen [Thu, 11 Jun 2020 19:52:00 +0000 (21:52 +0200)]
Use atomic operations to check whether to write to the signal pipe.
We need to do an atomic test-and-set operation to check whether we can
avoid writing to the signal pipe. Use C11 atomics to do this in a portable
way (hopefully).
Guus Sliepen [Thu, 11 Jun 2020 20:17:23 +0000 (22:17 +0200)]
Add asserts() to all pthread related function calls.
We normally expect all pthread-related functions to succeed, so in all
places where we didn't already explicitly check the return value, assert()
that the functions return 0.
Guus Sliepen [Wed, 10 Jun 2020 20:25:12 +0000 (22:25 +0200)]
Properly initialize mutexes and condition variables.
On Linux, zeroing a pthread_mutex_t or pthread_cond_t variable ensures
the mutex/cond is properly initialized, however this is not the case om
some other platforms. Ensure we always call pthread_mutex/cond_init().
Guus Sliepen [Fri, 5 Jun 2020 16:09:38 +0000 (18:09 +0200)]
Fix meshlink_join() failing on Android.
The adns_blocking_request() function did not pass a hint to
getaddrinfo(). With glibc, the resulting struct addrinfo sets socktype
and protocol to SOCK_STREAM and IPPROTO_TCP, and the call to connect()
copied these values. However, bionic doesn't set the socktype and
protocol to those values if no hint was specified.
Guus Sliepen [Thu, 21 May 2020 12:48:02 +0000 (14:48 +0200)]
Explicitly set the stack size for the MeshLink thread.
Different libcs have different default sizes for newly created threads. In
particular, Musl defaults to 80 kB, which is too small for MeshLink. We now
request 1 MB, which should be more than enough to handle the deepest call
stacks.
Guus Sliepen [Fri, 15 May 2020 21:12:34 +0000 (23:12 +0200)]
Include our own key in REQ_PUBKEY requests.
If we don't know a peer's public key, it most likely means the peer
doesn't know our public key, so proactively send it along with the
REQ_PUBKEY request.
Before we allowed buf->offset to be equal to buf->size. This caused an
issue where buffer_call() would call the callback twice, once for 0
bytes at the end of the buffer, and once for len bytes at the start of
the buffer. This would cause the callback function to think the channel
had encountered an error.
If the data in the ringbuffer wraps around, and we call the receive
callback for the first part of the data, the callback function might
close the channel, so we must not call the callback for the second part
of the data.
Guus Sliepen [Mon, 11 May 2020 17:52:00 +0000 (19:52 +0200)]
Move UTCP into the MeshLink repository.
UTCP is not used outside of MeshLink at the moment, and there is a tight
coupling between the two, so it makes more sense to have it as part of
MeshLink itself.
Guus Sliepen [Fri, 8 May 2020 10:48:44 +0000 (12:48 +0200)]
Handle meshlink_channel_close() being called in callbacks.
When it's called in a callback, we can't free the channel until the
function that called the callback has a chance to safely complete. This
is not a problem for regular receive and poll callbacks, but it is for AIO,
where there can be multiple outstanding AIO buffers that each need their
callback called to signal completion, and each of them could potentially
call meshlink_channel_close().
This also ensures that when the channel is explicitly closed by the
application, it will not receive any further callbacks.
The event loop was assuming that a timespec value of {0, 0} meant that the
timer was not added to the timer tree. However, it was possible for other
parts of the code to set the value to {0, 0}, which could result in a
segmentation fault. Use the splay_node_t data pointer to check whether a
timeout is linked into the tree instead.
Several fixes for channel AIO send and receive functions.
- Process multiple buffers if possible
- Better handling error conditions
- fd errors now cancel the AIO buffer
- channel errors cancel all outstanding AIO buffers
- Don't call the poll callback with a length larger than the remaining
UTCP send buffer.
Make UTCP retranmissions trigger PMTU probes immediately.
If there are network problems while data is being transferred over a
channel, we want to react to this as soon as possible. Set the retranmission
callback to trigger the next PMTU probe immediately if there as none in
progress.
Allow meshlink_open() to be called with a NULL name.
This will use the name used last time the MeshLink instance was initialized.
If there is no initialized instance at the given confbase, it will return
an error.
Opening an instance with a different name than the one in the configuration
files will now also result in an error.
When resetting timers that use CLOCK_MONOTONIC, use a negative value.
CLOCK_MONOTONIC might be implemented as the time since the CPU booted, so
if MeshLink starts soon after booting, setting timers to "0" might not
actually be far enough in the past to trigger a timeout.
This has almost no effect in practice, since most timeouts are a minute or
less, but it might affect running tests in virtual machines.
These block for a limited amount of time, preventing lookups from taking
too long. Because these requests can be done without the main MeshLink
thread running, we don't use the request queue, but instead spawn a
thread for each blocking request.
Guus Sliepen [Thu, 23 May 2019 21:02:43 +0000 (23:02 +0200)]
Add an asynchronous DNS thread.
Add a thread dedicated to making DNS lookups. There are two queues, one
for pending DNS requests and one for done DNS requests. The async DNS
thread reads from the pending request queue, checks for each request if
the deadline has not been met yet, and if so calls getaddrinfo(). Once
the result is obtained, it adds that to the done request queue and
signals the main meshlink thread, which will then call the callback
function associated with the DNS request.
Update UTCP to support fragmenting packets on UDP style channels.
This allows the application to send packets of arbitrary size (up to 64 kiB)
without worrying about the path MTU to the destination node, which might
vary, especially at the start of a connection.
If the application doesn't want packets to fragment, it should use
meshlink_channel_get_mss() to query the maximum size for unfragmented
packets.
Roop [Tue, 4 Feb 2020 10:46:29 +0000 (16:16 +0530)]
Add meshlink_get_all_nodes_by_last_reachable API, meshlink_get_node_reachability API and its test vectors
MeshLink now keeps track of when a node was last reachable. This can be
used by an application to detect nodes that were never reachable or which
have not been reachable for a certain amount of time.
Guus Sliepen [Fri, 27 Mar 2020 21:52:46 +0000 (22:52 +0100)]
Reduce how often we have to poll the packet queue.
Packets are moved to the MeshLink thread via the packet queue. However,
each packet required a trigger byte to be sent to the event loop, requiring
more calls to select() than necessary. Now we make event loop signals level
triggered, and dequeue all enqueued packets at once.
This also adds debug log statements for the packet queue.