]> git.meshlink.io Git - meshlink/commitdiff
Several splay tree fixes.
authorGuus Sliepen <guus@tinc-vpn.org>
Wed, 4 May 2005 15:56:25 +0000 (15:56 +0000)
committerGuus Sliepen <guus@tinc-vpn.org>
Wed, 4 May 2005 15:56:25 +0000 (15:56 +0000)
lib/splay_tree.c

index 32e99b447b9dda9a5e0357c2199ee4a6ceb9dcd6..f08632e668f9090882614abf3be9a9b98382e279 100644 (file)
@@ -379,7 +379,7 @@ splay_node_t *splay_insert(splay_tree_t *tree, void *data) {
                new->data = data;
                splay_insert_top(tree, new);
        } else {
-               closest = splay_search_closest_node_nosplay(tree, data, &result);
+               closest = splay_search_closest_node(tree, data, &result);
 
                if(!result)
                        return NULL;
@@ -403,7 +403,7 @@ splay_node_t *splay_insert_node(splay_tree_t *tree, splay_node_t *node) {
        if(!tree->root)
                splay_insert_top(tree, node);
        else {
-               closest = splay_search_closest_node_nosplay(tree, node->data, &result);
+               closest = splay_search_closest_node(tree, node->data, &result);
                
                if(!result)
                        return NULL;
@@ -418,7 +418,7 @@ splay_node_t *splay_insert_node(splay_tree_t *tree, splay_node_t *node) {
 }
 
 void splay_insert_top(splay_tree_t *tree, splay_node_t *node) {
-       node->prev = node->next = node->parent = NULL;
+       node->prev = node->next = node->left = node->right = node->parent = NULL;
        tree->head = tree->tail = tree->root = node;
 }
 
@@ -432,23 +432,22 @@ void splay_insert_before(splay_tree_t *tree, splay_node_t *before, splay_node_t
        }
 
        node->next = before;
-       node->parent = before;
-       node->prev = before->prev;
-
-       if(before->left) {
-               splay_insert_after(tree, before->prev, node);
-               return;
-       }
-
-       if(before->prev)
+       if((node->prev = before->prev))
                before->prev->next = node;
        else
                tree->head = node;
-
        before->prev = node;
-       before->left = node;
 
-       splay_bottom_up(tree, node);
+       splay_bottom_up(tree, before);
+
+       node->right = before;
+       before->parent = node;
+       if((node->left = before->left))
+               before->left->parent = node;
+       before->left = NULL;
+
+       node->parent = NULL;
+       tree->root = node;
 }
 
 void splay_insert_after(splay_tree_t *tree, splay_node_t *after, splay_node_t *node) {
@@ -460,33 +459,31 @@ void splay_insert_after(splay_tree_t *tree, splay_node_t *after, splay_node_t *n
                return;
        }
 
-       if(after->right) {
-               splay_insert_before(tree, after->next, node);
-               return;
-       }
-
        node->prev = after;
-       node->parent = after;
-       node->next = after->next;
-
-       if(after->next)
+       if((node->next = after->next))
                after->next->prev = node;
        else
                tree->tail = node;
-
        after->next = node;
-       after->right = node;
 
-       splay_bottom_up(tree, node);
+       splay_bottom_up(tree, after);
+
+       node->left = after;
+       after->parent = node;
+       if((node->right = after->right))
+               after->right->parent = node;
+       after->right = NULL;
+
+       node->parent = NULL;
+       tree->root = node;
 }
 
 splay_node_t *splay_unlink(splay_tree_t *tree, void *data) {
        splay_node_t *node;
-       int result;
 
-       node = splay_search_closest_node_nosplay(tree, data, &result);
+       node = splay_search_node(tree, data);
 
-       if(node && !result)
+       if(node)
                splay_unlink_node(tree, node);
 
        return node;
@@ -503,18 +500,16 @@ void splay_unlink_node(splay_tree_t *tree, splay_node_t *node) {
        else
                tree->tail = node->prev;
 
-       if(node->left) {
+       splay_bottom_up(tree, node);
+
+       if(node->prev) {
                node->left->parent = NULL;
                tree->root = node->left;
-
-               if(node->right) {
-                       splay_bottom_up(tree, node->prev);
-                       node->prev->right = node->right;
+               if((node->prev->right = node->right))
                        node->right->parent = node->prev;
-               }
-       } else if(node->right) {
-               node->right->parent = NULL;
+       } else if(node->next) {
                tree->root = node->right;
+               node->right->parent = NULL;
        } else {
                tree->root = NULL;
        }