dnl Checks for header files.
dnl We do this in multiple stages, because unlike Linux all the other operating systems really suck and don't include their own dependencies.
-AC_CHECK_HEADERS([syslog.h sys/file.h sys/param.h sys/resource.h sys/socket.h sys/time.h sys/un.h sys/wait.h netdb.h arpa/inet.h dirent.h curses.h])
+AC_CHECK_HEADERS([syslog.h sys/file.h sys/param.h sys/resource.h sys/socket.h sys/time.h sys/un.h sys/wait.h netdb.h arpa/inet.h dirent.h curses.h ifaddrs.h])
dnl Checks for typedefs, structures, and compiler characteristics.
MeshLink_ATTRIBUTE(__malloc__)
dnl Checks for library functions.
AC_TYPE_SIGNAL
-AC_CHECK_FUNCS([asprintf fchmod fork gettimeofday random select setns strdup usleep],
+AC_CHECK_FUNCS([asprintf fchmod fork gettimeofday random select setns strdup usleep getifaddrs],
[], [], [#include "$srcdir/src/have.h"]
)
});
}
- /* Check for outgoing connections that are in progress, and reset their ping timers */
+#ifdef HAVE_IFADDRS_H
+ struct ifaddrs *ifa = NULL;
+ getifaddrs(&ifa);
+#endif
+
+ /* For active connections, check if their addresses are still valid.
+ * If yes, reset their ping timers, otherwise terminate them. */
for list_each(connection_t, c, mesh->connections) {
- if(c->outgoing && !c->node) {
+ if(!c->status.active) {
+ continue;
+ }
+
+ if(!c->status.pinged) {
c->last_ping_time = 0;
}
+
+#ifdef HAVE_IFADDRS_H
+
+ if(!ifa) {
+ continue;
+ }
+
+ sockaddr_t sa;
+ socklen_t salen = sizeof(sa);
+
+ if(getsockname(c->socket, &sa.sa, &salen)) {
+ continue;
+ }
+
+ bool found = false;
+
+ for(struct ifaddrs *ifap = ifa; ifap; ifap = ifap->ifa_next) {
+ if(ifap->ifa_addr && !sockaddrcmp_noport(&sa, (sockaddr_t *)ifap->ifa_addr)) {
+ found = true;
+ break;
+ }
+
+ }
+
+ if(!found) {
+ logger(mesh, MESHLINK_DEBUG, "Local address for connection to %s no longer valid, terminating", c->name);
+ terminate_connection(mesh, c, c->status.active);
+ }
+
+#endif
+ }
+
+#ifdef HAVE_IFADDRS_H
+
+ if(ifa) {
+ freeifaddrs(ifa);
}
+#endif
+
/* Kick the ping timeout handler */
timeout_set(&mesh->loop, &mesh->pingtimer, &(struct timeval) {
0, 0